Player Matchup

Ganesha
Ganesha
Shuclop
Ganesha
Level 41
God Stats
0W - 3L
1,251 SR
Queue Stats
48W - 63L
1,390 Elo+
Party 4
Shiva
Shiva
Sorrowx
Shiva
Level 64
God Stats
2W - 2L
1,616 SR
Queue Stats
24W - 33L
1,433 Elo+
Party 3
Zeus
Zeus
Tyutcheva
Zeus
Level 45
God Stats
20W - 27L
1,394 SR
Queue Stats
91W - 126L
1,373 Elo+
Party 4
Olorun
Olorun
Yamaël666
Olorun
Level 38
God Stats
6W - 12L
1,810 SR
Queue Stats
22W - 36L
1,413 Elo+
Party 3
Eset
Eset
metalZEUS
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,316 Elo+
Solo
Team Averages
Level 46
1,514 SR
1,385 Elo+

VS

Team Averages
Level 50
1,532 SR
1,403 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Bealthazor
Odin
Level 55
God Stats
18W - 14L
1,382 SR
Queue Stats
51W - 67L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkProtoman
Tsukuyomi
Level 61
God Stats
5W - 6L
1,435 SR
Queue Stats
53W - 69L
1,355 Elo+
Party 2
Artemis
Artemis
Diablo310618
Artemis
Level 25
God Stats
4W - 1L
1,695 SR
Queue Stats
50W - 44L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
SeptimSull
Nu Wa
Level 44
God Stats
8W - 9L
1,647 SR
Queue Stats
115W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Shuclop
Ganesha
16
0 / 6 / 4
11,218
1,122
7,937
22,488
30,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Sorrowx
Shiva
16
1 / 2 / 2
10,474
1,047
7,546
15,482
16,920
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
2 / 4 / 2
10,216
1,022
9,801
10,224
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Yamaël666
Olorun
16
2 / 4 / 1
10,557
1,056
6,719
11,607
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eset
16
0 / 7 / 3
10,372
1,037
4,765
12,396
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

184

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 0 / 15
12,494
1,249
16,518
3,989
1,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 1 / 20
10,860
1,086
9,197
12,877
11,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
DarkProtoman
Tsukuyomi
17
7 / 1 / 10
11,830
1,183
10,339
6,016
2,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Diablo310618
Artemis
17
3 / 3 / 15
11,270
1,127
18,476
10,367
3,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
7 / 0 / 13
11,649
1,165
14,855
6,462
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
23
23
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
15
13.5
W
0
1
20
10
W
Tsukuyomi
DarkProtoman
Tsukuyomi
7
1
10
12
W
Artemis
Diablo310618
Artemis
3
3
15
3.5
W
Nu Wa
7
0
13
13.5
L
Ganesha
Shuclop
Ganesha
0
6
4
0.33
L
Shiva
Sorrowx
Shiva
1
2
2
1
L
Zeus
2
4
2
0.75
L
Olorun
Yamaël666
Olorun
2
4
1
0.63
L
Eset
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
69,385
72,197
Taken
39,711
62,838
Mitigated
20,040
11,314
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,518
675
0
694
3,989
1,312
0
3,078
911
41,803
0
W
9,197
816
0
0
12,877
11,164
0
7,634
5,243
6,831
14,304
W
Tsukuyomi
DarkProtoman
Tsukuyomi
10,339
2,421
0
149
6,016
2,289
0
3,957
2,059
0
16,027
W
Artemis
Diablo310618
Artemis
18,476
10,749
0
1,897
10,367
3,071
0
8,548
1,819
0
43,873
W
Nu Wa
14,855
4,497
0
0
6,462
2,204
0
5,130
1,332
26,712
0
L
Ganesha
Shuclop
Ganesha
7,937
412
245
2,081
22,488
30,713
0
10,907
11,581
21,910
0
L
Shiva
Sorrowx
Shiva
7,546
1,142
1,314
836
15,482
16,920
0
6,802
8,680
45
26,098
L
Zeus
9,801
315
76
337
10,224
3,457
0
4,636
5,588
30,397
0
L
Olorun
Yamaël666
Olorun
6,719
3,593
1,939
2,942
11,607
5,900
0
5,602
6,005
34,189
2,680
L
Eset
4,765
443
270
1,274
12,396
5,848
0
5,228
7,168
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
58,103
230
Minions Killed
186
4
Camps Cleared
9
923,651
Distance Traveled
917,018
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,494
1,249
84
8
3
194,633
1
W
Odin
10,860
1,086
19
2
0
203,355
0
W
Tsukuyomi
11,830
1,183
9
1
1
204,703
0
W
Artemis
11,270
1,127
57
6
3
151,319
0
W
Nu Wa
11,649
1,165
17
2
2
163,008
0
L
Ganesha
11,218
1,122
0
0
0
173,291
1
L
Shiva
10,474
1,047
37
4
0
225,298
0
L
Zeus
10,216
1,022
53
5
0
184,231
0
L
Olorun
10,557
1,056
70
7
1
172,881
0
L
Eset
10,372
1,037
70
7
3
167,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role