Player Matchup

Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
DarwinGod
Kali
Gold III
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 135L
1,443 MMR
Solo
Nu Wa
Nu Wa
Gold IV
brintnell
Nu Wa
Gold IV
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 327L
1,450 MMR
Solo
Sobek
Sobek
Silver II
cartslaw
Sobek
Silver II
Level 128
God Stats
1W - 3L
1,128 SR
Queue Stats
90W - 89L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,426 SR
1,469 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,508 SR
1,472 MMR
Camazotz
Camazotz
Gold IV
 
Camazotz
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Havoc1234
Agni
Gold III
Level 159
God Stats
5W - 9L
1,538 SR
Queue Stats
68W - 69L
1,456 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Medicrek
Cernunnos
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,454 MMR
Solo
Geb
Geb
Bronze IV
ZampaTeste
Geb
Bronze IV
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 193L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
8 / 0 / 0
7,768
706
6,337
3,516
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
 
Erlang Shen
11
1 / 2 / 0
6,495
590
5,898
8,891
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
11
1 / 3 / 3
6,234
567
3,374
8,314
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
brintnell
Nu Wa
11
1 / 5 / 3
6,511
592
4,011
5,899
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
cartslaw
Sobek
10
1 / 0 / 5
6,353
578
2,778
5,407
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
ThothGilgameshLoki

VS

Bans
SolBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
2 / 2 / 1
5,812
528
4,572
9,509
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
10
1 / 0 / 5
5,766
524
4,024
5,938
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
11
6 / 3 / 2
6,802
618
5,716
6,008
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Medicrek
Cernunnos
5
0 / 6 / 0
4,167
379
679
6,414
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 0
4,965
451
2,408
7,217
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
10
10
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
0
8
W
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Camazotz
 
Camazotz
2
2
1
1.25
L
Scylla
 
Scylla
1
0
5
3.5
W
Kali
1
3
3
0.83
L
Agni
6
3
2
2.33
L
Cernunnos
Medicrek
Cernunnos
0
6
0
0
L
1
1
0
1
W
Nu Wa
brintnell
Nu Wa
1
5
3
0.5
W
Sobek
cartslaw
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
17,399
32,027
Taken
35,086
16,219
Mitigated
10,925
9,203
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,337
4,239
0
998
3,516
1,144
464
932
2,584
0
41,346
W
Erlang Shen
 
Erlang Shen
5,898
2,355
102
4,135
8,891
4,758
209
2,391
6,093
0
34,187
L
Camazotz
 
Camazotz
4,572
1,235
0
4,991
9,509
4,002
0
322
9,169
0
23,822
L
Scylla
 
Scylla
4,024
1,084
0
1,261
5,938
1,550
0
1,342
4,502
29,766
0
W
Kali
3,374
1,623
0
1,608
8,314
4,053
740
2,672
5,566
0
38,768
L
Agni
5,716
786
0
500
6,008
1,684
0
2,110
3,740
34,921
0
L
Cernunnos
Medicrek
Cernunnos
679
453
0
462
6,414
810
0
997
5,407
0
9,056
L
2,408
83
0
1,978
7,217
2,879
0
1,656
5,479
13,742
0
W
Nu Wa
brintnell
Nu Wa
4,011
618
0
500
5,899
1,883
618
3,474
2,425
40,221
0
W
Sobek
cartslaw
Sobek
2,778
124
0
1,860
5,407
4,381
0
2,679
2,728
13,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
27,512
337
Minions Killed
204
0
Camps Cleared
0
1,096,598
Distance Traveled
1,027,577
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,768
706
90
8
0
217,020
3
W
Erlang Shen
6,495
590
79
7
0
234,954
1
L
Camazotz
5,812
528
52
5
0
224,514
3
L
Scylla
5,766
524
55
5
0
225,145
1
W
Kali
6,234
567
65
6
0
228,543
3
L
Agni
6,802
618
67
6
0
228,750
0
L
Cernunnos
4,167
379
14
1
0
108,499
1
L
Geb
4,965
451
16
1
0
240,669
3
W
Nu Wa
6,511
592
83
8
0
197,179
0
W
Sobek
6,353
578
20
2
0
218,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role