Player Matchup

Ravana
Ravana
EvilElf911
Ravana
Level 128
God Stats
28W - 17L
1,467 SR
Queue Stats
143W - 128L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Mattbottt
Cthulhu
Level 126
God Stats
3W - 3L
1,668 SR
Queue Stats
184W - 192L
1,534 Elo+
Party 4
Hou Yi
Hou Yi
Spadezyyy
Hou Yi
Level 143
God Stats
7W - 7L
1,653 SR
Queue Stats
334W - 327L
1,538 Elo+
Party 4
Fenrir
Fenrir
Weezyyy
Fenrir
Level 107
God Stats
3W - 1L
1,819 SR
Queue Stats
226W - 211L
1,570 Elo+
Party 4
Kukulkan
Kukulkan
aSiaNraGe81
Kukulkan
Level 129
God Stats
12W - 4L
1,830 SR
Queue Stats
150W - 143L
1,568 Elo+
Party 1
Team Averages
Level 127
1,687 SR
1,552 Elo+

VS

Team Averages
Level 116
1,528 SR
1,288 Elo+
Chang'e
Chang'e
DANNY220398
Chang'e
Level 125
God Stats
6W - 4L
1,859 SR
Queue Stats
93W - 81L
1,541 Elo+
Party 3
Shiva
Shiva
ImperatorLore39
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,139 Elo+
Party 2
Ganesha
Ganesha
Jose_200227
Ganesha
Level 146
God Stats
1W - 7L
1,526 SR
Queue Stats
171W - 154L
1,481 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lueegy
Tsukuyomi
Level 103
God Stats
2W - 3L
1,477 SR
Queue Stats
13W - 18L
1,139 Elo+
Party 2
Izanami
Izanami
llBrownManll
Izanami
Level 105
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 16L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EvilElf911
Ravana
14
4 / 2 / 7
8,372
598
7,431
7,907
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mattbottt
Cthulhu
13
6 / 0 / 5
8,165
583
6,224
5,444
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Spadezyyy
Hou Yi
15
5 / 2 / 2
8,777
627
7,485
9,169
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Weezyyy
Fenrir
13
1 / 1 / 3
8,013
572
5,791
9,925
6,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
aSiaNraGe81
Kukulkan
13
2 / 0 / 4
8,113
580
3,701
3,822
1,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DANNY220398
Chang'e
13
1 / 3 / 0
7,405
529
2,009
7,064
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,800
486
5,055
9,500
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Jose_200227
Ganesha
9
0 / 4 / 1
5,679
406
1,279
9,238
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Lueegy
Tsukuyomi
12
1 / 5 / 2
7,025
502
5,630
10,553
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
llBrownManll
Izanami
14
2 / 3 / 1
7,844
560
4,568
8,991
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DANNY220398
Chang'e
1
3
0
0.33
W
Ravana
EvilElf911
Ravana
4
2
7
3.75
L
1
3
0
0.33
L
Ganesha
Jose_200227
Ganesha
0
4
1
0.13
L
Tsukuyomi
Lueegy
Tsukuyomi
1
5
2
0.4
W
Cthulhu
Mattbottt
Cthulhu
6
0
5
8.5
W
Hou Yi
Spadezyyy
Hou Yi
5
2
2
3
W
Fenrir
Weezyyy
Fenrir
1
1
3
2.5
W
Kukulkan
aSiaNraGe81
Kukulkan
2
0
4
4
L
Izanami
llBrownManll
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
18,541
36,267
Taken
45,346
15,642
Mitigated
17,333
13,563
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DANNY220398
Chang'e
2,009
54
375
2,069
7,064
2,221
0
3,169
3,895
56,075
0
W
Ravana
EvilElf911
Ravana
7,431
2,194
0
3,171
7,907
2,633
342
1,494
6,282
0
50,407
L
5,055
1,526
160
2,810
9,500
5,265
0
148
9,352
0
33,280
L
Ganesha
Jose_200227
Ganesha
1,279
245
324
1,679
9,238
5,574
0
2,777
6,461
7,629
0
L
Tsukuyomi
Lueegy
Tsukuyomi
5,630
1,131
0
2,730
10,553
2,581
0
1,521
9,032
0
42,760
W
Cthulhu
Mattbottt
Cthulhu
6,224
442
459
1,252
5,444
2,185
141
292
5,152
37,140
0
W
Hou Yi
Spadezyyy
Hou Yi
7,485
4,315
0
2,858
9,169
2,716
345
317
8,852
0
63,372
W
Fenrir
Weezyyy
Fenrir
5,791
2,166
0
4,365
9,925
6,922
0
207
9,292
0
41,390
W
Kukulkan
aSiaNraGe81
Kukulkan
3,701
151
0
1,458
3,822
1,186
809
819
2,942
53,165
0
L
Izanami
llBrownManll
Izanami
4,568
3,193
0
2,825
8,991
1,692
266
2,310
6,681
0
60,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
34,753
467
Minions Killed
438
0
Camps Cleared
0
1,449,076
Distance Traveled
1,313,087
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,405
529
122
9
0
260,372
1
W
Ravana
8,372
598
74
5
0
311,676
0
L
Shiva
6,800
486
75
5
0
270,113
4
L
Ganesha
5,679
406
2
0
0
230,858
3
L
Tsukuyomi
7,025
502
99
7
0
294,532
5
W
Cthulhu
8,165
583
68
5
0
314,556
4
W
Hou Yi
8,777
627
110
8
0
259,365
3
W
Fenrir
8,013
572
95
7
0
280,796
4
W
Kukulkan
8,113
580
120
9
0
282,683
3
L
Izanami
7,844
560
140
10
0
257,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role