Player Matchup

Bellona
Bellona
Clairmarie14
Bellona
Level 63
God Stats
15W - 11L
1,537 SR
Queue Stats
49W - 75L
1,357 Elo+
Party 3
Freya
Freya
Embryosis
Freya
Level 20
God Stats
1W - 1L
1,570 SR
Queue Stats
54W - 55L
1,281 Elo+
Party 3
Chiron
Chiron
ExoticErb
Chiron
Level 68
God Stats
3W - 1L
1,567 SR
Queue Stats
102W - 112L
1,413 Elo+
Party 3
Nemesis
Nemesis
Ezoqu
Nemesis
Level 56
God Stats
5W - 1L
1,903 SR
Queue Stats
30W - 49L
1,412 Elo+
Party 3
Kuzenbo
Kuzenbo
LILBLACKHOLE
Kuzenbo
Level 82
God Stats
10W - 7L
1,505 SR
Queue Stats
31W - 38L
1,440 Elo+
Party 3
Team Averages
Level 58
1,617 SR
1,381 Elo+

VS

Team Averages
Level 72
1,615 SR
1,500 Elo+
Ra
Ra
Bryceps37
Ra
Level 18
God Stats
3W - 3L
1,428 SR
Queue Stats
6W - 6L
1,384 Elo+
Party 2
Shiva
Shiva
DeWayne0729
Shiva
Level 100
God Stats
24W - 14L
1,696 SR
Queue Stats
161W - 171L
1,540 Elo+
Party 2
Ymir
Ymir
PastaFagioli278
Ymir
Level 44
God Stats
40W - 20L
1,709 SR
Queue Stats
248W - 238L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
ghosttc13
Guan Yu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,442 Elo+
Party 2
Skadi
Skadi
superninjacat7
Skadi
Level 107
God Stats
2W - 1L
1,741 SR
Queue Stats
65W - 62L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clairmarie14
Bellona
16
4 / 3 / 3
10,010
501
10,668
18,950
14,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Embryosis
Freya
14
0 / 7 / 4
8,474
424
8,682
17,140
8,540
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ExoticErb
Chiron
14
5 / 4 / 4
9,290
465
15,286
14,739
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Ezoqu
Nemesis
16
6 / 6 / 3
10,368
518
11,799
18,263
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
LILBLACKHOLE
Kuzenbo
12
1 / 7 / 9
8,382
419
7,890
22,339
28,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
11,754
588
12,516
10,141
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 9
12,770
639
16,896
16,075
11,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 4 / 9
9,891
495
7,772
18,304
13,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ghosttc13
Guan Yu
16
5 / 2 / 3
10,808
540
12,614
21,247
18,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 4 / 6
10,692
535
18,000
11,442
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
16
Kills
27
27
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Bellona
Clairmarie14
Bellona
4
3
3
1.83
W
10
2
9
7.25
L
Freya
Embryosis
Freya
0
7
4
0.29
L
Chiron
ExoticErb
Chiron
5
4
4
1.75
L
Nemesis
Ezoqu
Nemesis
6
6
3
1.25
L
Kuzenbo
LILBLACKHOLE
Kuzenbo
1
7
9
0.79
W
1
4
9
1.38
W
Guan Yu
ghosttc13
Guan Yu
5
2
3
3.25
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,325
Damage
67,798
91,431
Taken
77,209
64,120
Mitigated
51,277
21,775
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,516
1,506
1,480
2,886
10,141
3,838
0
1,044
8,737
84,010
0
L
Bellona
Clairmarie14
Bellona
10,668
3,529
0
6,619
18,950
14,702
330
3,647
15,135
0
66,064
W
16,896
5,459
107
2,131
16,075
11,575
208
2,921
12,322
0
93,244
L
Freya
Embryosis
Freya
8,682
3,463
0
5,248
17,140
8,540
80
5,831
11,001
48,902
0
L
Chiron
ExoticErb
Chiron
15,286
6,582
1,338
3,024
14,739
4,903
404
2,146
12,535
0
60,255
L
Nemesis
Ezoqu
Nemesis
11,799
4,956
0
3,632
18,263
7,747
0
1,625
16,520
0
69,812
L
Kuzenbo
LILBLACKHOLE
Kuzenbo
7,890
3,427
131
1,783
22,339
28,228
120
6,200
15,952
24,116
0
W
7,772
1,361
2,848
4,048
18,304
13,654
353
5,293
13,011
35,860
0
W
Guan Yu
ghosttc13
Guan Yu
12,614
3,301
1,001
8,637
21,247
18,275
206
2,908
18,339
0
55,131
W
18,000
9,109
186
2,989
11,442
3,935
4,149
4,406
7,036
0
69,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
55,915
435
Minions Killed
553
0
Camps Cleared
0
1,892,790
Distance Traveled
1,921,557
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,754
588
164
8
0
395,999
1
L
Bellona
10,010
501
131
7
0
397,503
1
W
Shiva
12,770
639
124
6
0
418,937
0
L
Freya
8,474
424
77
4
0
347,968
0
L
Chiron
9,290
465
99
5
0
374,490
1
L
Nemesis
10,368
518
93
5
0
440,229
4
L
Kuzenbo
8,382
419
35
2
0
332,600
1
W
Ymir
9,891
495
72
4
0
330,808
1
W
Guan Yu
10,808
540
105
5
0
425,517
2
W
Skadi
10,692
535
88
4
0
350,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role