Player Matchup

Shiva
Shiva
FluffyHunter1
Shiva
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 93L
1,404 Elo+
Party 1
Arachne
Arachne
Gamer4Dayzz753
Arachne
Level 66
God Stats
15W - 16L
1,474 SR
Queue Stats
80W - 98L
1,426 Elo+
Solo
Yemoja
Yemoja
Jhowjhonis276
Yemoja
Level 72
God Stats
3W - 1L
1,776 SR
Queue Stats
67W - 76L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
Level 89
God Stats
7W - 8L
1,528 SR
Queue Stats
671W - 629L
1,509 Elo+
Solo
Danzaburou
Danzaburou
zanderzone2007
Danzaburou
Level 85
God Stats
6W - 3L
1,483 SR
Queue Stats
167W - 160L
1,409 Elo+
Party 1
Team Averages
Level 76
1,552 SR
1,420 Elo+

VS

Team Averages
Level 84
1,570 SR
1,472 Elo+
Ganesha
Ganesha
ErinMA-1007
Ganesha
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 281L
1,418 Elo+
Party 2
Shiva
Shiva
FiveGCausesCancr
Shiva
Level 90
God Stats
2W - 3L
1,696 SR
Queue Stats
153W - 173L
1,383 Elo+
Solo
Anhur
Anhur
Puckz34
Anhur
Level 102
God Stats
0W - 1L
1,308 SR
Queue Stats
42W - 40L
1,510 Elo+
Solo
Tyr
Tyr
ROKET_FLASH1
Tyr
Level 65
God Stats
13W - 4L
1,844 SR
Queue Stats
38W - 21L
1,594 Elo+
Party 2
Discordia
Discordia
TrueHighKing412
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 210L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,415
495
9,326
14,936
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 6
9,393
553
3,680
12,179
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 7
8,648
509
5,670
13,609
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SkelingtonSr
Morgan Le Fay
17
14 / 0 / 4
11,048
650
18,635
8,382
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
zanderzone2007
Danzaburou
15
3 / 3 / 2
9,210
542
8,007
11,451
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ErinMA-1007
Ganesha
11
0 / 5 / 3
7,215
424
1,244
14,790
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 4 / 0
8,314
489
12,484
13,030
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Puckz34
Anhur
14
2 / 4 / 1
8,147
479
8,327
13,345
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 2
9,200
541
9,165
15,046
12,213
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
TrueHighKing412
Discordia
11
0 / 7 / 0
6,884
405
8,974
9,220
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
9
9
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ErinMA-1007
Ganesha
0
5
3
0.3
L
5
4
0
1.25
W
1
3
3
0.83
W
3
2
6
3
W
0
1
7
3.5
L
Anhur
Puckz34
Anhur
2
4
1
0.63
L
2
2
2
1.5
W
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
14
0
4
16
L
Discordia
TrueHighKing412
Discordia
0
7
0
0
W
Danzaburou
zanderzone2007
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
40,194
60,557
Taken
65,431
35,878
Mitigated
33,704
15,979
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ErinMA-1007
Ganesha
1,244
326
279
2,951
14,790
10,206
0
7,999
6,751
15,691
0
L
12,484
1,992
396
2,677
13,030
4,916
0
5,677
7,283
0
59,244
W
9,326
1,172
196
2,776
14,936
9,793
176
564
14,372
0
46,465
W
3,680
2,616
0
1,866
12,179
4,271
0
1,070
11,109
0
46,274
W
5,670
1,895
1,205
2,305
13,609
14,725
0
5,121
8,488
33,347
0
L
Anhur
Puckz34
Anhur
8,327
4,239
0
4,463
13,345
3,941
0
4,455
8,890
0
62,397
L
9,165
527
0
8,143
15,046
12,213
0
1,579
12,719
0
60,145
W
Morgan Le Fay
SkelingtonSr
Morgan Le Fay
18,635
2,764
360
3,525
8,382
3,639
328
2,074
6,308
77,690
0
L
Discordia
TrueHighKing412
Discordia
8,974
1,045
0
656
9,220
2,428
296
4,888
4,294
47,257
0
W
Danzaburou
zanderzone2007
Danzaburou
8,007
3,327
240
3,506
11,451
3,450
3,802
1,523
9,928
0
65,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
39,760
451
Minions Killed
439
0
Camps Cleared
0
1,704,973
Distance Traveled
1,624,248
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,215
424
8
0
0
298,213
1
L
Shiva
8,314
489
86
5
0
353,707
6
W
Shiva
8,415
495
86
5
0
339,238
2
W
Arachne
9,393
553
90
5
0
420,330
2
W
Yemoja
8,648
509
50
3
0
281,890
0
L
Anhur
8,147
479
111
7
0
292,378
3
L
Tyr
9,200
541
143
8
0
377,595
3
W
Morgan Le Fay
11,048
650
119
7
0
365,558
6
L
Discordia
6,884
405
91
5
0
302,355
1
W
Danzaburou
9,210
542
106
6
0
297,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role