Player Matchup

Ne Zha
Ne Zha
Gold I
BunniBambi
Ne Zha
Gold I
Level 158
God Stats
51W - 50L
1,447 SR
Queue Stats
627W - 626L
1,586 MMR
Solo
Chang'e
Chang'e
Gold III
Its_Chewgamer
Chang'e
Gold III
Level 149
God Stats
55W - 37L
1,645 SR
Queue Stats
509W - 491L
1,564 MMR
Solo
Chiron
Chiron
Gold IV
XxGL3IVERxX
Chiron
Gold IV
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
299W - 294L
1,512 MMR
Solo
Odin
Odin
Gold V
ccmixcoatl
Odin
Gold V
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 94L
1,502 MMR
Solo
Atlas
Atlas
Gold IV
thatkaijukid
Atlas
Gold IV
Level 160
God Stats
21W - 13L
1,550 SR
Queue Stats
224W - 218L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,528 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,587 SR
1,527 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Warchi Omar
Zeus
Gold III
Level 140
God Stats
8W - 11L
1,641 SR
Queue Stats
353W - 349L
1,557 MMR
Solo
Chaac
Chaac
Gold IV
XoroElvix
Chaac
Gold IV
Level 149
God Stats
36W - 32L
1,541 SR
Queue Stats
66W - 63L
1,549 MMR
Solo
Athena
Athena
Bronze IV
XxfoofishyxX
Athena
Bronze IV
Level 84
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 3L
1,501 MMR
Solo
Medusa
Medusa
Gold III
egurrola66
Medusa
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BunniBambi
Ne Zha
15
7 / 2 / 7
8,709
622
8,555
10,357
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
14
9 / 0 / 7
8,900
636
11,189
9,734
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
4 / 1 / 6
8,308
593
8,078
6,564
2,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 1 / 2
6,668
476
2,610
8,669
5,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 17
7,535
538
8,070
11,314
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetGebCharybdisArtio

VS

Bans
IzanamiLokiCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 6 / 2
6,761
483
6,498
10,408
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,223
516
5,033
7,774
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
XoroElvix
Chaac
13
1 / 1 / 1
7,489
535
5,654
10,136
9,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
8
1 / 7 / 2
6,020
430
2,858
16,171
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
egurrola66
Medusa
12
2 / 5 / 0
7,061
504
4,130
7,845
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
5
5
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
2
0.33
W
Ne Zha
BunniBambi
Ne Zha
7
2
7
5.25
W
Chang'e
9
0
7
12.5
L
0
3
1
0.17
L
Chaac
XoroElvix
Chaac
1
1
1
1.5
W
Chiron
4
1
6
7
L
Athena
1
7
2
0.29
W
0
1
2
1
L
Medusa
egurrola66
Medusa
2
5
0
0.4
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
24,173
46,638
Taken
52,334
25,470
Mitigated
26,145
16,307
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,498
2,001
0
321
10,408
3,360
0
4,182
6,226
0
44,802
W
Ne Zha
BunniBambi
Ne Zha
8,555
2,891
0
836
10,357
3,733
200
902
8,855
0
56,086
W
Chang'e
11,189
733
3,121
5,841
9,734
3,482
0
3,005
6,560
48,804
0
L
5,033
102
0
1,199
7,774
2,262
192
2,076
5,698
57,325
0
L
Chaac
XoroElvix
Chaac
5,654
298
0
2,919
10,136
9,637
510
2,602
7,534
0
46,137
W
Chiron
8,078
2,680
338
2,868
6,564
2,170
374
889
5,673
0
59,533
L
Athena
2,858
1,223
161
3,189
16,171
8,476
0
7,052
9,119
11,350
0
W
2,610
617
0
942
8,669
5,878
540
206
8,463
0
34,867
L
Medusa
egurrola66
Medusa
4,130
1,700
81
1,971
7,845
2,410
0
2,183
5,662
0
39,674
W
8,070
2,754
592
1,769
11,314
10,207
0
2,889
7,429
19,329
4,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
34,554
401
Minions Killed
377
0
Camps Cleared
0
1,461,364
Distance Traveled
1,387,151
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,761
483
79
6
0
287,054
3
W
Ne Zha
8,709
622
86
6
0
332,169
1
W
Chang'e
8,900
636
112
8
0
308,990
3
L
Zeus
7,223
516
116
8
0
273,655
6
L
Chaac
7,489
535
81
6
0
274,330
3
W
Chiron
8,308
593
111
8
0
253,922
4
L
Athena
6,020
430
17
1
0
269,943
2
W
Odin
6,668
476
71
5
0
268,963
0
L
Medusa
7,061
504
84
6
0
282,169
6
W
Atlas
7,535
538
21
2
0
297,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role