Player Matchup

Fenrir
Fenrir
BillieMaize
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,559 Elo+
Party 3
Ymir
Ymir
Duhkoder
Ymir
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 25L
1,529 Elo+
Party 1
Medusa
Medusa
PipilinDeSirius
Medusa
Level 34
God Stats
3W - 3L
1,791 SR
Queue Stats
195W - 210L
1,498 Elo+
Solo
Anubis
Anubis
idontbuywards
Anubis
Level 41
God Stats
25W - 13L
1,746 SR
Queue Stats
119W - 116L
1,545 Elo+
Party 1
Shiva
Shiva
whitchking51
Shiva
Level 56
God Stats
2W - 3L
1,356 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 3
Team Averages
Level 43
1,578 SR
1,534 Elo+

VS

Team Averages
Level 92
1,707 SR
1,606 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaprineVEVO
Charybdis
Level 27
God Stats
14W - 6L
1,787 SR
Queue Stats
83W - 49L
1,750 Elo+
Party 2
Ra
Ra
Izugrami
Ra
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
214W - 197L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
MooseBRUH
Cliodhna
Level 107
God Stats
3W - 2L
1,764 SR
Queue Stats
199W - 178L
1,595 Elo+
Party 2
Shiva
Shiva
NotFaded
Shiva
Level 127
God Stats
3W - 3L
1,769 SR
Queue Stats
73W - 61L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 3 / 4
7,940
567
7,294
9,811
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
0 / 2 / 9
7,258
518
5,015
11,532
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 2
7,348
525
6,366
6,451
1,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 3 / 1
8,510
608
11,674
12,249
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,299
521
4,600
10,537
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 3 / 5
7,407
529
5,617
12,597
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
CaprineVEVO
Charybdis
12
1 / 4 / 0
6,998
500
3,044
7,336
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
6,852
489
6,056
7,845
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
MooseBRUH
Cliodhna
15
4 / 2 / 5
8,934
638
10,689
10,961
6,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
NotFaded
Shiva
13
5 / 2 / 2
7,957
568
5,898
9,985
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
15
Kills
12
12
Deaths
15
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
5
1.5
W
Fenrir
5
3
4
2.33
L
Charybdis
CaprineVEVO
Charybdis
1
4
0
0.25
W
Ymir
0
2
9
2.25
L
0
4
4
0.5
L
Cliodhna
MooseBRUH
Cliodhna
4
2
5
3.25
L
Shiva
NotFaded
Shiva
5
2
2
3
W
5
2
2
3
W
5
3
1
1.83
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
31,304
50,580
Taken
48,724
27,208
Mitigated
23,723
18,857
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,617
240
182
2,319
12,597
8,681
0
4,497
7,998
20,600
0
W
Fenrir
7,294
1,445
0
3,108
9,811
3,835
0
2,588
7,223
0
48,257
L
Charybdis
CaprineVEVO
Charybdis
3,044
2,313
0
2,734
7,336
1,735
0
651
6,685
0
39,635
W
Ymir
5,015
1,124
1,469
2,136
11,532
7,894
140
3,658
7,874
20,502
0
L
6,056
699
531
2,047
7,845
2,534
0
4,610
3,235
40,712
0
L
Cliodhna
MooseBRUH
Cliodhna
10,689
2,055
0
5,207
10,961
6,881
0
2,740
7,897
0
56,000
L
Shiva
NotFaded
Shiva
5,898
1,435
323
902
9,985
3,892
0
4,191
5,771
0
48,505
W
6,366
2,974
0
783
6,451
1,843
680
1,062
5,389
0
39,674
W
11,674
451
0
6,733
12,249
6,220
123
3,331
8,918
60,141
0
W
4,600
876
0
4,628
10,537
7,416
0
1,034
9,503
0
46,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
38,148
392
Minions Killed
384
0
Camps Cleared
0
1,308,906
Distance Traveled
1,393,500
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,407
529
33
2
0
267,788
0
W
Fenrir
7,940
567
82
6
0
308,845
3
L
Charybdis
6,998
500
69
5
0
264,426
0
W
Ymir
7,258
518
35
3
0
273,378
4
L
Ra
6,852
489
77
6
0
260,737
0
L
Cliodhna
8,934
638
123
9
0
304,617
2
L
Shiva
7,957
568
82
6
0
295,932
7
W
Medusa
7,348
525
77
6
0
209,795
2
W
Anubis
8,510
608
107
8
0
236,988
0
W
Shiva
7,299
521
91
7
0
279,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role