Player Matchup

Pele
Pele
AdolfPlayz
Pele
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,614 Elo+
Party 1
Cerberus
Cerberus
Faolánn
Cerberus
Level 105
God Stats
3W - 2L
1,679 SR
Queue Stats
41W - 31L
1,663 Elo+
Party 1
Chronos
Chronos
Jackob21
Chronos
Level 128
God Stats
9W - 5L
1,506 SR
Queue Stats
96W - 79L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
VC The Dark
Danzaburou
Level 127
God Stats
1W - 1L
1,459 SR
Queue Stats
119W - 102L
1,558 Elo+
Party 1
Loki
Loki
WooperUsedSmite
Loki
Level 157
God Stats
7W - 6L
1,835 SR
Queue Stats
115W - 102L
1,641 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,621 Elo+

VS

Team Averages
Level 136
1,609 SR
1,598 Elo+
Vulcan
Vulcan
EarthBear921
Vulcan
Level 140
God Stats
2W - 2L
1,732 SR
Queue Stats
138W - 129L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
IllllIlll-IIl
Amaterasu
Level 148
God Stats
5W - 0L
1,528 SR
Queue Stats
421W - 359L
1,607 Elo+
Party 3
Shiva
Shiva
Iv Harwin vI
Shiva
Level 109
God Stats
6W - 1L
1,927 SR
Queue Stats
44W - 41L
1,579 Elo+
Party 2
Kumbhakarna
Kumbhakarna
vonSZN---
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,614 Elo+
Party 3
Artemis
Artemis
xII Avila IIx
Artemis
Level 158
God Stats
2W - 4L
1,359 SR
Queue Stats
260W - 246L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,656
433
5,366
17,708
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Faolánn
Cerberus
13
1 / 5 / 2
8,069
403
9,947
25,407
24,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
Jackob21
Chronos
15
1 / 5 / 0
9,102
455
7,370
15,589
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
VC The Dark
Danzaburou
13
0 / 7 / 2
8,256
413
8,548
14,919
4,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 0
9,824
491
9,350
17,043
9,649
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 0 / 7
12,134
607
19,307
8,944
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
IllllIlll-IIl
Amaterasu
19
8 / 1 / 7
12,667
633
14,417
22,764
24,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 0 / 9
11,718
586
15,349
15,867
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
vonSZN---
Kumbhakarna
14
0 / 0 / 9
9,377
469
3,676
12,299
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
18
5 / 3 / 5
11,634
582
18,712
15,996
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
27
27
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Vulcan
7
0
7
10.5
L
Cerberus
Faolánn
Cerberus
1
5
2
0.4
W
Amaterasu
IllllIlll-IIl
Amaterasu
8
1
7
11.5
W
7
0
9
11.5
L
Chronos
Jackob21
Chronos
1
5
0
0.2
L
Danzaburou
VC The Dark
Danzaburou
0
7
2
0.14
L
1
5
0
0.2
W
Kumbhakarna
vonSZN---
Kumbhakarna
0
0
9
4.5
W
Artemis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
71,461
90,666
Taken
75,870
49,418
Mitigated
50,897
18,739
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
1,123
0
4,542
17,708
5,361
0
3,844
13,768
0
57,986
W
Vulcan
19,307
5,231
268
3,124
8,944
3,570
1,704
4,025
4,833
95,728
0
L
Cerberus
Faolánn
Cerberus
9,947
656
127
5,198
25,407
24,374
0
9,565
15,494
29,286
0
W
Amaterasu
IllllIlll-IIl
Amaterasu
14,417
7,195
0
13,326
22,764
24,828
2,075
1,907
20,779
0
79,562
W
15,349
3,412
2,345
8,116
15,867
7,280
339
4,396
10,957
0
78,838
L
Chronos
Jackob21
Chronos
7,370
1,148
0
2,487
15,589
5,173
0
4,123
11,234
68,059
0
L
Danzaburou
VC The Dark
Danzaburou
8,548
3,112
0
3,672
14,919
4,861
0
2,620
12,265
0
54,794
L
9,350
1,656
0
2,713
17,043
9,649
0
2,051
14,922
0
81,211
W
Kumbhakarna
vonSZN---
Kumbhakarna
3,676
410
0
3,279
12,299
9,229
302
2,322
9,917
18,714
0
W
Artemis
18,712
11,278
0
8,025
15,996
5,990
2,268
4,197
11,777
0
98,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
57,530
546
Minions Killed
620
0
Camps Cleared
0
1,813,247
Distance Traveled
2,121,504
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,656
433
107
5
0
422,591
0
W
Vulcan
12,134
607
170
9
0
455,754
4
L
Cerberus
8,069
403
61
3
0
330,507
2
W
Amaterasu
12,667
633
152
8
0
443,204
2
W
Shiva
11,718
586
116
6
0
492,952
2
L
Chronos
9,102
455
144
7
0
370,506
1
L
Danzaburou
8,256
413
96
5
0
311,005
5
L
Loki
9,824
491
138
7
0
378,638
1
W
Kumbhakarna
9,377
469
23
1
0
371,916
0
W
Artemis
11,634
582
159
8
0
357,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role