Player Matchup

Sol
Sol
JkeanX
Sol
Level 77
God Stats
2W - 3L
1,388 SR
Queue Stats
149W - 219L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
OmegaGanni
Aphrodite
Level 96
God Stats
1W - 1L
1,236 SR
Queue Stats
51W - 56L
1,484 Elo+
Party 2
Chaac
Chaac
enz5102
Chaac
Level 140
God Stats
4W - 1L
1,519 SR
Queue Stats
265W - 353L
1,535 Elo+
Party 2
Team Averages
Level 104
1,381 SR
1,503 Elo+

VS

Team Averages
Level 131
1,388 SR
1,465 Elo+
Sol
Sol
KiromaGB
Sol
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 113L
1,478 Elo+
Party 1
Bastet
Bastet
SeZeMittens
Bastet
Level 88
God Stats
3W - 1L
1,533 SR
Queue Stats
13W - 14L
1,389 Elo+
Solo
Hachiman
Hachiman
SnezhnyyMishka
Hachiman
Level 158
God Stats
14W - 16L
1,132 SR
Queue Stats
230W - 210L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JkeanX
Sol
15
2 / 2 / 9
9,722
748
5,139
8,445
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
OmegaGanni
Aphrodite
13
4 / 6 / 5
9,237
711
7,430
11,962
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
enz5102
Chaac
16
9 / 3 / 3
10,430
802
11,637
14,714
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
10,309
793
13,413
8,946
2,350
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
14
3 / 6 / 6
9,348
719
9,215
10,062
3,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
13
2 / 5 / 5
8,643
665
7,905
11,161
5,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
11
11
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
JkeanX
Sol
2
2
9
3.25
L
6
4
5
2.13
W
Aphrodite
OmegaGanni
Aphrodite
4
6
5
1.08
L
Bastet
3
6
6
1
L
Hachiman
2
5
5
0.9
W
Chaac
enz5102
Chaac
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
30,533
35,121
Taken
30,169
23,861
Mitigated
10,873
13,579
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
JkeanX
Sol
5,139
1,141
0
2,971
8,445
2,839
972
2,604
5,841
28,185
2,465
L
13,413
4,257
0
1,562
8,946
2,350
1,064
3,373
5,272
35,656
0
W
Aphrodite
OmegaGanni
Aphrodite
7,430
649
2,339
4,207
11,962
4,481
46
5,717
6,245
23,606
0
L
Bastet
9,215
1,528
0
717
10,062
3,458
0
4,110
5,791
0
22,632
L
Hachiman
7,905
3,061
0
1,646
11,161
5,065
0
5,293
5,573
0
32,363
W
Chaac
enz5102
Chaac
11,637
1,612
50
4,012
14,714
16,541
228
5,477
9,237
201
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
28,300
153
Minions Killed
139
6
Camps Cleared
5
678,934
Distance Traveled
661,598
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,722
748
78
6
3
233,435
3
L
Sol
10,309
793
50
4
0
209,306
7
W
Aphrodite
9,237
711
40
3
2
184,922
2
L
Bastet
9,348
719
34
3
3
240,529
2
L
Hachiman
8,643
665
55
4
2
211,763
3
W
Chaac
10,430
802
35
3
1
260,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role