Player Matchup

Jing Wei
Jing Wei
Prohäst
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,652 Elo+
Party 2
Scylla
Scylla
SatlomzD
Scylla
Level 106
God Stats
2W - 0L
1,829 SR
Queue Stats
21W - 7L
1,652 Elo+
Party 2
Thanatos
Thanatos
fillefire
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,778 Elo+
Party 2
Athena
Athena
kamelslemmpadda
Athena
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 5L
1,778 Elo+
Party 2
Geb
Geb
magicmike45
Geb
Level 121
God Stats
1W - 1L
1,294 SR
Queue Stats
20W - 8L
1,652 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,703 Elo+

VS

Team Averages
Level 50
1,546 SR
1,338 Elo+
Hera
Hera
DevulZ
Hera
Level 25
God Stats
3W - 5L
1,532 SR
Queue Stats
229W - 281L
1,452 Elo+
Solo
Camazotz
Camazotz
FLduh
Camazotz
Level 18
God Stats
5W - 22L
1,700 SR
Queue Stats
433W - 494L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Pano021
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
SUPERSATAN321
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Bellona
Bellona
klandestin5x
Bellona
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
256W - 277L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Prohäst
Jing Wei
16
5 / 2 / 21
9,569
957
21,693
11,719
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
SatlomzD
Scylla
17
7 / 1 / 12
10,002
1,000
11,229
5,275
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
fillefire
Thanatos
17
11 / 1 / 14
10,035
1,004
11,703
11,220
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 3 / 18
9,570
957
6,495
13,725
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 2 / 11
8,107
811
4,910
10,451
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DevulZ
Hera
14
1 / 4 / 7
7,304
730
11,261
8,475
3,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
FLduh
Camazotz
13
5 / 7 / 2
7,970
797
7,375
12,046
4,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Pano021
Erlang Shen
12
1 / 7 / 4
6,904
690
7,015
15,209
10,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
12
0 / 5 / 7
7,219
722
6,757
13,767
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
klandestin5x
Bellona
12
2 / 6 / 5
7,286
729
6,980
12,765
13,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
29
Kills
9
9
Deaths
29
76
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
DevulZ
Hera
1
4
7
1.13
L
Camazotz
FLduh
Camazotz
5
7
2
0.86
L
Erlang Shen
Pano021
Erlang Shen
1
7
4
0.43
W
Jing Wei
Prohäst
Jing Wei
5
2
21
7.75
L
Cthulhu
0
5
7
0.7
W
Scylla
SatlomzD
Scylla
7
1
12
13
W
Thanatos
fillefire
Thanatos
11
1
14
18
W
4
3
18
4.33
L
Bellona
klandestin5x
Bellona
2
6
5
0.75
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,030
Damage
39,388
52,390
Taken
62,262
36,613
Mitigated
40,834
30,570
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DevulZ
Hera
11,261
2,245
900
1,514
8,475
3,132
0
2,582
5,893
20,115
0
L
Camazotz
FLduh
Camazotz
7,375
1,198
714
3,211
12,046
4,682
0
4,824
7,222
0
9,875
L
Erlang Shen
Pano021
Erlang Shen
7,015
3,268
0
2,098
15,209
10,248
0
5,391
9,818
0
11,737
W
Jing Wei
Prohäst
Jing Wei
21,693
18,108
592
4,918
11,719
4,966
1,431
4,041
7,438
0
39,107
L
Cthulhu
6,757
417
451
2,813
13,767
9,770
0
5,401
8,366
13,227
0
W
Scylla
SatlomzD
Scylla
11,229
717
1,760
1,031
5,275
2,356
1,022
1,353
3,809
34,525
0
W
Thanatos
fillefire
Thanatos
11,703
1,435
2,115
10,543
11,220
6,112
588
3,682
7,316
0
17,107
W
6,495
1,557
964
2,139
13,725
17,504
613
4,118
9,123
12,861
0
L
Bellona
klandestin5x
Bellona
6,980
1,199
696
1,366
12,765
13,002
0
4,436
8,329
0
12,447
W
4,910
494
2,476
4,032
10,451
5,675
704
3,468
6,686
9,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
36,683
113
Minions Killed
62
0
Camps Cleared
0
1,072,600
Distance Traveled
884,425
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,304
730
28
3
0
174,269
3
L
Camazotz
7,970
797
5
1
0
173,428
0
L
Erlang Shen
6,904
690
1
0
0
199,814
3
W
Jing Wei
9,569
957
28
3
0
203,235
1
L
Cthulhu
7,219
722
24
2
0
160,224
0
W
Scylla
10,002
1,000
54
5
0
189,362
1
W
Thanatos
10,035
1,004
12
1
0
230,185
4
W
Athena
9,570
957
9
1
0
232,206
5
L
Bellona
7,286
729
4
0
0
176,690
0
W
Geb
8,107
811
10
1
0
217,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role