Player Matchup

Danzaburou
Danzaburou
BeardedPotato666
Danzaburou
Level 127
God Stats
4W - 0L
1,861 SR
Queue Stats
60W - 92L
1,341 Elo+
Solo
Shiva
Shiva
ChrisDH229
Shiva
Level 116
God Stats
2W - 2L
1,157 SR
Queue Stats
106W - 119L
1,332 Elo+
Solo
Ra
Ra
negrito-ojos-cla
Ra
Level 77
God Stats
8W - 11L
1,394 SR
Queue Stats
49W - 70L
1,343 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,338 Elo+

VS

Team Averages
Level 81
1,552 SR
1,394 Elo+
Shiva
Shiva
BEIGEWIZARD79
Shiva
Level 69
God Stats
0W - 2L
1,204 SR
Queue Stats
7W - 11L
1,381 Elo+
Solo
Sol
Sol
Nineth-Sama
Sol
Level 66
God Stats
7W - 12L
1,750 SR
Queue Stats
60W - 99L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
Nurpnuts
Baron Samedi
Level 107
God Stats
1W - 2L
1,701 SR
Queue Stats
30W - 46L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeardedPotato666
Danzaburou
14
5 / 4 / 1
10,235
731
11,641
10,709
3,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
13
0 / 5 / 6
8,727
623
13,195
15,437
10,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 2
9,760
697
6,774
11,604
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,963
712
9,111
12,916
8,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 5 / 8
9,866
705
12,066
14,637
4,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Nurpnuts
Baron Samedi
14
4 / 4 / 7
9,822
702
11,926
13,751
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
14
14
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
0
6
8
W
Danzaburou
BeardedPotato666
Danzaburou
5
4
1
1.38
W
Shiva
0
5
6
0.6
L
5
5
8
1.8
L
Baron Samedi
Nurpnuts
Baron Samedi
4
4
7
1.88
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
33,103
37,750
Taken
41,304
17,859
Mitigated
19,561
7,476
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,111
1,552
532
1,339
12,916
8,241
31
3,048
9,868
0
31,124
W
Danzaburou
BeardedPotato666
Danzaburou
11,641
3,401
187
1,662
10,709
3,303
332
6,698
4,011
0
32,647
W
Shiva
13,195
1,616
125
1,862
15,437
10,812
254
8,672
6,765
0
26,737
L
12,066
5,897
771
4,967
14,637
4,431
687
2,229
12,408
28,334
0
L
Baron Samedi
Nurpnuts
Baron Samedi
11,926
293
1,723
5,628
13,751
6,889
217
2,199
11,552
32,852
0
W
6,774
326
401
3,239
11,604
3,744
800
9,486
2,118
39,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
29,651
150
Minions Killed
131
7
Camps Cleared
5
729,817
Distance Traveled
676,142
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,963
712
51
4
2
233,616
0
W
Danzaburou
10,235
731
47
3
2
218,278
1
W
Shiva
8,727
623
32
2
2
266,503
2
L
Sol
9,866
705
34
2
2
223,655
2
L
Baron Samedi
9,822
702
46
3
1
218,871
1
W
Ra
9,760
697
71
5
3
245,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role