Player Matchup

Ah Puch
Ah Puch
ChrilleWiz6830
Ah Puch
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,616 Elo+
Solo
Eset
Eset
S-Afric
Eset
Level 159
God Stats
18W - 9L
1,836 SR
Queue Stats
1,167W - 1,021L
1,591 Elo+
Party 1
Mercury
Mercury
TeenIdol
Mercury
Level 113
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 20L
1,512 Elo+
Solo
Tiamat
Tiamat
ViolentBulldog
Tiamat
Level 158
God Stats
18W - 22L
1,384 SR
Queue Stats
714W - 594L
1,565 Elo+
Party 1
Ymir
Ymir
xTCMichi
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,567 Elo+
Solo
Team Averages
Level 132
1,591 SR
1,570 Elo+

VS

Team Averages
Level 134
1,399 SR
1,455 Elo+
Ravana
Ravana
HunterXII
Ravana
Level 157
God Stats
15W - 41L
1,213 SR
Queue Stats
939W - 1,000L
1,467 Elo+
Solo
Vamana
Vamana
NaCl
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SernieBander5
Tsukuyomi
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 309L
1,485 Elo+
Solo
Odin
Odin
Tuggaz
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ZiMe ReFLeX
Cthulhu
Level 142
God Stats
4W - 3L
1,285 SR
Queue Stats
77W - 95L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
14,391
720
31,871
18,255
10,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
S-Afric
Eset
20
7 / 5 / 14
12,971
649
16,924
17,387
8,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
TeenIdol
Mercury
20
11 / 7 / 18
14,805
740
25,869
22,139
12,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 2 / 23
14,389
719
20,887
18,481
18,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
3 / 6 / 21
13,808
690
7,554
43,026
66,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HunterXII
Ravana
19
4 / 9 / 15
12,680
634
16,367
25,449
19,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
NaCl
Vamana
20
5 / 5 / 13
13,481
674
15,456
26,886
31,775
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
SernieBander5
Tsukuyomi
20
4 / 9 / 20
13,458
673
23,372
25,378
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
Tuggaz
Odin
20
7 / 7 / 9
13,852
693
10,938
19,748
27,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ZiMe ReFLeX
Cthulhu
20
4 / 5 / 19
14,427
721
31,250
25,795
36,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
100
34
Kills
24
25
Deaths
35
93
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
5
17
3.3
L
Ravana
HunterXII
Ravana
4
9
15
1.28
L
Vamana
NaCl
Vamana
5
5
13
2.3
W
Eset
S-Afric
Eset
7
5
14
2.8
L
Tsukuyomi
SernieBander5
Tsukuyomi
4
9
20
1.56
W
Mercury
TeenIdol
Mercury
11
7
18
2.86
L
Odin
Tuggaz
Odin
7
7
9
1.64
W
5
2
23
8.25
L
Cthulhu
ZiMe ReFLeX
Cthulhu
4
5
19
2.7
W
Ymir
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,105
Damage
97,383
119,288
Taken
123,256
115,909
Mitigated
131,554
33,999
Healing
40,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,871
1,404
1,022
4,769
18,255
10,105
1,505
5,074
12,806
61,502
0
L
Ravana
HunterXII
Ravana
16,367
2,545
790
4,822
25,449
19,956
1,926
16,039
9,410
0
29,035
L
Vamana
NaCl
Vamana
15,456
6,663
1,537
9,957
26,886
31,775
1,553
16,317
10,569
0
37,856
W
Eset
S-Afric
Eset
16,924
194
2,747
2,529
17,387
8,910
737
4,839
12,269
27,843
0
L
Tsukuyomi
SernieBander5
Tsukuyomi
23,372
4,998
2,825
7,961
25,378
15,926
2,663
14,932
10,446
0
38,164
W
Mercury
TeenIdol
Mercury
25,869
11,145
1,497
3,253
22,139
12,099
3,176
4,835
16,370
0
39,016
L
Odin
Tuggaz
Odin
10,938
1,315
2,330
1,268
19,748
27,280
165
12,500
7,248
0
19,827
W
20,887
817
2,339
2,691
18,481
18,469
825
4,294
13,609
63,880
0
L
Cthulhu
ZiMe ReFLeX
Cthulhu
31,250
454
3,596
5,903
25,795
36,617
601
17,448
8,347
59,309
0
W
Ymir
7,554
929
1,294
11,858
43,026
66,326
152
9,781
31,310
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,364
Gold Earned
67,898
206
Minions Killed
200
0
Camps Cleared
0
1,755,804
Distance Traveled
1,751,902
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,391
720
63
3
0
290,340
0
L
Ravana
12,680
634
30
2
0
338,240
1
L
Vamana
13,481
674
58
3
0
387,095
1
W
Eset
12,971
649
25
1
0
338,814
5
L
Tsukuyomi
13,458
673
28
1
0
346,362
2
W
Mercury
14,805
740
35
2
0
415,220
2
L
Odin
13,852
693
26
1
0
322,675
2
W
Tiamat
14,389
719
69
3
0
389,262
0
L
Cthulhu
14,427
721
58
3
0
357,530
0
W
Ymir
13,808
690
14
1
0
322,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role