Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BurailGold
Shiva
Level 129
God Stats
4W - 4L
1,566 SR
Queue Stats
127W - 133L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
MommyPlum
Danzaburou
Level 89
God Stats
6W - 4L
1,512 SR
Queue Stats
100W - 103L
1,413 Elo+
Solo
Sobek
Sobek
SounderBranch49
Sobek
Level 104
God Stats
1W - 2L
1,193 SR
Queue Stats
30W - 28L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
lolito99
Zhong Kui
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 162L
1,446 Elo+
Party 2
Team Averages
Level 110
1,454 SR
1,462 Elo+

VS

Team Averages
Level 133
1,484 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Clouddie-KiNG
Sobek
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 190L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Cryptic Mordeci
Danzaburou
Level 120
God Stats
1W - 2L
1,418 SR
Queue Stats
110W - 149L
1,441 Elo+
Solo
Guan Yu
Guan Yu
RedfieldSKX
Guan Yu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 184L
1,438 Elo+
Solo
Vulcan
Vulcan
ShmokieDayz
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 4
8,877
740
11,670
1,154
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
14
1 / 0 / 4
7,808
651
5,102
8,996
6,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MommyPlum
Danzaburou
16
1 / 0 / 5
8,939
745
9,043
5,921
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 4
8,077
673
4,050
11,324
12,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
lolito99
Zhong Kui
14
3 / 1 / 3
8,103
675
8,355
8,212
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 1 / 0
8,136
678
5,655
6,976
1,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 4 / 1
7,245
604
4,848
12,918
13,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Cryptic Mordeci
Danzaburou
14
1 / 1 / 1
7,735
645
5,471
6,613
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
RedfieldSKX
Guan Yu
13
0 / 2 / 1
7,520
627
3,755
12,005
14,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
0 / 1 / 1
7,313
609
4,445
5,311
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
9
Kills
2
2
Deaths
9
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Shiva
1
0
4
3
L
0
4
1
0.13
L
Danzaburou
Cryptic Mordeci
Danzaburou
1
1
1
1.5
W
Danzaburou
MommyPlum
Danzaburou
1
0
5
3.5
L
Guan Yu
RedfieldSKX
Guan Yu
0
2
1
0.25
L
Vulcan
0
1
1
0.5
W
2
1
4
4
W
Zhong Kui
lolito99
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
24,174
35,607
Taken
43,823
29,210
Mitigated
32,592
8,999
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,670
4,493
48
110
1,154
338
1,172
351
803
45,318
0
L
Kukulkan
 
Kukulkan
5,655
404
419
1,530
6,976
1,998
0
4,461
2,515
44,195
0
W
Shiva
5,102
938
179
826
8,996
6,911
0
4,245
4,751
0
22,870
L
4,848
71
697
2,555
12,918
13,226
0
4,897
8,021
19,350
0
L
Danzaburou
Cryptic Mordeci
Danzaburou
5,471
819
0
1,435
6,613
1,706
0
5,325
1,288
0
30,413
W
Danzaburou
MommyPlum
Danzaburou
9,043
3,549
0
1,568
5,921
2,830
840
2,474
3,447
0
39,743
L
Guan Yu
RedfieldSKX
Guan Yu
3,755
378
986
1,912
12,005
14,043
0
5,082
6,923
0
14,730
L
Vulcan
4,445
2,367
0
0
5,311
1,619
0
4,310
1,001
25,674
0
W
4,050
130
261
4,479
11,324
12,779
264
4,179
7,145
16,647
0
W
Zhong Kui
lolito99
Zhong Kui
8,355
285
0
1,528
8,212
6,352
0
3,699
4,513
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
37,949
251
Minions Killed
225
0
Camps Cleared
0
1,216,564
Distance Traveled
1,156,904
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,877
740
68
6
0
238,296
2
L
Kukulkan
8,136
678
83
7
0
242,661
1
W
Shiva
7,808
651
24
2
0
268,293
0
L
Sobek
7,245
604
24
2
0
219,910
3
L
Danzaburou
7,735
645
38
3
0
217,639
1
W
Danzaburou
8,939
745
96
8
0
229,867
1
L
Guan Yu
7,520
627
34
3
0
235,272
1
L
Vulcan
7,313
609
46
4
0
241,422
0
W
Sobek
8,077
673
28
2
0
236,545
0
W
Zhong Kui
8,103
675
35
3
0
243,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role