Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Albanys
Sun Wukong
Level 87
God Stats
6W - 5L
1,742 SR
Queue Stats
85W - 80L
1,605 Elo+
Solo
Merlin
Merlin
Creepêr
Merlin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,455 Elo+
Solo
Anhur
Anhur
DarylEvil
Anhur
Level 119
God Stats
2W - 2L
1,846 SR
Queue Stats
114W - 106L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Oxycleans
Nu Wa
Level 120
God Stats
4W - 0L
1,693 SR
Queue Stats
52W - 43L
1,438 Elo+
Solo
Team Averages
Level 118
1,656 SR
1,490 Elo+

VS

Team Averages
Level 128
1,565 SR
1,458 Elo+
Izanami
Izanami
Carnvos
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,367 Elo+
Party 1
Ymir
Ymir
DEMONKING347
Ymir
Level 155
God Stats
16W - 18L
1,530 SR
Queue Stats
129W - 145L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 105
God Stats
159W - 160L
1,417 SR
Queue Stats
253W - 277L
1,503 Elo+
Solo
Agni
Agni
byby2u45
Agni
Level 122
God Stats
7W - 5L
1,611 SR
Queue Stats
88W - 85L
1,443 Elo+
Party 1
Kali
Kali
xxCentrikxx
Kali
Level 139
God Stats
27W - 11L
1,767 SR
Queue Stats
305W - 316L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
7 / 1 / 4
10,511
657
12,639
10,586
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Albanys
Sun Wukong
14
0 / 2 / 5
8,710
544
8,029
14,790
8,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Creepêr
Merlin
12
2 / 3 / 5
7,466
467
6,492
10,386
7,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
DarylEvil
Anhur
14
4 / 3 / 2
8,301
519
9,301
10,664
3,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Oxycleans
Nu Wa
16
9 / 2 / 2
10,091
631
9,839
7,576
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carnvos
Izanami
12
2 / 6 / 2
7,240
453
6,533
12,842
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 5 / 2
7,181
449
5,094
15,593
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
13
2 / 3 / 0
7,570
473
11,329
14,171
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
13
4 / 4 / 2
8,323
520
9,723
9,297
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
7,390
462
3,864
13,278
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
11
11
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
4
9
W
Sun Wukong
Albanys
Sun Wukong
0
2
5
1.25
L
Izanami
Carnvos
Izanami
2
6
2
0.5
W
Merlin
Creepêr
Merlin
2
3
5
1.5
L
3
5
2
0.8
W
Anhur
DarylEvil
Anhur
4
3
2
1.67
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
2
3
0
0.67
W
Nu Wa
Oxycleans
Nu Wa
9
2
2
5
L
Agni
4
4
2
1.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
36,543
54,002
Taken
65,181
26,797
Mitigated
24,855
22,496
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,639
1,940
0
4,828
10,586
5,289
0
1,398
8,964
0
79,869
W
Sun Wukong
Albanys
Sun Wukong
8,029
1,667
164
7,752
14,790
8,923
525
2,629
11,220
0
52,286
L
Izanami
Carnvos
Izanami
6,533
3,136
236
1,641
12,842
2,679
335
4,304
8,426
0
54,408
W
Merlin
Creepêr
Merlin
6,492
468
253
2,224
10,386
7,213
0
3,944
6,362
34,996
328
L
5,094
1,357
165
3,747
15,593
5,895
0
4,073
11,333
19,975
0
W
Anhur
DarylEvil
Anhur
9,301
4,648
183
5,097
10,664
3,218
622
3,709
6,899
0
50,733
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11,329
1,828
126
6,485
14,171
10,667
0
903
13,190
7,476
40,882
W
Nu Wa
Oxycleans
Nu Wa
9,839
2,389
0
1,995
7,576
2,154
2,963
4,646
2,520
57,769
0
L
Agni
9,723
424
0
2,830
9,297
2,244
0
4,476
4,673
49,091
0
L
3,864
1,616
0
2,449
13,278
3,370
0
1,570
11,556
0
53,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
37,704
478
Minions Killed
410
0
Camps Cleared
0
1,427,645
Distance Traveled
1,443,700
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,511
657
128
8
0
325,532
2
W
Sun Wukong
8,710
544
109
7
0
294,790
3
L
Izanami
7,240
453
98
6
0
269,592
6
W
Merlin
7,466
467
45
3
0
266,220
7
L
Ymir
7,181
449
33
2
0
266,217
0
W
Anhur
8,301
519
86
5
0
259,020
1
L
Cu Chulainn
7,570
473
94
6
0
298,237
1
W
Nu Wa
10,091
631
110
7
0
282,083
3
L
Agni
8,323
520
87
5
0
294,319
3
L
Kali
7,390
462
98
6
0
315,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role