Player Matchup

Gilgamesh
Gilgamesh
Agarthen_Reaper
Gilgamesh
Level 14
God Stats
5W - 1L
1,715 SR
Queue Stats
44W - 34L
1,795 Elo+
Party 2
Shiva
Shiva
CoomBLASTER69420
Shiva
Level 63
God Stats
9W - 3L
1,631 SR
Queue Stats
99W - 75L
1,635 Elo+
Party 2
Ah Puch
Ah Puch
DioxKid
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,591 Elo+
Party 2
Team Averages
Level 35
1,616 SR
1,674 Elo+

VS

Team Averages
Level 62
1,676 SR
1,630 Elo+
Cthulhu
Cthulhu
dozyAlexito
Cthulhu
Level 15
God Stats
4W - 1L
1,702 SR
Queue Stats
5W - 2L
1,764 Elo+
Party 1
Neith
Neith
ebkFabio
Neith
Level 69
God Stats
14W - 9L
1,666 SR
Queue Stats
156W - 118L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
ebkSnowy
Baron Samedi
Level 103
God Stats
17W - 12L
1,662 SR
Queue Stats
174W - 133L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agarthen_Reaper
Gilgamesh
12
3 / 1 / 12
8,026
803
8,134
11,550
7,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
16 / 1 / 4
9,746
975
13,320
11,187
6,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DioxKid
Ah Puch
13
4 / 1 / 12
8,198
820
7,115
6,038
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
dozyAlexito
Cthulhu
8
0 / 8 / 3
6,018
602
4,189
12,513
7,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ebkFabio
Neith
9
1 / 7 / 2
6,430
643
7,384
9,632
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ebkSnowy
Baron Samedi
9
2 / 8 / 1
6,808
681
5,978
10,648
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
3
3
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agarthen_Reaper
Gilgamesh
3
1
12
9
W
16
1
4
18
W
Ah Puch
DioxKid
Ah Puch
4
1
12
10
L
Cthulhu
dozyAlexito
Cthulhu
0
8
3
0.19
L
Neith
ebkFabio
Neith
1
7
2
0.29
L
Baron Samedi
ebkSnowy
Baron Samedi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
17,551
28,775
Taken
32,793
16,706
Mitigated
16,067
6,664
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agarthen_Reaper
Gilgamesh
8,134
1,888
0
1,200
11,550
7,798
413
3,634
7,684
0
25,025
W
13,320
3,936
727
3,104
11,187
6,897
392
3,865
6,962
0
27,251
W
Ah Puch
DioxKid
Ah Puch
7,115
596
340
1,293
6,038
2,011
800
3,010
2,908
33,239
0
L
Cthulhu
dozyAlexito
Cthulhu
4,189
978
0
305
12,513
7,746
0
3,294
9,219
9,505
0
L
Neith
ebkFabio
Neith
7,384
1,515
0
2,074
9,632
4,092
0
1,850
7,774
0
18,617
L
Baron Samedi
ebkSnowy
Baron Samedi
5,978
754
327
1,120
10,648
4,229
0
2,395
7,948
17,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
19,256
106
Minions Killed
64
7
Camps Cleared
2
594,360
Distance Traveled
438,823
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,026
803
25
3
2
211,881
2
W
Shiva
9,746
975
28
3
2
207,158
1
W
Ah Puch
8,198
820
53
5
3
175,321
1
L
Cthulhu
6,018
602
20
2
0
142,766
0
L
Neith
6,430
643
20
2
0
149,985
4
L
Baron Samedi
6,808
681
24
2
2
146,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role