Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JULIUSSSS
Sylvanus
Level 117
God Stats
4W - 1L
1,592 SR
Queue Stats
26W - 11L
1,499 Elo+
Party 1
Hera
Hera
NaDiLoo
Hera
Level 157
God Stats
11W - 2L
1,500 SR
Queue Stats
399W - 200L
1,711 Elo+
Party 1
Atlas
Atlas
OGPaul
Atlas
Level 160
God Stats
25W - 17L
1,715 SR
Queue Stats
595W - 258L
1,648 Elo+
Party 1
Achilles
Achilles
SelDeGuerande
Achilles
Level 104
God Stats
13W - 6L
1,625 SR
Queue Stats
53W - 37L
1,678 Elo+
Party 1
Team Averages
Level 140
1,587 SR
1,607 Elo+

VS

Team Averages
Level 148
1,467 SR
1,591 Elo+
Danzaburou
Danzaburou
FleXy
Danzaburou
Level 160
God Stats
0W - 1L
1,801 SR
Queue Stats
63W - 38L
1,493 Elo+
Party 2
Agni
Agni
Granhyddan
Agni
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 28L
1,500 Elo+
Party 2
Bacchus
Bacchus
Nairolf42
Bacchus
Level 148
God Stats
14W - 11L
1,499 SR
Queue Stats
176W - 172L
1,596 Elo+
Solo
Tyr
Tyr
Zerror432
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,745 Elo+
Party 2
Thor
Thor
fero57
Thor
Level 140
God Stats
11W - 14L
1,036 SR
Queue Stats
420W - 449L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 0 / 1
6,484
648
4,588
3,758
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
JULIUSSSS
Sylvanus
11
2 / 0 / 8
6,540
654
4,441
9,004
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
NaDiLoo
Hera
11
3 / 1 / 1
6,102
610
5,624
3,847
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
OGPaul
Atlas
12
2 / 0 / 0
6,670
667
3,244
6,128
4,586
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SelDeGuerande
Achilles
11
3 / 1 / 3
6,085
609
3,913
5,563
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FleXy
Danzaburou
9
1 / 5 / 0
4,869
487
3,166
5,614
1,171
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,925
493
4,260
5,268
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nairolf42
Bacchus
8
0 / 2 / 0
4,693
469
3,302
8,467
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,605
561
1,651
5,568
3,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
fero57
Thor
10
1 / 2 / 0
5,377
538
1,515
6,841
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
L
Danzaburou
FleXy
Danzaburou
1
5
0
0.2
L
0
4
1
0.13
W
Sylvanus
JULIUSSSS
Sylvanus
2
0
8
6
W
Hera
NaDiLoo
Hera
3
1
1
3.5
L
Bacchus
Nairolf42
Bacchus
0
2
0
0
W
Atlas
OGPaul
Atlas
2
0
0
2
W
Achilles
SelDeGuerande
Achilles
3
1
3
4.5
L
0
2
0
0
L
Thor
fero57
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
13,894
28,300
Taken
31,758
14,214
Mitigated
11,731
13,001
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,588
3,318
0
2,093
3,758
1,070
1,018
932
2,826
0
43,075
L
Danzaburou
FleXy
Danzaburou
3,166
1,426
0
862
5,614
1,171
0
1,418
4,196
0
27,914
L
4,260
397
0
470
5,268
1,275
0
3,184
2,084
21,762
0
W
Sylvanus
JULIUSSSS
Sylvanus
4,441
915
682
3,207
9,004
5,718
228
3,300
4,752
15,966
4,814
W
Hera
NaDiLoo
Hera
5,624
626
0
970
3,847
1,000
162
1,326
2,355
40,479
0
L
Bacchus
Nairolf42
Bacchus
3,302
402
0
1,583
8,467
4,603
0
2,661
5,806
14,519
0
W
Atlas
OGPaul
Atlas
3,244
1,580
0
3,303
6,128
4,586
0
0
6,128
40,981
0
W
Achilles
SelDeGuerande
Achilles
3,913
1,104
0
2,746
5,563
1,840
0
1,578
3,865
0
30,389
L
1,651
731
0
1,587
5,568
3,046
0
3,210
2,358
0
30,633
L
Thor
fero57
Thor
1,515
214
0
2,684
6,841
1,636
0
2,350
4,491
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
25,469
373
Minions Killed
278
0
Camps Cleared
0
1,005,123
Distance Traveled
987,133
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,484
648
94
9
0
202,637
3
L
Danzaburou
4,869
487
58
6
0
191,966
1
L
Agni
4,925
493
48
5
0
186,586
2
W
Sylvanus
6,540
654
19
2
0
181,873
3
W
Hera
6,102
610
90
9
0
199,023
6
L
Bacchus
4,693
469
22
2
0
195,095
3
W
Atlas
6,670
667
105
11
0
193,368
2
W
Achilles
6,085
609
65
7
0
228,222
1
L
Tyr
5,605
561
77
8
0
216,624
0
L
Thor
5,377
538
73
7
0
196,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role