Player Matchup

Pele
Pele
Platinum V
Aldah14
Pele
Platinum V
Level 108
God Stats
5W - 1L
1,715 SR
Queue Stats
231W - 220L
1,659 MMR
Party 3
Atlas
Atlas
Gold II
BarelySingle
Atlas
Gold II
Level 124
God Stats
10W - 4L
1,824 SR
Queue Stats
134W - 135L
1,503 MMR
Solo
Xbalanque
Xbalanque
Gold II
Crescentwolf5
Xbalanque
Gold II
Level 160
God Stats
55W - 33L
1,393 SR
Queue Stats
675W - 713L
1,501 MMR
Solo
Merlin
Merlin
Gold V
LaloGz
Merlin
Gold V
Level 118
God Stats
24W - 12L
1,868 SR
Queue Stats
199W - 189L
1,341 MMR
Party 3
Xing Tian
Xing Tian
Gold IV
ZEUS355
Xing Tian
Gold IV
Level 160
God Stats
20W - 28L
1,262 SR
Queue Stats
191W - 182L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,612 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,623 SR
1,503 MMR
Chaac
Chaac
Bronze IV
DP_21_25
Chaac
Bronze IV
Level 126
God Stats
4W - 5L
1,814 SR
Queue Stats
83W - 86L
1,500 MMR
Party 2
Charybdis
Charybdis
Bronze IV
FLiPEffecT
Charybdis
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Fam Trippy
Baba Yaga
Gold III
Level 131
God Stats
10W - 11L
1,496 SR
Queue Stats
243W - 248L
1,526 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
RunawayFx
Tsukuyomi
Bronze IV
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 103L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
Willz4207
Bacchus
Gold IV
Level 155
God Stats
15W - 9L
1,805 SR
Queue Stats
478W - 493L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aldah14
Pele
20
6 / 5 / 9
15,393
592
14,957
22,335
11,329
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 2 / 12
14,941
575
13,017
26,430
30,042
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Crescentwolf5
Xbalanque
20
14 / 2 / 14
17,848
686
26,609
22,084
10,193
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
LaloGz
Merlin
20
5 / 2 / 12
14,660
564
20,029
13,676
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
ZEUS355
Xing Tian
20
4 / 2 / 15
14,387
553
9,508
24,161
33,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetIzanamiAthenaZeus

VS

Bans
Cu ChulainnKaliCliodhnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DP_21_25
Chaac
20
1 / 2 / 3
13,220
508
15,639
20,521
21,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
FLiPEffecT
Charybdis
18
2 / 12 / 2
11,608
446
9,293
23,074
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Fam Trippy
Baba Yaga
18
4 / 6 / 5
11,858
456
15,853
16,645
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
RunawayFx
Tsukuyomi
20
2 / 7 / 4
12,540
482
8,722
21,868
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Willz4207
Bacchus
18
4 / 7 / 6
12,302
473
16,407
28,402
30,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
34
Kills
13
13
Deaths
34
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
Aldah14
Pele
6
5
9
2.1
W
5
2
12
5.5
W
Xbalanque
Crescentwolf5
Xbalanque
14
2
14
10.5
L
Chaac
DP_21_25
Chaac
1
2
3
1.25
L
Charybdis
FLiPEffecT
Charybdis
2
12
2
0.25
L
Baba Yaga
Fam Trippy
Baba Yaga
4
6
5
1.08
W
Merlin
LaloGz
Merlin
5
2
12
5.5
L
Tsukuyomi
RunawayFx
Tsukuyomi
2
7
4
0.57
L
Bacchus
Willz4207
Bacchus
4
7
6
1
W
Xing Tian
ZEUS355
Xing Tian
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,120
Damage
65,914
108,686
Taken
110,510
91,069
Mitigated
71,539
37,315
Healing
33,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aldah14
Pele
14,957
2,945
0
6,633
22,335
11,329
568
5,761
15,942
0
131,128
W
13,017
3,576
0
7,350
26,430
30,042
601
5,538
20,758
92,002
0
W
Xbalanque
Crescentwolf5
Xbalanque
26,609
14,060
0
11,248
22,084
10,193
14,844
8,206
12,723
68
181,448
L
Chaac
DP_21_25
Chaac
15,639
1,419
0
9,876
20,521
21,154
890
8,894
11,627
0
114,370
L
Charybdis
FLiPEffecT
Charybdis
9,293
6,260
0
4,395
23,074
6,349
814
5,183
17,891
0
70,553
L
Baba Yaga
Fam Trippy
Baba Yaga
15,853
480
0
3,589
16,645
6,118
0
8,058
8,587
79,808
0
W
Merlin
LaloGz
Merlin
20,029
610
0
2,193
13,676
6,360
1,054
6,834
6,654
111,614
0
L
Tsukuyomi
RunawayFx
Tsukuyomi
8,722
1,833
0
7,887
21,868
7,737
0
7,727
14,141
0
107,942
L
Bacchus
Willz4207
Bacchus
16,407
771
735
7,136
28,402
30,181
0
12,760
14,152
42,737
5,247
W
Xing Tian
ZEUS355
Xing Tian
9,508
534
1,110
8,781
24,161
33,145
337
5,284
16,748
33,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,229
Gold Earned
61,528
769
Minions Killed
713
0
Camps Cleared
0
2,544,026
Distance Traveled
2,436,019
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,393
592
181
7
0
570,826
1
W
Atlas
14,941
575
162
6
0
450,087
7
W
Xbalanque
17,848
686
251
10
0
472,398
5
L
Chaac
13,220
508
225
9
0
552,661
4
L
Charybdis
11,608
446
126
5
0
393,612
7
L
Baba Yaga
11,858
456
141
5
0
482,967
3
W
Merlin
14,660
564
140
5
0
500,788
1
L
Tsukuyomi
12,540
482
168
6
0
538,917
6
L
Bacchus
12,302
473
53
2
0
467,862
7
W
Xing Tian
14,387
553
35
1
0
549,927
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role