Player Matchup

Charybdis
Charybdis
CyberLion-7
Charybdis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 98L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Himika7062
Aphrodite
Level 122
God Stats
6W - 8L
1,768 SR
Queue Stats
260W - 248L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
U-Fa-il-ed
Zhong Kui
Level 64
God Stats
4W - 2L
1,770 SR
Queue Stats
181W - 179L
1,427 Elo+
Solo
Awilix
Awilix
xMoqa_Lalax
Awilix
Level 68
God Stats
2W - 4L
1,205 SR
Queue Stats
72W - 70L
1,431 Elo+
Solo
Amaterasu
Amaterasu
zakvvzz
Amaterasu
Level 64
God Stats
8W - 8L
1,433 SR
Queue Stats
91W - 89L
1,496 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,454 Elo+

VS

Team Averages
Level 74
1,494 SR
1,455 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Abdallah1990
Sylvanus
Level 74
God Stats
3W - 2L
1,471 SR
Queue Stats
31W - 19L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pr0gv1-
Tsukuyomi
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 142L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Stormbreaker_DX9
Cernunnos
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 246L
1,445 Elo+
Solo
Ra
Ra
erwad
Ra
Level 53
God Stats
6W - 2L
1,500 SR
Queue Stats
180W - 207L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyberLion-7
Charybdis
18
1 / 8 / 12
11,105
444
13,826
20,048
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Himika7062
Aphrodite
17
2 / 7 / 10
10,838
434
15,377
22,714
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
U-Fa-il-ed
Zhong Kui
17
4 / 12 / 0
10,898
436
17,003
26,591
13,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
19
11 / 8 / 6
13,061
522
16,974
22,630
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
zakvvzz
Amaterasu
20
8 / 4 / 4
12,491
500
16,076
22,666
18,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
20 / 2 / 7
14,846
594
30,695
25,554
11,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Abdallah1990
Sylvanus
20
6 / 3 / 21
14,123
565
12,253
23,008
30,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Pr0gv1-
Tsukuyomi
18
2 / 10 / 8
11,899
476
16,868
23,232
8,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
18
5 / 6 / 3
12,227
489
17,353
17,362
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
20
6 / 5 / 10
13,947
558
16,842
21,623
9,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
26
Kills
39
39
Deaths
26
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
20
2
7
11.75
W
Sylvanus
Abdallah1990
Sylvanus
6
3
21
5.5
L
Charybdis
CyberLion-7
Charybdis
1
8
12
0.88
L
Aphrodite
Himika7062
Aphrodite
2
7
10
1
W
Tsukuyomi
Pr0gv1-
Tsukuyomi
2
10
8
0.6
W
Cernunnos
5
6
3
1.08
L
Zhong Kui
U-Fa-il-ed
Zhong Kui
4
12
0
0.33
W
Ra
6
5
10
2.2
L
Awilix
11
8
6
1.75
L
Amaterasu
zakvvzz
Amaterasu
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,256
Damage
94,011
114,649
Taken
110,779
63,199
Mitigated
67,032
33,362
Healing
48,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
30,695
10,002
0
12,156
25,554
11,699
518
7,340
18,165
106,641
0
W
Sylvanus
Abdallah1990
Sylvanus
12,253
2,425
4,413
8,114
23,008
30,379
500
9,101
13,226
29,334
0
L
Charybdis
CyberLion-7
Charybdis
13,826
8,419
0
5,118
20,048
5,522
0
8,657
11,327
0
67,358
L
Aphrodite
Himika7062
Aphrodite
15,377
1,781
3,457
6,750
22,714
18,753
0
13,413
9,162
47,190
0
W
Tsukuyomi
Pr0gv1-
Tsukuyomi
16,868
4,512
262
3,967
23,232
8,951
50
2,900
19,489
0
68,692
W
Cernunnos
17,353
6,911
0
6,375
17,362
6,097
3,704
2,547
14,666
0
86,375
L
Zhong Kui
U-Fa-il-ed
Zhong Kui
17,003
947
24
5,082
26,591
13,239
0
19,833
6,342
63,378
3,956
W
Ra
16,842
1,322
3,659
9,421
21,623
9,906
553
10,178
11,292
110,665
0
L
Awilix
16,974
4,734
0
4,470
22,630
6,941
0
10,783
11,694
0
79,882
L
Amaterasu
zakvvzz
Amaterasu
16,076
6,894
0
8,461
22,666
18,744
0
6,242
16,334
0
82,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
67,042
535
Minions Killed
546
0
Camps Cleared
0
2,213,702
Distance Traveled
2,170,426
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,846
594
137
5
0
508,855
5
W
Sylvanus
14,123
565
19
1
0
439,282
5
L
Charybdis
11,105
444
127
5
0
392,426
4
L
Aphrodite
10,838
434
61
2
0
448,687
3
W
Tsukuyomi
11,899
476
92
4
0
429,169
3
W
Cernunnos
12,227
489
129
5
0
319,936
2
L
Zhong Kui
10,898
436
109
4
0
374,472
6
W
Ra
13,947
558
169
7
0
473,184
6
L
Awilix
13,061
522
101
4
0
506,209
3
L
Amaterasu
12,491
500
137
5
0
491,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role