Player Matchup

Tyr
Tyr
Bad2388
Tyr
Level 144
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 8L
1,361 Elo+
Solo
Neith
Neith
DWR x SAVIOR
Neith
Level 129
God Stats
20W - 13L
1,602 SR
Queue Stats
855W - 877L
1,553 Elo+
Solo
Freya
Freya
SounderBranch49
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,478 Elo+
Solo
Shiva
Shiva
SparerBeastLuck
Shiva
Level 89
God Stats
26W - 14L
1,559 SR
Queue Stats
187W - 234L
1,376 Elo+
Solo
Zeus
Zeus
riosmalba
Zeus
Level 129
God Stats
0W - 3L
1,124 SR
Queue Stats
81W - 71L
1,649 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,483 Elo+

VS

Team Averages
Level 126
1,492 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darkproject6297
Izanami
Level 129
God Stats
9W - 8L
1,500 SR
Queue Stats
220W - 195L
1,515 Elo+
Party 1
Ganesha
Ganesha
Hey BuddyBb
Ganesha
Level 80
God Stats
6W - 7L
1,504 SR
Queue Stats
148W - 168L
1,394 Elo+
Solo
Merlin
Merlin
HolyLeaff
Merlin
Level 145
God Stats
10W - 7L
1,705 SR
Queue Stats
232W - 192L
1,711 Elo+
Party 1
Shiva
Shiva
wrtsy-
Shiva
Level 127
God Stats
5W - 3L
1,252 SR
Queue Stats
84W - 97L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 3 / 5
10,268
733
5,477
13,323
9,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 1 / 7
10,329
738
11,330
12,804
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 8
9,430
674
8,173
14,733
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 6 / 8
9,762
697
9,698
19,648
14,353
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zeus
18
8 / 3 / 5
11,225
802
25,128
8,841
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 1 / 7
9,813
701
13,019
9,035
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

19
5 / 2 / 3
11,378
813
9,370
10,157
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Hey BuddyBb
Ganesha
16
0 / 3 / 9
9,894
707
5,463
20,737
26,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
HolyLeaff
Merlin
18
5 / 2 / 7
10,669
762
17,522
8,814
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
wrtsy-
Shiva
17
5 / 5 / 3
10,105
722
13,829
21,239
16,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
13
Kills
17
17
Deaths
13
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
7
5.5
L
Tyr
3
3
5
1.83
L
1
1
7
4.5
W
5
2
3
3.25
W
Ganesha
Hey BuddyBb
Ganesha
0
3
9
1.5
W
Merlin
HolyLeaff
Merlin
5
2
7
4.25
L
0
4
8
1
L
1
6
8
0.83
L
Zeus
8
3
5
3.5
W
Shiva
wrtsy-
Shiva
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
59,203
69,349
Taken
69,982
36,621
Mitigated
53,515
17,223
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,019
3,257
0
851
9,035
3,616
950
3,803
4,836
0
42,287
L
Tyr
5,477
280
0
2,117
13,323
9,589
686
5,887
7,436
0
23,963
L
11,330
5,058
0
4,575
12,804
5,269
1,325
2,344
10,460
0
40,063
W
9,370
6,453
0
1,145
10,157
3,885
1,648
5,527
4,286
0
49,121
W
Ganesha
Hey BuddyBb
Ganesha
5,463
369
366
1,459
20,737
26,126
225
8,597
11,578
15,204
0
W
Merlin
HolyLeaff
Merlin
17,522
683
0
1,144
8,814
3,888
504
4,633
3,913
47,446
0
L
8,173
2,465
0
6,125
14,733
4,442
423
5,871
8,862
33,343
0
L
9,698
1,731
1,037
2,186
19,648
14,353
528
7,370
12,278
0
26,274
L
Zeus
25,128
1,407
0
1,183
8,841
2,968
304
1,513
7,328
53,303
0
W
Shiva
wrtsy-
Shiva
13,829
2,145
325
4,832
21,239
16,000
273
8,709
12,068
0
29,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
51,859
277
Minions Killed
271
0
Camps Cleared
0
1,411,654
Distance Traveled
1,379,330
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,813
701
71
5
0
265,891
4
L
Tyr
10,268
733
34
2
0
299,127
2
L
Neith
10,329
738
88
6
0
283,025
0
W
Izanami
11,378
813
93
7
0
275,056
0
W
Ganesha
9,894
707
6
0
0
282,315
2
W
Merlin
10,669
762
69
5
0
269,123
0
L
Freya
9,430
674
47
3
0
265,502
0
L
Shiva
9,762
697
38
3
0
295,665
0
L
Zeus
11,225
802
70
5
0
268,335
3
W
Shiva
10,105
722
32
2
0
286,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role