Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mr-ZombieLand11
Nu Wa
Level 89
God Stats
2W - 2L
1,748 SR
Queue Stats
76W - 79L
1,509 Elo+
Party 1
Bacchus
Bacchus
Wanheda-xpro
Bacchus
Level 106
God Stats
3W - 2L
1,748 SR
Queue Stats
108W - 98L
1,512 Elo+
Party 1
Thanatos
Thanatos
barbazynca2004
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,481 Elo+
Party 3
Hercules
Hercules
ponczek345
Hercules
Level 59
God Stats
3W - 2L
1,700 SR
Queue Stats
165W - 174L
1,515 Elo+
Party 3
Team Averages
Level 70
1,639 SR
1,503 Elo+

VS

Team Averages
Level 78
1,700 SR
1,496 Elo+
Heimdallr
Heimdallr
CSlade007
Heimdallr
Level 23
God Stats
11W - 10L
1,446 SR
Queue Stats
93W - 69L
1,492 Elo+
Party 2
Yemoja
Yemoja
Trimoria
Yemoja
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 188L
1,449 Elo+
Solo
Bastet
Bastet
x2x Juicy
Bastet
Level 112
God Stats
4W - 0L
2,028 SR
Queue Stats
144W - 96L
1,599 Elo+
Party 2
Shiva
Shiva
x2x leggett
Shiva
Level 108
God Stats
14W - 5L
1,707 SR
Queue Stats
146W - 122L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
x2x turkeydino
Nu Wa
Level 109
God Stats
9W - 4L
1,819 SR
Queue Stats
115W - 90L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 4 / 1
8,310
416
10,206
12,052
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 0
9,863
493
12,343
12,903
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Wanheda-xpro
Bacchus
11
0 / 5 / 2
7,913
396
10,305
18,655
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
0 / 8 / 1
7,559
378
1,977
16,274
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ponczek345
Hercules
16
4 / 5 / 2
9,975
499
13,544
19,350
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CSlade007
Heimdallr
15
3 / 1 / 5
9,466
473
8,418
12,215
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Trimoria
Yemoja
14
2 / 2 / 10
9,669
483
5,418
14,964
10,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
x2x Juicy
Bastet
20
13 / 0 / 8
12,672
634
16,967
17,257
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 1
10,251
513
10,050
18,750
14,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 13
11,476
574
17,348
9,138
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
29
29
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
W
Heimdallr
CSlade007
Heimdallr
3
1
5
5.5
L
3
7
0
0.43
W
Yemoja
Trimoria
Yemoja
2
2
10
3.5
L
Bacchus
Wanheda-xpro
Bacchus
0
5
2
0.2
L
Thanatos
0
8
1
0.06
L
Hercules
ponczek345
Hercules
4
5
2
1
W
Bastet
x2x Juicy
Bastet
13
0
8
17
W
4
4
1
1.13
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
58,201
79,234
Taken
72,324
45,000
Mitigated
39,153
24,915
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,206
3,659
0
3,707
12,052
4,135
0
3,838
8,056
0
63,159
W
Heimdallr
CSlade007
Heimdallr
8,418
3,240
0
3,497
12,215
4,415
1,698
5,210
6,871
0
62,216
L
12,343
1,849
88
2,206
12,903
3,791
0
5,068
7,530
71,757
0
W
Yemoja
Trimoria
Yemoja
5,418
1,514
3,765
4,248
14,964
10,826
62
6,091
8,301
21,367
0
L
Bacchus
Wanheda-xpro
Bacchus
10,305
1,192
0
3,317
18,655
16,359
0
6,452
11,914
29,577
0
L
Thanatos
1,977
436
0
10,021
16,274
4,835
0
2,763
13,323
0
47,219
L
Hercules
ponczek345
Hercules
13,544
3,327
0
5,576
19,350
15,880
74
3,702
15,496
10,763
46,584
W
Bastet
x2x Juicy
Bastet
16,967
6,366
0
9,077
17,257
6,262
0
4,506
12,374
0
101,851
W
10,050
2,280
0
2,561
18,750
14,405
1,982
4,515
13,377
0
62,489
W
17,348
5,069
0
587
9,138
3,245
210
4,857
3,761
95,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
53,534
484
Minions Killed
582
0
Camps Cleared
0
1,866,818
Distance Traveled
1,992,065
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,310
416
108
5
0
365,149
6
W
Heimdallr
9,466
473
121
6
0
370,946
7
L
Nu Wa
9,863
493
137
7
0
331,760
6
W
Yemoja
9,669
483
31
2
0
379,599
10
L
Bacchus
7,913
396
37
2
0
450,155
4
L
Thanatos
7,559
378
85
4
0
383,683
2
L
Hercules
9,975
499
117
6
0
336,071
7
W
Bastet
12,672
634
139
7
0
510,189
6
W
Shiva
10,251
513
125
6
0
386,277
0
W
Nu Wa
11,476
574
166
8
0
345,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role