Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GrimTøuch
Shiva
Level 109
God Stats
1W - 2L
1,591 SR
Queue Stats
104W - 105L
1,540 Elo+
Party 1
Chernobog
Chernobog
TheOutlawJJP
Chernobog
Level 106
God Stats
14W - 16L
1,552 SR
Queue Stats
352W - 378L
1,742 Elo+
Party 1
Agni
Agni
TurdFurgeson69
Agni
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 219L
1,503 Elo+
Solo
Atlas
Atlas
WilloTheWisp91
Atlas
Level 93
God Stats
0W - 2L
1,279 SR
Queue Stats
105W - 100L
1,480 Elo+
Party 1
Team Averages
Level 110
1,484 SR
1,553 Elo+

VS

Team Averages
Level 74
1,623 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chomk475
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
Gm_villa
Aphrodite
Level 93
God Stats
53W - 41L
1,715 SR
Queue Stats
326W - 288L
1,609 Elo+
Solo
Izanami
Izanami
IcyGorillaz
Izanami
Level 68
God Stats
17W - 12L
1,534 SR
Queue Stats
410W - 412L
1,497 Elo+
Solo
Shiva
Shiva
THICCBOI8038
Shiva
Level 90
God Stats
18W - 7L
1,866 SR
Queue Stats
55W - 35L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 4 / 3
9,015
563
6,534
12,845
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
4 / 4 / 2
8,543
534
6,442
15,823
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
TheOutlawJJP
Chernobog
10
2 / 8 / 0
6,832
427
4,114
10,427
1,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 5
8,016
501
10,166
9,812
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 1
7,481
468
5,182
15,202
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 5 / 6
8,788
549
8,850
11,566
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Chomk475
Jormungandr
15
3 / 2 / 7
8,959
560
9,217
11,939
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Aphrodite
Gm_villa
Aphrodite
15
5 / 0 / 10
9,760
610
5,091
7,716
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
IcyGorillaz
Izanami
16
6 / 0 / 3
9,929
621
13,419
10,864
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 1
10,391
649
9,250
13,266
11,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
23
23
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
W
Neith
 
Neith
4
5
6
1.4
W
Jormungandr
Chomk475
Jormungandr
3
2
7
3.25
W
Aphrodite
Gm_villa
Aphrodite
5
0
10
10
L
Shiva
4
4
2
1.25
W
Izanami
IcyGorillaz
Izanami
6
0
3
7.5
W
5
2
1
2.75
L
Chernobog
TheOutlawJJP
Chernobog
2
8
0
0.25
L
1
4
5
0.88
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
45,827
64,109
Taken
55,351
22,696
Mitigated
34,668
16,159
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,534
4,190
0
5,415
12,845
4,210
768
3,616
9,229
0
65,527
W
Neith
 
Neith
8,850
4,311
0
2,154
11,566
4,425
1,818
3,685
7,613
0
54,388
W
Jormungandr
Chomk475
Jormungandr
9,217
2,062
0
95
11,939
6,287
247
3,297
8,402
55,708
0
W
Aphrodite
Gm_villa
Aphrodite
5,091
596
3,825
4,744
7,716
7,849
308
2,836
4,696
21,220
6,057
L
Shiva
6,442
1,389
213
4,926
15,823
6,079
229
2,568
13,255
0
47,327
W
Izanami
IcyGorillaz
Izanami
13,419
8,615
173
5,014
10,864
4,322
4,044
3,694
7,046
0
85,912
W
9,250
1,028
0
4,740
13,266
11,785
293
1,005
12,246
0
66,221
L
Chernobog
TheOutlawJJP
Chernobog
4,114
2,278
0
569
10,427
1,978
0
997
9,430
0
27,163
L
10,166
400
272
2,057
9,812
2,638
0
2,906
6,906
44,067
0
L
5,182
1,806
256
2,451
15,202
7,791
0
3,790
11,412
25,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
47,827
397
Minions Killed
529
0
Camps Cleared
0
1,448,830
Distance Traveled
1,593,547
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,015
563
142
9
0
230,161
1
W
Neith
8,788
549
102
6
0
268,349
1
W
Jormungandr
8,959
560
91
6
0
319,472
2
W
Aphrodite
9,760
610
44
3
0
351,238
4
L
Shiva
8,543
534
82
5
0
354,567
0
W
Izanami
9,929
621
155
10
0
325,156
2
W
Shiva
10,391
649
137
9
0
329,332
3
L
Chernobog
6,832
427
51
3
0
242,452
1
L
Agni
8,016
501
85
5
0
302,245
5
L
Atlas
7,481
468
37
2
0
319,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role