Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkPancho133
Kumbhakarna
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
60W - 47L
1,615 Elo+
Solo
Discordia
Discordia
RoYaLmErKs
Discordia
Level 144
God Stats
2W - 1L
2,014 SR
Queue Stats
42W - 21L
1,747 Elo+
Party 2
Shiva
Shiva
StingingPopcorn
Shiva
Level 158
God Stats
34W - 17L
1,747 SR
Queue Stats
522W - 484L
1,645 Elo+
Solo
Awilix
Awilix
Valwrx
Awilix
Level 133
God Stats
1W - 2L
1,647 SR
Queue Stats
49W - 30L
1,676 Elo+
Party 2
Team Averages
Level 138
1,641 SR
1,637 Elo+

VS

Team Averages
Level 87
1,384 SR
1,568 Elo+
Ao Kuang
Ao Kuang
Dermys
Ao Kuang
Level 82
God Stats
10W - 3L
1,158 SR
Queue Stats
181W - 88L
1,516 Elo+
Party 1
Apollo
Apollo
Johnny_Blaze_Jr
Apollo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 58L
1,509 Elo+
Solo
Atlas
Atlas
KylieWinchester
Atlas
Level 66
God Stats
1W - 0L
1,304 SR
Queue Stats
31W - 30L
1,665 Elo+
Solo
Ra
Ra
LoneCSG
Ra
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 142L
1,604 Elo+
Party 1
Shiva
Shiva
TheHungHero
Shiva
Level 91
God Stats
7W - 8L
1,457 SR
Queue Stats
324W - 282L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 1 / 1
10,684
594
9,529
11,252
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DarkPancho133
Kumbhakarna
9
1 / 3 / 4
7,081
393
2,526
10,198
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
RoYaLmErKs
Discordia
15
7 / 7 / 5
9,646
536
13,793
10,912
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 5
10,054
559
14,548
18,034
20,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Valwrx
Awilix
17
6 / 4 / 6
10,024
557
10,804
15,498
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dermys
Ao Kuang
16
6 / 5 / 4
10,161
565
9,354
17,471
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 5 / 6
8,897
494
6,548
11,360
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 5
9,083
505
8,743
15,202
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 4
10,316
573
10,539
9,575
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 5
10,553
586
12,825
15,852
13,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
21
Kills
18
18
Deaths
21
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
1
1
5.5
L
Kumbhakarna
DarkPancho133
Kumbhakarna
1
3
4
1
W
Ao Kuang
Dermys
Ao Kuang
6
5
4
1.6
W
0
5
6
0.6
W
3
3
5
1.83
W
7
5
4
1.8
L
Discordia
RoYaLmErKs
Discordia
7
7
5
1.36
L
2
3
5
1.5
W
2
3
5
1.5
L
Awilix
Valwrx
Awilix
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
48,009
65,894
Taken
69,460
37,449
Mitigated
38,854
15,171
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,529
3,075
0
4,638
11,252
4,168
0
2,801
8,411
0
87,465
L
Kumbhakarna
DarkPancho133
Kumbhakarna
2,526
572
0
1,132
10,198
5,422
0
6,298
3,798
11,209
0
W
Ao Kuang
Dermys
Ao Kuang
9,354
1,912
0
8,490
17,471
5,859
0
5,564
11,907
59,558
0
W
6,548
4,717
0
1,847
11,360
3,341
896
1,515
9,845
0
56,855
W
8,743
2,680
457
3,739
15,202
13,226
72
4,495
10,707
26,252
0
W
10,539
548
526
1,894
9,575
2,765
0
3,757
5,818
74,676
0
L
Discordia
RoYaLmErKs
Discordia
13,793
1,298
0
140
10,912
2,790
88
7,147
3,629
65,423
0
L
14,548
2,169
42
4,720
18,034
20,019
0
3,932
14,048
0
72,078
W
12,825
2,581
379
7,086
15,852
13,663
0
988
14,864
0
66,985
L
Awilix
Valwrx
Awilix
10,804
3,856
0
4,499
15,498
5,050
0
8,000
7,372
0
75,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
49,010
536
Minions Killed
516
0
Camps Cleared
0
1,658,271
Distance Traveled
1,800,015
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,684
594
158
9
0
339,940
6
L
Kumbhakarna
7,081
393
12
1
0
249,785
5
W
Ao Kuang
10,161
565
89
5
0
378,459
6
W
Apollo
8,897
494
114
6
0
331,473
7
W
Atlas
9,083
505
38
2
0
365,529
8
W
Ra
10,316
573
133
7
0
362,401
4
L
Discordia
9,646
536
105
6
0
322,402
5
L
Shiva
10,054
559
139
8
0
351,455
2
W
Shiva
10,553
586
142
8
0
362,153
3
L
Awilix
10,024
557
122
7
0
394,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role