Player Matchup

Hun Batz
Hun Batz
GangstaClico
Hun Batz
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 90L
1,473 Elo+
Party 2
Atlas
Atlas
Pani_Fiedler
Atlas
Level 125
God Stats
7W - 8L
1,181 SR
Queue Stats
231W - 256L
1,513 Elo+
Party 1
Izanami
Izanami
Rafastan_Fiedler
Izanami
Level 160
God Stats
9W - 5L
1,555 SR
Queue Stats
201W - 228L
1,493 Elo+
Party 1
Tyr
Tyr
blokbeton2007
Tyr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 98L
1,491 Elo+
Party 2
Hel
Hel
stumpsmashh
Hel
Level 101
God Stats
1W - 1L
1,777 SR
Queue Stats
137W - 124L
1,492 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,492 Elo+

VS

Team Averages
Level 108
1,493 SR
1,706 Elo+
Cabrakan
Cabrakan
ConsoleScrub114
Cabrakan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,852 Elo+
Party 3
Hades
Hades
GhostzBoy1302
Hades
Level 121
God Stats
7W - 1L
1,674 SR
Queue Stats
245W - 174L
1,694 Elo+
Party 3
Heimdallr
Heimdallr
SlothGirly
Heimdallr
Level 123
God Stats
3W - 2L
1,588 SR
Queue Stats
231W - 166L
1,704 Elo+
Party 3
Artemis
Artemis
TheBuffedKitty
Artemis
Level 158
God Stats
12W - 4L
1,500 SR
Queue Stats
1,091W - 683L
1,653 Elo+
Party 3
Discordia
Discordia
itsbethLOL
Discordia
Level 131
God Stats
7W - 8L
1,204 SR
Queue Stats
542W - 352L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GangstaClico
Hun Batz
10
2 / 4 / 2
5,921
538
3,698
8,203
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 1
5,407
492
3,765
9,420
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 2
4,775
434
3,556
8,777
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 0
6,103
555
4,231
10,164
4,857
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 6 / 0
5,297
482
3,032
7,250
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 2 / 0
6,771
616
5,276
6,795
7,606
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
4 / 1 / 8
6,524
593
6,197
10,105
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SlothGirly
Heimdallr
11
5 / 3 / 3
6,473
588
8,803
7,277
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 2
6,387
581
4,057
5,202
1,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
itsbethLOL
Discordia
11
4 / 0 / 4
6,797
618
7,193
3,724
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
2
0
0.5
L
Hun Batz
GangstaClico
Hun Batz
2
4
2
0.75
W
4
1
8
8
L
2
3
1
0.83
L
0
5
2
0.2
W
Heimdallr
SlothGirly
Heimdallr
5
3
3
2.17
W
5
1
2
6
L
2
1
0
2
W
Discordia
itsbethLOL
Discordia
4
0
4
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
31,526
43,814
Taken
33,103
16,185
Mitigated
19,778
11,222
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,276
626
0
2,673
6,795
7,606
0
0
6,795
42,274
0
L
Hun Batz
GangstaClico
Hun Batz
3,698
878
0
2,173
8,203
1,990
0
2,896
5,307
0
25,885
W
6,197
1,775
202
4,371
10,105
7,386
0
2,543
7,484
22,732
0
L
3,765
1,677
0
874
9,420
5,748
0
3,317
6,093
12,879
0
L
3,556
2,252
0
1,379
8,777
1,733
0
3,072
5,705
0
24,936
W
Heimdallr
SlothGirly
Heimdallr
8,803
4,274
0
2,236
7,277
2,205
399
1,495
5,742
0
44,514
W
4,057
2,325
0
2,156
5,202
1,556
147
886
4,234
0
29,213
L
4,231
524
0
4,649
10,164
4,857
0
5,328
4,836
0
32,481
W
Discordia
itsbethLOL
Discordia
7,193
446
0
237
3,724
1,025
0
1,501
2,051
37,135
0
L
3,032
294
432
1,715
7,250
1,857
0
4,053
3,197
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
32,952
231
Minions Killed
338
0
Camps Cleared
0
998,669
Distance Traveled
970,582
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,771
616
104
9
0
179,173
6
L
Hun Batz
5,921
538
50
5
0
219,130
0
W
Hades
6,524
593
28
3
0
174,653
0
L
Atlas
5,407
492
19
2
0
215,028
1
L
Izanami
4,775
434
42
4
0
180,922
1
W
Heimdallr
6,473
588
74
7
0
175,404
1
W
Artemis
6,387
581
59
5
0
224,768
2
L
Tyr
6,103
555
75
7
0
214,277
4
W
Discordia
6,797
618
73
7
0
216,584
4
L
Hel
5,297
482
45
4
0
169,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role