Player Matchup

Medusa
Medusa
LRT OutOfCage
Medusa
Level 26
God Stats
8W - 10L
1,464 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 1
Hercules
Hercules
Lethal Sniper13
Hercules
Level 124
God Stats
17W - 18L
1,530 SR
Queue Stats
32W - 39L
1,475 Elo+
Party 1
Janus
Janus
OGFebrezee
Janus
Level 116
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 115L
1,542 Elo+
Party 1
Cerberus
Cerberus
Waterwhippin619
Cerberus
Level 76
God Stats
3W - 1L
1,721 SR
Queue Stats
64W - 53L
1,533 Elo+
Party 1
Shiva
Shiva
witdeflow
Shiva
Level 47
God Stats
6W - 6L
1,303 SR
Queue Stats
176W - 154L
1,522 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,507 Elo+

VS

Team Averages
Level 54
1,428 SR
1,284 Elo+
Neith
Neith
AllDay12312
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,356 Elo+
Party 2
Ares
Ares
Mrs_AllDay
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Party 2
Persephone
Persephone
Shnoob23
Persephone
Level 87
God Stats
5W - 10L
1,320 SR
Queue Stats
42W - 49L
1,377 Elo+
Party 2
Kali
Kali
eman04
Kali
Level 62
God Stats
0W - 2L
1,310 SR
Queue Stats
50W - 56L
1,394 Elo+
Party 2
Anhur
Anhur
nena4433
Anhur
Level 6
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
8,842
589
6,478
9,081
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
10 / 0 / 6
10,085
672
8,701
12,051
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
14
5 / 2 / 5
8,966
598
9,578
7,951
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
1 / 1 / 11
8,523
568
5,249
13,252
8,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
witdeflow
Shiva
15
10 / 0 / 6
9,426
628
9,471
6,705
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,948
397
2,159
5,774
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
7,186
479
6,319
14,418
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Shnoob23
Persephone
11
3 / 9 / 1
7,605
507
7,131
9,419
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
eman04
Kali
9
1 / 8 / 1
6,383
426
4,675
14,200
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
nena4433
Anhur
8
0 / 9 / 2
5,627
375
1,595
10,860
2,962
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
34
Kills
6
6
Deaths
35
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
8
3
3
3.17
W
Hercules
10
0
6
13
L
2
4
2
0.75
W
Janus
5
2
5
3.75
L
Persephone
Shnoob23
Persephone
3
9
1
0.39
W
Cerberus
1
1
11
6.5
L
Kali
eman04
Kali
1
8
1
0.19
L
Anhur
nena4433
Anhur
0
9
2
0.11
W
Shiva
witdeflow
Shiva
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
21,879
49,040
Taken
54,671
26,402
Mitigated
22,622
16,174
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
1,152
0
134
5,774
1,612
0
1,385
4,389
0
17,252
W
6,478
3,512
0
2,275
9,081
3,418
1,584
2,541
6,468
0
49,688
W
Hercules
8,701
2,257
0
4,226
12,051
6,320
1,482
3,603
8,286
0
67,859
L
6,319
355
0
1,608
14,418
10,208
0
3,313
11,005
21,291
0
W
Janus
9,578
229
0
1,688
7,951
2,390
887
2,033
5,840
58,049
0
L
Persephone
Shnoob23
Persephone
7,131
190
0
746
9,419
2,778
0
1,714
7,630
29,823
0
W
Cerberus
5,249
626
1,646
3,714
13,252
8,603
165
2,682
10,484
43,560
0
L
Kali
eman04
Kali
4,675
1,983
0
3,440
14,200
5,062
0
3,846
10,128
0
26,449
L
Anhur
nena4433
Anhur
1,595
797
0
462
10,860
2,962
0
3,898
6,684
0
10,762
W
Shiva
witdeflow
Shiva
9,471
2,681
252
2,373
6,705
5,671
2,560
2,063
4,512
0
40,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
32,749
491
Minions Killed
169
0
Camps Cleared
0
1,514,256
Distance Traveled
1,318,043
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,948
397
27
2
0
222,056
0
W
Medusa
8,842
589
85
6
0
266,008
0
W
Hercules
10,085
672
121
8
0
367,801
0
L
Ares
7,186
479
29
2
0
278,316
4
W
Janus
8,966
598
106
7
0
292,085
9
L
Persephone
7,605
507
46
3
0
251,919
0
W
Cerberus
8,523
568
98
7
0
276,449
1
L
Kali
6,383
426
44
3
0
303,185
2
L
Anhur
5,627
375
23
2
0
262,567
0
W
Shiva
9,426
628
81
5
0
311,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role