Player Matchup

Ah Puch
Ah Puch
SabbageBugzi
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
massaCHRIStic
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 105L
1,514 Elo+
Party 1
Izanami
Izanami
texascowboy36
Izanami
Level 160
God Stats
1W - 2L
1,485 SR
Queue Stats
39W - 37L
1,574 Elo+
Party 1
Team Averages
Level 117
1,495 SR
1,567 Elo+

VS

Team Averages
Level 104
1,750 SR
1,535 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Sleazy7573
Nu Wa
Level 64
God Stats
4W - 0L
1,942 SR
Queue Stats
69W - 62L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
THeWaZZYMaN
Cabrakan
Level 103
God Stats
10W - 2L
1,807 SR
Queue Stats
31W - 17L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SabbageBugzi
Ah Puch
12
0 / 3 / 3
8,611
615
4,965
7,333
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
0 / 5 / 4
9,193
657
5,014
15,938
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
16
5 / 6 / 0
11,324
809
11,307
14,748
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 2 / 6
11,764
840
17,063
13,759
6,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
15
4 / 1 / 8
10,369
741
10,033
7,909
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
THeWaZZYMaN
Cabrakan
14
2 / 2 / 10
9,986
713
6,822
14,806
12,131
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
2
6
5.5
L
Ah Puch
SabbageBugzi
Ah Puch
0
3
3
0.5
W
Nu Wa
4
1
8
8
W
Cabrakan
THeWaZZYMaN
Cabrakan
2
2
10
3.5
L
Cthulhu
0
5
4
0.4
L
Izanami
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
33,918
38,019
Taken
36,474
18,488
Mitigated
21,359
7,567
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,063
6,419
0
3,162
13,759
6,270
1,127
4,601
8,986
0
59,901
L
Ah Puch
SabbageBugzi
Ah Puch
4,965
147
313
1,658
7,333
1,780
0
4,496
2,837
23,074
0
W
Nu Wa
10,033
4,445
1,139
1,817
7,909
2,958
1,564
2,059
5,764
42,639
0
W
Cabrakan
THeWaZZYMaN
Cabrakan
6,822
773
691
4,082
14,806
12,131
423
3,370
11,182
20,628
0
L
Cthulhu
5,014
131
512
1,284
15,938
12,358
0
6,324
9,614
21,525
0
L
Izanami
11,307
7,904
0
3,800
14,748
4,350
1,106
6,375
8,373
0
62,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
32,119
180
Minions Killed
186
1
Camps Cleared
10
610,152
Distance Traveled
745,928
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,764
840
105
8
6
240,544
3
L
Ah Puch
8,611
615
48
3
1
174,449
0
W
Nu Wa
10,369
741
53
4
4
257,579
0
W
Cabrakan
9,986
713
28
2
0
247,805
1
L
Cthulhu
9,193
657
27
2
0
222,366
1
L
Izanami
11,324
809
105
8
0
213,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role