Player Matchup

Danzaburou
Danzaburou
Faze_MathiasG
Danzaburou
Level 27
God Stats
1W - 2L
1,423 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 3
Baron Samedi
Baron Samedi
Phoenix_hot_369
Baron Samedi
Level 78
God Stats
0W - 1L
1,677 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 3
Shiva
Shiva
R1den17
Shiva
Level 66
God Stats
0W - 1L
1,492 SR
Queue Stats
17W - 26L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
TheMuiracle
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,424 Elo+
Party 1
Ra
Ra
TheMuiracle
Ra
Level 18
God Stats
8W - 13L
1,478 SR
Queue Stats
18W - 26L
1,412 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,416 Elo+

VS

Team Averages
Level 74
1,501 SR
1,461 Elo+
Danzaburou
Danzaburou
LokoDeCogumelo
Danzaburou
Level 37
God Stats
1W - 0L
1,602 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Thor
Thor
Nmicha
Thor
Level 96
God Stats
5W - 10L
1,234 SR
Queue Stats
126W - 138L
1,421 Elo+
Party 2
Atlas
Atlas
PerkNastyy
Atlas
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 108L
1,460 Elo+
Party 2
Shiva
Shiva
Unnt_Krugsey
Shiva
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 152L
1,473 Elo+
Party 2
Zeus
Zeus
krush37
Zeus
Level 26
God Stats
27W - 15L
1,668 SR
Queue Stats
116W - 109L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faze_MathiasG
Danzaburou
11
0 / 3 / 1
6,159
616
1,394
4,377
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Phoenix_hot_369
Baron Samedi
14
3 / 4 / 2
7,606
761
7,143
9,752
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
R1den17
Shiva
12
1 / 4 / 3
6,992
699
6,301
11,562
7,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Amaterasu
TheMuiracle
Amaterasu
13
1 / 5 / 2
7,217
722
2,898
14,694
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 3
7,171
717
7,080
6,895
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LokoDeCogumelo
Danzaburou
14
3 / 1 / 10
8,056
806
8,455
5,558
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Nmicha
Thor
15
5 / 2 / 11
8,344
834
7,083
6,753
2,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
13
2 / 1 / 13
7,942
794
6,783
8,503
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 8
8,137
814
9,363
6,931
3,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
krush37
Zeus
15
7 / 3 / 4
8,259
826
9,064
6,536
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
20
20
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Faze_MathiasG
Danzaburou
0
3
1
0.17
W
Danzaburou
LokoDeCogumelo
Danzaburou
3
1
10
8
W
Thor
Nmicha
Thor
5
2
11
5.25
W
Atlas
2
1
13
8.5
L
Baron Samedi
Phoenix_hot_369
Baron Samedi
3
4
2
1
L
Shiva
R1den17
Shiva
1
4
3
0.63
L
Amaterasu
TheMuiracle
Amaterasu
1
5
2
0.4
L
3
4
3
1.13
W
3
1
8
7
W
Zeus
krush37
Zeus
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
40,748
47,280
Taken
34,281
20,793
Mitigated
15,225
11,769
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Faze_MathiasG
Danzaburou
1,394
220
120
440
4,377
1,289
280
676
3,701
0
7,325
W
Danzaburou
LokoDeCogumelo
Danzaburou
8,455
4,247
0
2,321
5,558
2,067
215
2,293
3,187
0
24,120
W
Thor
Nmicha
Thor
7,083
749
146
747
6,753
2,517
828
2,425
4,206
0
17,113
W
Atlas
6,783
2,878
0
1,959
8,503
5,506
292
3,874
4,327
19,207
0
L
Baron Samedi
Phoenix_hot_369
Baron Samedi
7,143
401
933
3,160
9,752
3,466
0
2,779
6,871
23,246
0
L
Shiva
R1den17
Shiva
6,301
578
454
393
11,562
7,534
0
4,460
6,776
340
9,991
L
Amaterasu
TheMuiracle
Amaterasu
2,898
604
744
3,954
14,694
6,345
0
3,084
11,436
0
10,560
L
7,080
373
593
978
6,895
2,159
528
4,001
2,649
16,020
0
W
9,363
1,300
1,121
1,865
6,931
3,174
2,031
1,678
5,135
0
29,881
W
Zeus
krush37
Zeus
9,064
1,459
214
519
6,536
1,961
921
3,403
2,953
21,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
40,738
102
Minions Killed
161
0
Camps Cleared
0
876,466
Distance Traveled
1,015,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,159
616
9
1
0
103,709
3
W
Danzaburou
8,056
806
41
4
0
181,072
0
W
Thor
8,344
834
16
2
0
213,136
0
W
Atlas
7,942
794
18
2
0
190,160
1
L
Baron Samedi
7,606
761
38
4
0
179,929
0
L
Shiva
6,992
699
11
1
0
200,625
2
L
Amaterasu
7,217
722
20
2
0
204,617
1
L
Ra
7,171
717
24
2
0
187,586
0
W
Shiva
8,137
814
51
5
0
227,925
1
W
Zeus
8,259
826
35
4
0
203,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role