Player Matchup

Hun Batz
Hun Batz
AFemaleTeacher
Hun Batz
Level 155
God Stats
3W - 1L
1,732 SR
Queue Stats
271W - 303L
1,548 Elo+
Solo
The Morrigan
The Morrigan
DaddyScareCrow
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,621 Elo+
Party 1
Thanatos
Thanatos
HyPeRMoNsTaR
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,604 Elo+
Party 1
Hachiman
Hachiman
JURRASICPANDA
Hachiman
Level 134
God Stats
4W - 8L
1,445 SR
Queue Stats
403W - 428L
1,641 Elo+
Solo
Olorun
Olorun
RancidPandemic
Olorun
Level 126
God Stats
0W - 3L
1,184 SR
Queue Stats
66W - 67L
1,538 Elo+
Solo
Team Averages
Level 129
1,472 SR
1,590 Elo+

VS

Team Averages
Level 131
1,435 SR
1,670 Elo+
Nox
Nox
DeathThekid_214
Nox
Level 156
God Stats
9W - 9L
1,311 SR
Queue Stats
338W - 346L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
F3ARLE55
Baron Samedi
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 254L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PandaSpankin
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,696 SR
Queue Stats
18W - 9L
1,833 Elo+
Party 2
Xing Tian
Xing Tian
Qc_Redz
Xing Tian
Level 124
God Stats
8W - 5L
1,312 SR
Queue Stats
522W - 564L
1,537 Elo+
Solo
Bacchus
Bacchus
iDongerMLG
Bacchus
Level 121
God Stats
1W - 0L
1,356 SR
Queue Stats
17W - 11L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 5 / 8
7,641
695
4,772
9,630
9,809
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
DaddyScareCrow
The Morrigan
16
4 / 3 / 6
8,758
796
7,792
7,960
2,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
HyPeRMoNsTaR
Thanatos
16
4 / 2 / 6
8,886
808
9,380
8,792
4,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
JURRASICPANDA
Hachiman
16
5 / 2 / 5
8,586
781
11,794
6,336
2,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 7
7,545
686
5,553
8,549
2,973
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,551
777
6,436
7,713
6,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
F3ARLE55
Baron Samedi
15
4 / 3 / 5
9,267
842
8,651
9,307
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
PandaSpankin
Ah Muzen Cab
19
10 / 2 / 6
11,643
1,058
11,606
11,188
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Qc_Redz
Xing Tian
13
1 / 4 / 6
8,585
780
4,856
11,976
12,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
iDongerMLG
Bacchus
15
0 / 2 / 14
9,576
871
5,834
13,811
23,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
14
Kills
16
16
Deaths
14
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
8
0.8
L
The Morrigan
DaddyScareCrow
The Morrigan
4
3
6
2.33
W
1
3
9
1.83
W
Baron Samedi
F3ARLE55
Baron Samedi
4
3
5
2.17
L
Thanatos
HyPeRMoNsTaR
Thanatos
4
2
6
3.5
L
Hachiman
JURRASICPANDA
Hachiman
5
2
5
3.75
W
Ah Muzen Cab
PandaSpankin
Ah Muzen Cab
10
2
6
6.5
W
Xing Tian
Qc_Redz
Xing Tian
1
4
6
1
L
1
4
7
1.13
W
Bacchus
iDongerMLG
Bacchus
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
37,383
41,267
Taken
53,995
22,588
Mitigated
53,264
17,139
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
4,772
211
656
1,085
9,630
9,809
0
5,426
4,204
0
9,197
L
The Morrigan
DaddyScareCrow
The Morrigan
7,792
931
1,188
1,817
7,960
2,722
0
5,315
2,645
18,871
978
W
6,436
353
642
351
7,713
6,736
1,119
2,550
5,163
9,393
0
W
Baron Samedi
F3ARLE55
Baron Samedi
8,651
152
5,561
3,002
9,307
4,999
962
2,688
6,619
34,493
0
L
Thanatos
HyPeRMoNsTaR
Thanatos
9,380
1,675
512
6,039
8,792
4,866
70
6,039
2,753
0
13,612
L
Hachiman
JURRASICPANDA
Hachiman
11,794
4,896
102
1,017
6,336
2,218
378
3,108
3,228
0
26,771
W
Ah Muzen Cab
PandaSpankin
Ah Muzen Cab
11,606
3,968
1,024
5,108
11,188
5,413
2,390
2,876
8,312
0
45,635
W
Xing Tian
Qc_Redz
Xing Tian
4,856
322
467
1,438
11,976
12,762
0
2,885
9,091
9,108
0
L
5,553
2,318
2,406
2,317
8,549
2,973
477
5,889
2,660
16,601
0
W
Bacchus
iDongerMLG
Bacchus
5,834
670
482
2,307
13,811
23,354
356
1,917
11,894
11,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
47,622
116
Minions Killed
133
0
Camps Cleared
0
902,362
Distance Traveled
937,641
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,641
695
11
1
0
153,891
4
L
The Morrigan
8,758
796
25
2
0
181,092
1
W
Nox
8,551
777
5
0
0
169,930
0
W
Baron Samedi
9,267
842
40
4
0
172,892
1
L
Thanatos
8,886
808
9
1
0
215,392
4
L
Hachiman
8,586
781
40
4
0
167,472
1
W
Ah Muzen Cab
11,643
1,058
70
6
0
172,636
2
W
Xing Tian
8,585
780
10
1
0
223,943
0
L
Olorun
7,545
686
31
3
0
184,515
1
W
Bacchus
9,576
871
8
1
0
198,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role