Player Matchup

Achilles
Achilles
Platinum V
AbducTz
Achilles
Platinum V
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 170L
1,911 MMR
Solo
Bacchus
Bacchus
Platinum IV
Zenloh
Bacchus
Platinum IV
Level 160
God Stats
10W - 9L
1,757 SR
Queue Stats
190W - 187L
1,790 MMR
Party 1
Bastet
Bastet
Platinum II
drecker2
Bastet
Platinum II
Level 127
God Stats
2W - 9L
2,108 SR
Queue Stats
286W - 267L
1,960 MMR
Solo
Charybdis
Charybdis
Platinum III
rzkill
Charybdis
Platinum III
Level 160
God Stats
43W - 40L
1,655 SR
Queue Stats
199W - 175L
1,921 MMR
Party 1
Raijin
Raijin
Platinum III
yοgurt
Raijin
Platinum III
Level 129
God Stats
1W - 2L
1,817 SR
Queue Stats
24W - 23L
1,845 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,767 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,711 SR
1,906 MMR
Medusa
Medusa
Platinum V
BeachedBananas
Medusa
Platinum V
Level 156
God Stats
15W - 11L
1,683 SR
Queue Stats
217W - 200L
1,814 MMR
Solo
Loki
Loki
Platinum II
CjFox
Loki
Platinum II
Level 105
God Stats
1W - 3L
1,320 SR
Queue Stats
42W - 36L
1,932 MMR
Solo
Merlin
Merlin
Platinum III
Kydium
Merlin
Platinum III
Level 160
God Stats
21W - 28L
1,815 SR
Queue Stats
409W - 391L
1,871 MMR
Solo
Fenrir
Fenrir
Platinum II
Mashy
Fenrir
Platinum II
Level 160
God Stats
12W - 7L
1,794 SR
Queue Stats
119W - 95L
1,959 MMR
Solo
Osiris
Osiris
Diamond V
Yaaaga
Osiris
Diamond V
Level 157
God Stats
5W - 2L
1,942 SR
Queue Stats
225W - 227L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbducTz
Achilles
20
4 / 6 / 7
14,606
522
17,963
30,514
38,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Zenloh
Bacchus
19
1 / 5 / 15
12,618
451
9,628
23,666
33,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
drecker2
Bastet
20
3 / 8 / 9
13,658
488
18,438
32,535
16,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
rzkill
Charybdis
20
7 / 5 / 3
16,624
594
25,778
26,121
8,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
yοgurt
Raijin
20
10 / 7 / 10
14,391
514
18,356
20,500
12,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioGilgameshAtlasCliodhna

VS

Bans
IzanamiAmaterasuErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
18,656
666
26,130
26,091
9,679
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
CjFox
Loki
20
8 / 5 / 10
17,765
634
20,034
24,311
9,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Kydium
Merlin
20
4 / 8 / 12
15,384
549
28,258
17,388
7,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Mashy
Fenrir
20
5 / 5 / 18
16,421
586
11,343
28,182
39,695
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Yaaaga
Osiris
20
5 / 5 / 12
16,037
573
20,166
31,459
49,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
25
Kills
31
31
Deaths
25
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbducTz
Achilles
4
6
7
1.25
W
9
2
8
6.5
W
Loki
CjFox
Loki
8
5
10
2.6
W
Merlin
Kydium
Merlin
4
8
12
1.25
W
Fenrir
Mashy
Fenrir
5
5
18
2.8
W
Osiris
Yaaaga
Osiris
5
5
12
2.2
L
Bacchus
Zenloh
Bacchus
1
5
15
1.7
L
Bastet
drecker2
Bastet
3
8
9
0.94
L
Charybdis
rzkill
Charybdis
7
5
3
1.7
L
Raijin
yοgurt
Raijin
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,163
Damage
105,931
133,336
Taken
127,431
111,086
Mitigated
115,906
34,143
Healing
53,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbducTz
Achilles
17,963
4,208
0
8,167
30,514
38,962
0
5,635
24,586
0
100,916
W
26,130
17,656
0
16,064
26,091
9,679
6,879
4,797
21,218
0
183,336
W
Loki
CjFox
Loki
20,034
4,106
0
11,147
24,311
9,533
3,866
6,202
17,875
0
149,376
W
Merlin
Kydium
Merlin
28,258
1,353
0
2,598
17,388
7,560
3,651
4,763
12,342
116,037
0
W
Fenrir
Mashy
Fenrir
11,343
1,992
793
7,004
28,182
39,695
935
7,027
20,910
1,044
34,192
W
Osiris
Yaaaga
Osiris
20,166
11,524
0
15,523
31,459
49,439
1,475
5,846
25,416
0
95,099
L
Bacchus
Zenloh
Bacchus
9,628
1,013
0
2,298
23,666
33,766
18
6,637
16,672
22,501
4,112
L
Bastet
drecker2
Bastet
18,438
3,528
0
11,447
32,535
16,760
0
4,695
27,533
0
121,258
L
Charybdis
rzkill
Charybdis
25,778
13,200
0
9,998
26,121
8,755
2,496
4,191
21,834
0
187,473
L
Raijin
yοgurt
Raijin
18,356
1,210
0
2,233
20,500
12,843
34
7,118
12,835
96,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
84,263
781
Minions Killed
801
0
Camps Cleared
0
2,657,045
Distance Traveled
2,732,665
33
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,606
522
185
7
0
522,505
4
W
Medusa
18,656
666
258
9
0
524,156
14
W
Loki
17,765
634
182
7
0
606,618
5
W
Merlin
15,384
549
149
5
0
515,237
4
W
Fenrir
16,421
586
44
2
0
566,639
13
W
Osiris
16,037
573
168
6
0
520,015
11
L
Bacchus
12,618
451
34
1
0
565,328
13
L
Bastet
13,658
488
160
6
0
567,027
7
L
Charybdis
16,624
594
258
9
0
532,233
4
L
Raijin
14,391
514
144
5
0
469,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role