Player Matchup

Cernunnos
Cernunnos
Alex9Fox
Cernunnos
Level 36
God Stats
102W - 152L
1,185 SR
Queue Stats
257W - 338L
1,231 Elo+
Party 4
Nu Wa
Nu Wa
Arson201
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
Aviomarine
Cthulhu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,515 Elo+
Party 2
Ares
Ares
Black9man
Ares
Level 21
God Stats
45W - 39L
1,727 SR
Queue Stats
245W - 300L
1,165 Elo+
Party 4
Tiamat
Tiamat
Mistergame9
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,176 Elo+
Party 2
Team Averages
Level 40
1,482 SR
1,238 Elo+

VS

Team Averages
Level 71
1,597 SR
1,439 Elo+
Sylvanus
Sylvanus
Fjorton
Sylvanus
Level 40
God Stats
5W - 1L
1,765 SR
Queue Stats
363W - 478L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
Namaari
Ne Zha
Level 143
God Stats
32W - 34L
1,644 SR
Queue Stats
184W - 199L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
Ninjiutsu
Nu Wa
Level 95
God Stats
3W - 1L
1,717 SR
Queue Stats
4W - 4L
1,743 Elo+
Solo
Danzaburou
Danzaburou
Siggyn
Danzaburou
Level 48
God Stats
13W - 8L
1,376 SR
Queue Stats
323W - 415L
1,324 Elo+
Party 1
Cerberus
Cerberus
fusion2020
Cerberus
Level 28
God Stats
24W - 30L
1,481 SR
Queue Stats
146W - 178L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alex9Fox
Cernunnos
17
3 / 12 / 1
12,256
1,021
22,917
31,146
7,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Arson201
Nu Wa
17
1 / 12 / 2
11,802
984
16,211
21,223
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Aviomarine
Cthulhu
18
0 / 1 / 4
12,110
1,009
14,043
20,029
23,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
17
0 / 4 / 4
12,672
1,056
8,216
16,387
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
17
1 / 11 / 3
11,716
976
14,026
20,021
9,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fjorton
Sylvanus
20
3 / 0 / 28
14,374
1,198
8,947
18,865
31,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Namaari
Ne Zha
20
13 / 1 / 14
14,460
1,205
23,157
12,019
6,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Ninjiutsu
Nu Wa
20
5 / 2 / 23
13,984
1,165
25,873
11,418
5,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Siggyn
Danzaburou
20
15 / 1 / 17
15,599
1,300
29,132
17,502
8,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
fusion2020
Cerberus
20
4 / 1 / 30
14,417
1,201
11,584
22,792
32,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
152
5
Kills
40
40
Deaths
5
14
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alex9Fox
Cernunnos
3
12
1
0.29
L
Nu Wa
Arson201
Nu Wa
1
12
2
0.17
L
Cthulhu
Aviomarine
Cthulhu
0
1
4
2
L
Ares
0
4
4
0.5
W
Sylvanus
Fjorton
Sylvanus
3
0
28
17
L
Tiamat
1
11
3
0.23
W
Ne Zha
Namaari
Ne Zha
13
1
14
20
W
Nu Wa
Ninjiutsu
Nu Wa
5
2
23
8.25
W
Danzaburou
Siggyn
Danzaburou
15
1
17
23.5
W
Cerberus
fusion2020
Cerberus
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,413
Damage
98,693
108,806
Taken
82,596
65,886
Mitigated
83,788
11,051
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alex9Fox
Cernunnos
22,917
9,103
0
5,537
31,146
7,860
0
12,167
18,979
0
56,741
L
Nu Wa
Arson201
Nu Wa
16,211
4,286
432
1,629
21,223
5,650
0
11,138
10,085
44,605
0
L
Cthulhu
Aviomarine
Cthulhu
14,043
442
165
0
20,029
23,939
0
9,395
10,634
50,419
0
L
Ares
8,216
504
0
1,511
16,387
18,621
0
6,821
9,566
21,504
0
W
Sylvanus
Fjorton
Sylvanus
8,947
4,329
3,648
5,171
18,865
31,443
0
14,775
4,090
14,880
0
L
Tiamat
14,026
1,585
0
1,777
20,021
9,816
0
6,883
13,138
21,845
0
W
Ne Zha
Namaari
Ne Zha
23,157
4,489
0
1,436
12,019
6,023
0
6,779
4,288
0
51,004
W
Nu Wa
Ninjiutsu
Nu Wa
25,873
8,837
433
2,852
11,418
5,407
0
6,144
5,274
67,748
0
W
Danzaburou
Siggyn
Danzaburou
29,132
12,915
0
4,605
17,502
8,408
0
10,922
6,580
0
66,451
W
Cerberus
fusion2020
Cerberus
11,584
1,386
0
3,366
22,792
32,507
0
13,876
8,481
28,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,556
Gold Earned
72,834
240
Minions Killed
309
3
Camps Cleared
9
1,002,061
Distance Traveled
1,117,440
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,256
1,021
65
5
3
197,892
1
L
Nu Wa
11,802
984
62
5
0
163,549
2
L
Cthulhu
12,110
1,009
80
7
0
214,678
0
L
Ares
12,672
1,056
22
2
0
231,679
0
W
Sylvanus
14,374
1,198
25
2
2
197,757
0
L
Tiamat
11,716
976
11
1
0
194,263
0
W
Ne Zha
14,460
1,205
50
4
2
251,051
1
W
Nu Wa
13,984
1,165
90
8
2
203,227
0
W
Danzaburou
15,599
1,300
92
8
2
222,896
0
W
Cerberus
14,417
1,201
52
4
1
242,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role