Player Matchup

Odin
Odin
BloodStar3857
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,090 Elo+
Solo
Nu Wa
Nu Wa
IDEM95150
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,320 Elo+
Party 1
Sobek
Sobek
M3thodm4n
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,222 Elo+
Party 1
Bastet
Bastet
boltwilight
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Anhur
Anhur
riton86100
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,179 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,210 Elo+

VS

Team Averages
Level 41
1,450 SR
1,429 Elo+
Osiris
Osiris
Agabart
Osiris
Level 30
God Stats
8W - 7L
1,315 SR
Queue Stats
197W - 201L
1,411 Elo+
Solo
Tiamat
Tiamat
Mrzangets
Tiamat
Level 24
God Stats
3W - 1L
1,717 SR
Queue Stats
296W - 322L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Wandellen
Hou Yi
Level 95
God Stats
6W - 3L
1,576 SR
Queue Stats
190W - 193L
1,457 Elo+
Party 2
Izanami
Izanami
nihtrepap
Izanami
Level 29
God Stats
7W - 7L
1,143 SR
Queue Stats
105W - 132L
1,435 Elo+
Party 2
Ares
Ares
opasquareroot
Ares
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 140L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,644
764
7,579
12,587
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
IDEM95150
Nu Wa
13
0 / 4 / 0
6,657
666
7,529
7,752
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
M3thodm4n
Sobek
12
0 / 4 / 0
6,706
671
3,725
11,339
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
13
1 / 6 / 1
7,415
742
5,398
10,371
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
11
0 / 10 / 1
6,465
647
2,919
11,622
3,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agabart
Osiris
15
9 / 0 / 9
8,583
858
11,762
9,702
8,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Mrzangets
Tiamat
14
1 / 2 / 14
7,731
773
9,493
8,476
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Wandellen
Hou Yi
15
5 / 1 / 10
8,578
858
10,226
6,302
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
nihtrepap
Izanami
14
5 / 0 / 10
8,076
808
10,650
8,458
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 10
9,221
922
4,054
8,507
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
79
3
Kills
26
26
Deaths
3
2
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
Agabart
Osiris
9
0
9
13.5
L
2
2
0
1
L
Nu Wa
IDEM95150
Nu Wa
0
4
0
0
L
Sobek
M3thodm4n
Sobek
0
4
0
0
W
Tiamat
Mrzangets
Tiamat
1
2
14
4
W
Hou Yi
Wandellen
Hou Yi
5
1
10
10
L
Bastet
1
6
1
0.25
W
Izanami
nihtrepap
Izanami
5
0
10
10
W
6
0
10
11
L
Anhur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
46,185
53,671
Taken
41,445
26,244
Mitigated
28,050
6,679
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Agabart
Osiris
11,762
3,834
509
795
9,702
8,397
537
2,021
7,681
0
21,095
L
7,579
2,363
292
2,799
12,587
7,562
0
4,149
8,438
275
19,646
L
Nu Wa
IDEM95150
Nu Wa
7,529
1,679
0
142
7,752
3,102
55
2,692
5,060
21,323
0
L
Sobek
M3thodm4n
Sobek
3,725
313
112
1,427
11,339
9,075
0
3,124
8,215
8,042
0
W
Tiamat
Mrzangets
Tiamat
9,493
937
337
4,057
8,476
4,843
188
2,614
5,862
25,477
0
W
Hou Yi
Wandellen
Hou Yi
10,226
6,584
0
1,350
6,302
2,874
405
1,084
5,218
0
34,746
L
Bastet
5,398
1,687
0
1,562
10,371
3,070
0
820
9,551
0
22,247
W
Izanami
nihtrepap
Izanami
10,650
6,982
0
2,117
8,458
3,091
263
2,311
6,147
0
27,857
W
4,054
489
1,740
1,336
8,507
8,845
0
3,485
5,022
14,473
0
L
Anhur
2,919
1,742
0
345
11,622
3,435
80
2,762
8,860
0
5,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
42,189
115
Minions Killed
181
0
Camps Cleared
0
996,152
Distance Traveled
1,024,489
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,583
858
22
2
0
228,682
0
L
Odin
7,644
764
32
3
0
224,227
3
L
Nu Wa
6,657
666
22
2
0
190,933
0
L
Sobek
6,706
671
1
0
0
201,977
1
W
Tiamat
7,731
773
39
4
0
202,785
2
W
Hou Yi
8,578
858
58
6
0
178,069
2
L
Bastet
7,415
742
49
5
0
227,094
0
W
Izanami
8,076
808
39
4
0
207,615
3
W
Ares
9,221
922
23
2
0
207,338
0
L
Anhur
6,465
647
11
1
0
151,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role