Player Matchup

Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Natedawg173
Merlin
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 15L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
maxpayne902
Danzaburou
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 7L
1,598 Elo+
Party 1
Team Averages
Level 95
1,428 SR
1,580 Elo+

VS

Team Averages
Level 138
1,473 SR
1,352 Elo+
Bacchus
Bacchus
ItzHawkeye
Bacchus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,464 Elo+
Solo
Agni
Agni
Perseo95
Agni
Level 153
God Stats
6W - 4L
1,732 SR
Queue Stats
168W - 158L
1,551 Elo+
Solo
Mulan
Mulan
alanhudson
Mulan
Level 139
God Stats
1W - 2L
1,187 SR
Queue Stats
8W - 7L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 5 / 4
7,101
710
2,290
11,578
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 5 / 3
8,090
809
9,030
7,294
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
maxpayne902
Danzaburou
13
3 / 9 / 2
9,006
901
3,618
11,742
3,404
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItzHawkeye
Bacchus
13
5 / 2 / 11
9,466
947
8,662
9,523
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
14
9 / 2 / 9
9,436
944
13,020
7,351
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
5 / 2 / 7
8,834
883
4,977
9,329
6,104
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
19
19
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
4
0.6
W
Bacchus
ItzHawkeye
Bacchus
5
2
11
5.25
L
Merlin
2
5
3
0.7
W
Agni
9
2
9
6.75
W
Mulan
5
2
7
4.25
L
Danzaburou
maxpayne902
Danzaburou
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
26,659
30,614
Taken
26,203
12,413
Mitigated
19,849
1,936
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,290
352
0
764
11,578
6,951
0
6,936
4,642
0
8,942
W
Bacchus
ItzHawkeye
Bacchus
8,662
923
0
3,189
9,523
10,729
734
1,458
7,952
16,415
0
L
Merlin
9,030
304
0
475
7,294
2,058
0
6,028
1,266
34,739
0
W
Agni
13,020
1,206
0
1,156
7,351
3,016
1,093
4,244
3,107
47,517
0
W
Mulan
4,977
915
0
1,977
9,329
6,104
921
4,193
4,969
0
23,742
L
Danzaburou
maxpayne902
Danzaburou
3,618
1,581
0
697
11,742
3,404
0
8,774
2,968
0
12,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
27,736
82
Minions Killed
127
0
Camps Cleared
9
521,241
Distance Traveled
609,837
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,101
710
6
1
0
183,076
2
W
Bacchus
9,466
947
13
1
2
201,774
0
L
Merlin
8,090
809
49
5
0
186,132
2
W
Agni
9,436
944
74
7
3
206,043
0
W
Mulan
8,834
883
40
4
4
202,020
2
L
Danzaburou
9,006
901
27
3
0
152,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role