Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alanogic
Cthulhu
Level 116
God Stats
1W - 4L
1,126 SR
Queue Stats
81W - 64L
1,456 Elo+
Party 1
Bellona
Bellona
ChickieHines
Bellona
Level 56
God Stats
4W - 1L
1,810 SR
Queue Stats
36W - 35L
1,385 Elo+
Party 3
Baron Samedi
Baron Samedi
D15A5TR0
Baron Samedi
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 37L
1,422 Elo+
Party 3
Da Ji
Da Ji
Samedi1101
Da Ji
Level 116
God Stats
5W - 0L
1,977 SR
Queue Stats
109W - 109L
1,537 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,460 Elo+

VS

Team Averages
Level 84
1,598 SR
1,519 Elo+
Chaac
Chaac
Arvednax
Chaac
Level 87
God Stats
7W - 9L
1,600 SR
Queue Stats
42W - 59L
1,598 Elo+
Party 2
Poseidon
Poseidon
Désastre
Poseidon
Level 99
God Stats
19W - 24L
1,543 SR
Queue Stats
80W - 86L
1,490 Elo+
Solo
Chronos
Chronos
Kashkar
Chronos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 75L
1,598 Elo+
Party 2
Thanatos
Thanatos
Kro7ka
Thanatos
Level 61
God Stats
8W - 6L
1,460 SR
Queue Stats
167W - 175L
1,424 Elo+
Solo
Artemis
Artemis
octoink
Artemis
Level 67
God Stats
7W - 12L
1,887 SR
Queue Stats
159W - 169L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
10 / 1 / 9
12,673
1,408
16,224
8,043
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Alanogic
Cthulhu
17
2 / 3 / 20
10,618
1,180
11,185
11,315
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ChickieHines
Bellona
17
3 / 2 / 18
10,727
1,192
7,113
10,554
12,305
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
D15A5TR0
Baron Samedi
17
0 / 2 / 19
10,527
1,170
8,405
7,230
3,489
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
17
14 / 3 / 11
13,403
1,489
15,748
11,257
5,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arvednax
Chaac
16
1 / 7 / 6
10,174
1,130
9,503
17,179
17,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Désastre
Poseidon
16
3 / 3 / 6
11,398
1,266
13,847
11,021
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kashkar
Chronos
14
0 / 2 / 3
9,006
1,001
2,578
3,470
754
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kro7ka
Thanatos
16
5 / 13 / 3
10,958
1,218
8,315
21,015
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
octoink
Artemis
15
2 / 4 / 3
10,311
1,146
10,264
11,151
3,879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
29
Kills
11
11
Deaths
29
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
1
9
14.5
W
Cthulhu
Alanogic
Cthulhu
2
3
20
4
L
Chaac
Arvednax
Chaac
1
7
6
0.57
W
Bellona
ChickieHines
Bellona
3
2
18
6
W
Baron Samedi
D15A5TR0
Baron Samedi
0
2
19
4.75
L
Poseidon
Désastre
Poseidon
3
3
6
2
L
Chronos
Kashkar
Chronos
0
2
3
0.75
L
Thanatos
Kro7ka
Thanatos
5
13
3
0.5
W
Da Ji
14
3
11
6.5
L
Artemis
octoink
Artemis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,675
Damage
44,507
48,399
Taken
63,836
36,316
Mitigated
33,024
7,664
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,224
7,470
0
249
8,043
3,440
0
4,063
3,980
0
46,059
W
Cthulhu
Alanogic
Cthulhu
11,185
456
471
1,662
11,315
11,943
0
4,049
7,266
22,319
0
L
Chaac
Arvednax
Chaac
9,503
513
46
2,075
17,179
17,409
0
6,435
10,559
5,053
17,330
W
Bellona
ChickieHines
Bellona
7,113
3,137
409
377
10,554
12,305
0
3,646
6,908
0
17,364
W
Baron Samedi
D15A5TR0
Baron Samedi
8,405
706
2,163
2,154
7,230
3,489
0
3,075
4,155
27,878
0
L
Poseidon
Désastre
Poseidon
13,847
2,341
0
360
11,021
3,668
0
4,272
6,499
43,227
0
L
Chronos
Kashkar
Chronos
2,578
730
71
205
3,470
754
0
853
2,546
8,324
0
L
Thanatos
Kro7ka
Thanatos
8,315
2,089
0
4,842
21,015
7,314
0
4,157
16,682
174
22,922
W
Da Ji
15,748
4,143
0
179
11,257
5,139
0
3,865
7,392
0
19,512
L
Artemis
octoink
Artemis
10,264
4,414
0
493
11,151
3,879
0
3,151
7,960
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
51,847
187
Minions Killed
169
6
Camps Cleared
8
881,188
Distance Traveled
806,070
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,673
1,408
70
8
3
168,703
1
W
Cthulhu
10,618
1,180
39
4
2
177,551
0
L
Chaac
10,174
1,130
33
4
1
149,503
0
W
Bellona
10,727
1,192
23
3
0
187,817
0
W
Baron Samedi
10,527
1,170
50
6
0
150,579
0
L
Poseidon
11,398
1,266
50
6
5
200,419
1
L
Chronos
9,006
1,001
16
2
0
130,215
0
L
Thanatos
10,958
1,218
34
4
1
161,778
1
W
Da Ji
13,403
1,489
5
1
1
196,538
2
L
Artemis
10,311
1,146
36
4
1
164,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role