Player Matchup

Anhur
Anhur
Bushogoma_R
Anhur
Level 108
God Stats
0W - 2L
1,310 SR
Queue Stats
78W - 81L
1,515 Elo+
Party 2
Nike
Nike
Demon-_-Jester
Nike
Level 67
God Stats
8W - 12L
1,448 SR
Queue Stats
60W - 83L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
RaGGaP
Jormungandr
Level 114
God Stats
27W - 24L
1,491 SR
Queue Stats
116W - 142L
1,418 Elo+
Party 3
Zhong Kui
Zhong Kui
Skullbreake88
Zhong Kui
Level 114
God Stats
0W - 4L
1,716 SR
Queue Stats
170W - 195L
1,411 Elo+
Party 3
Shiva
Shiva
UB_Grizz2050
Shiva
Level 97
God Stats
4W - 7L
1,404 SR
Queue Stats
222W - 233L
1,494 Elo+
Party 2
Team Averages
Level 100
1,474 SR
1,464 Elo+

VS

Team Averages
Level 109
1,463 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
j-u-n-i-u-s
Kukulkan
Level 160
God Stats
7W - 3L
1,317 SR
Queue Stats
486W - 461L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,859
486
2,354
4,508
775
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 1
5,059
506
3,005
7,655
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
RaGGaP
Jormungandr
8
0 / 5 / 2
4,442
444
2,312
8,398
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Skullbreake88
Zhong Kui
9
2 / 3 / 0
5,250
525
4,838
6,839
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,017
502
2,210
5,572
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 1
6,700
670
5,880
7,414
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
 
Izanami
10
4 / 0 / 4
6,250
625
4,872
5,123
1,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
9
3 / 1 / 5
6,204
620
2,070
6,232
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
9
3 / 0 / 1
5,581
558
1,798
3,781
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
j-u-n-i-u-s
Kukulkan
10
2 / 1 / 2
5,639
564
4,143
4,451
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Izanami
 
Izanami
4
0
4
6
W
Sylvanus
 
Sylvanus
3
1
5
5.5
W
Fenrir
 
Fenrir
3
0
1
3.5
L
0
3
0
0
L
0
2
1
0.25
L
Jormungandr
RaGGaP
Jormungandr
0
5
2
0.2
L
Zhong Kui
Skullbreake88
Zhong Kui
2
3
0
0.67
L
1
2
0
0.5
W
Kukulkan
j-u-n-i-u-s
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
18,763
32,972
Taken
27,001
13,119
Mitigated
12,839
9,347
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,880
1,935
0
3,778
7,414
6,118
83
0
7,414
0
43,456
W
Izanami
 
Izanami
4,872
4,235
393
2,027
5,123
1,190
1,197
1,618
3,429
0
39,770
W
Sylvanus
 
Sylvanus
2,070
1,065
1,060
2,520
6,232
2,800
582
1,593
4,512
9,209
0
W
Fenrir
 
Fenrir
1,798
362
0
3,082
3,781
1,237
0
946
2,835
0
19,833
L
2,354
1,357
23
1,200
4,508
775
0
632
3,876
0
29,331
L
3,005
418
0
1,743
7,655
2,462
0
0
7,655
0
24,009
L
Jormungandr
RaGGaP
Jormungandr
2,312
575
202
1,134
8,398
3,505
35
2,172
6,226
16,845
0
L
Zhong Kui
Skullbreake88
Zhong Kui
4,838
366
0
2,749
6,839
4,179
35
2,524
4,315
23,253
0
L
2,210
473
293
2,003
5,572
2,198
0
885
4,687
0
23,466
W
Kukulkan
j-u-n-i-u-s
Kukulkan
4,143
165
0
1,173
4,451
1,494
0
2,758
1,661
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
30,374
232
Minions Killed
300
0
Camps Cleared
0
957,991
Distance Traveled
983,893
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,700
670
104
10
0
211,650
4
W
Izanami
6,250
625
88
9
0
186,840
2
W
Sylvanus
6,204
620
9
1
0
184,659
4
W
Fenrir
5,581
558
46
5
0
217,816
2
L
Anhur
4,859
486
63
6
0
189,596
0
L
Nike
5,059
506
52
5
0
184,775
0
L
Jormungandr
4,442
444
23
2
0
185,493
0
L
Zhong Kui
5,250
525
48
5
0
177,475
2
L
Shiva
5,017
502
46
5
0
220,652
2
W
Kukulkan
5,639
564
53
5
0
182,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role