Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrispyMonster95
Ah Muzen Cab
Level 68
God Stats
9W - 4L
1,771 SR
Queue Stats
29W - 36L
1,308 Elo+
Party 1
Neith
Neith
JoshIsMC
Neith
Level 47
God Stats
119W - 110L
1,296 SR
Queue Stats
801W - 812L
1,366 Elo+
Solo
Vulcan
Vulcan
NaNo-GanGsta
Vulcan
Level 128
God Stats
186W - 185L
1,589 SR
Queue Stats
251W - 252L
1,518 Elo+
Solo
Shiva
Shiva
rollingbroke
Shiva
Level 74
God Stats
16W - 14L
1,613 SR
Queue Stats
298W - 331L
1,411 Elo+
Solo
Thor
Thor
slasher941120
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 65
1,554 SR
1,421 Elo+

VS

Team Averages
Level 59
1,565 SR
1,414 Elo+
Scylla
Scylla
AverageChalk936
Scylla
Level 40
God Stats
303W - 330L
1,240 SR
Queue Stats
914W - 989L
1,315 Elo+
Solo
Mulan
Mulan
Lilkitty2099
Mulan
Level 58
God Stats
10W - 2L
1,674 SR
Queue Stats
307W - 326L
1,348 Elo+
Solo
Chang'e
Chang'e
MayinVegeta
Chang'e
Level 60
God Stats
4W - 0L
1,715 SR
Queue Stats
47W - 47L
1,421 Elo+
Solo
Skadi
Skadi
UnreadVibes
Skadi
Level 69
God Stats
9W - 4L
1,698 SR
Queue Stats
24W - 11L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
alexix1823
Baron Samedi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrispyMonster95
Ah Muzen Cab
18
1 / 5 / 2
12,595
1,050
9,923
10,780
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
JoshIsMC
Neith
19
1 / 10 / 5
13,197
1,100
13,541
18,035
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
1 / 7 / 4
12,833
1,069
14,726
15,330
7,354
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 12 / 0
13,672
1,139
17,282
23,580
16,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 14 / 4
12,118
1,010
2,366
22,525
7,893
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
15,381
1,282
9,670
10,351
4,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 24
15,368
1,281
15,337
17,237
23,258
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
MayinVegeta
Chang'e
18
3 / 1 / 12
12,788
1,066
5,729
6,102
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 25
16,147
1,346
26,882
10,844
4,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
alexix1823
Baron Samedi
20
15 / 3 / 21
15,396
1,283
28,247
17,229
8,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
9
Kills
48
48
Deaths
9
15
Assists
106
Player
Kills
Deaths
Assists
KDA
W
8
3
24
6.67
L
Ah Muzen Cab
CrispyMonster95
Ah Muzen Cab
1
5
2
0.4
L
Neith
JoshIsMC
Neith
1
10
5
0.35
W
10
1
24
22
W
Chang'e
MayinVegeta
Chang'e
3
1
12
9
L
Vulcan
1
7
4
0.43
W
12
1
25
24.5
W
Baron Samedi
alexix1823
Baron Samedi
15
3
21
8.5
L
6
12
0
0.5
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,838
Damage
85,865
90,250
Taken
61,763
43,814
Mitigated
42,568
5,377
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,670
2,545
190
510
10,351
4,002
0
3,296
7,055
30,221
0
L
Ah Muzen Cab
CrispyMonster95
Ah Muzen Cab
9,923
2,376
0
1,798
10,780
4,311
0
4,214
6,566
0
41,815
L
Neith
JoshIsMC
Neith
13,541
6,044
0
1,754
18,035
7,534
0
7,449
10,586
0
48,066
W
15,337
1,806
0
974
17,237
23,258
0
3,861
13,376
4,773
36,497
W
Chang'e
MayinVegeta
Chang'e
5,729
1,135
1,264
1,590
6,102
2,083
0
774
5,328
16,233
0
L
Vulcan
14,726
4,497
0
506
15,330
7,354
0
10,070
5,260
49,274
0
W
26,882
16,203
0
1,839
10,844
4,441
0
2,563
8,281
0
55,142
W
Baron Samedi
alexix1823
Baron Samedi
28,247
1,946
3,499
4,964
17,229
8,784
0
4,232
12,997
43,975
0
L
17,282
3,544
0
1,319
23,580
16,722
0
11,830
11,750
0
21,976
L
2,366
645
0
0
22,525
7,893
0
11,873
10,652
0
8,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
75,080
225
Minions Killed
274
3
Camps Cleared
4
985,223
Distance Traveled
992,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,381
1,282
63
5
0
201,051
1
L
Ah Muzen Cab
12,595
1,050
77
6
1
220,001
0
L
Neith
13,197
1,100
62
5
0
177,048
0
W
Mulan
15,368
1,281
66
6
0
244,782
0
W
Chang'e
12,788
1,066
26
2
1
113,409
0
L
Vulcan
12,833
1,069
67
6
1
218,105
3
W
Skadi
16,147
1,346
80
7
2
212,326
0
W
Baron Samedi
15,396
1,283
39
3
1
221,154
1
L
Shiva
13,672
1,139
12
1
0
168,517
0
L
Thor
12,118
1,010
7
1
1
201,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role