Player Matchup

Chaac
Chaac
Silver I
DEAFxNxCHAOS
Chaac
Silver I
Level 143
God Stats
3W - 9L
1,113 SR
Queue Stats
175W - 230L
1,386 MMR
Solo
Apollo
Apollo
Bronze IV
DreewVVS
Apollo
Bronze IV
Level 68
God Stats
6W - 9L
1,609 SR
Queue Stats
19W - 28L
1,433 MMR
Solo
Ah Puch
Ah Puch
Gold V
RiskyCookie7
Ah Puch
Gold V
Level 108
God Stats
5W - 4L
1,541 SR
Queue Stats
90W - 120L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,421 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,423 SR
1,346 MMR
Khepri
Khepri
Silver II
FrankieArtiller
Khepri
Silver II
Level 127
God Stats
3W - 7L
1,321 SR
Queue Stats
49W - 72L
1,328 MMR
Party 1
Agni
Agni
Gold V
Oscark18
Agni
Gold V
Level 129
God Stats
7W - 3L
1,654 SR
Queue Stats
170W - 180L
1,348 MMR
Party 1
Neith
Neith
Gold V
XWoosX
Neith
Gold V
Level 116
God Stats
4W - 3L
1,293 SR
Queue Stats
93W - 98L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
11,997
600
11,159
23,458
21,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
DreewVVS
Apollo
15
1 / 8 / 3
11,325
566
9,946
21,705
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
RiskyCookie7
Ah Puch
18
2 / 4 / 1
12,466
623
20,121
10,656
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HelAh Muzen CabMedusaAresAnubis

VS

Bans
ArtioXing TianNoxFafnirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
13,163
658
6,109
23,061
34,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
20
7 / 1 / 11
13,927
696
24,649
16,023
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XWoosX
Neith
20
10 / 0 / 6
14,518
726
17,117
10,413
4,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Apollo
DreewVVS
Apollo
1
8
3
0.31
W
1
3
12
2.33
W
Agni
7
1
11
12.5
L
Ah Puch
RiskyCookie7
Ah Puch
2
4
1
0.63
W
Neith
XWoosX
Neith
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
47,875
55,819
Taken
49,497
31,197
Mitigated
46,387
12,732
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,159
838
0
6,334
23,458
21,270
0
11,066
12,392
331
42,914
L
Apollo
DreewVVS
Apollo
9,946
7,433
0
3,388
21,705
6,514
110
13,456
8,249
0
29,935
W
6,109
341
914
4,121
23,061
34,513
94
9,191
13,870
24,642
0
W
Agni
24,649
1,405
219
5,647
16,023
7,256
456
6,319
9,704
74,678
0
L
Ah Puch
RiskyCookie7
Ah Puch
20,121
596
0
3,010
10,656
3,413
117
6,612
4,044
72,251
0
W
Neith
XWoosX
Neith
17,117
7,126
0
5,023
10,413
4,618
2,167
5,238
5,175
0
62,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
41,608
228
Minions Killed
240
9
Camps Cleared
9
995,395
Distance Traveled
1,103,591
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,997
600
67
3
1
353,928
6
L
Apollo
11,325
566
46
2
3
315,191
3
W
Khepri
13,163
658
37
2
0
353,127
4
W
Agni
13,927
696
109
5
4
389,122
9
L
Ah Puch
12,466
623
115
6
5
326,276
4
W
Neith
14,518
726
94
5
5
361,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role