Player Matchup

Artemis
Artemis
Dragnarohk
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 144L
1,496 Elo+
Solo
Hercules
Hercules
Eskimo20
Hercules
Level 157
God Stats
28W - 20L
1,458 SR
Queue Stats
115W - 110L
1,452 Elo+
Party 3
Mercury
Mercury
HodenHerbert
Mercury
Level 154
God Stats
2W - 1L
1,297 SR
Queue Stats
37W - 40L
1,507 Elo+
Party 3
Discordia
Discordia
Marshmeow
Discordia
Level 160
God Stats
18W - 20L
1,612 SR
Queue Stats
108W - 104L
1,452 Elo+
Party 3
Neith
Neith
brunchilda
Neith
Level 16
God Stats
13W - 13L
1,747 SR
Queue Stats
185W - 250L
1,550 Elo+
Solo
Team Averages
Level 123
1,523 SR
1,492 Elo+

VS

Team Averages
Level 43
1,558 SR
1,532 Elo+
Atlas
Atlas
 
Atlas
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Chad Bane6099
Poseidon
Level 49
God Stats
12W - 7L
1,635 SR
Queue Stats
143W - 160L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
Dojyaan D4C
Ne Zha
Level 42
God Stats
0W - 4L
1,115 SR
Queue Stats
94W - 124L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
HanneTheManDK
Danzaburou
Level 20
God Stats
2W - 5L
1,396 SR
Queue Stats
16W - 30L
1,416 Elo+
Solo
Vulcan
Vulcan
NàTeFo
Vulcan
Level 27
God Stats
10W - 3L
2,143 SR
Queue Stats
143W - 54L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dragnarohk
Artemis
19
6 / 5 / 6
11,638
776
16,144
17,556
4,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Eskimo20
Hercules
19
4 / 3 / 13
11,510
767
9,355
22,711
28,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
HodenHerbert
Mercury
19
5 / 1 / 5
11,340
756
6,552
7,770
2,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Marshmeow
Discordia
17
1 / 2 / 11
10,689
713
13,849
6,921
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
1 / 3 / 4
11,009
734
4,352
9,912
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 3 / 8
10,936
729
16,051
16,112
14,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
Chad Bane6099
Poseidon
18
2 / 2 / 6
10,619
708
6,440
10,460
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
3 / 6 / 6
10,602
707
5,901
12,507
5,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
HanneTheManDK
Danzaburou
15
0 / 4 / 6
9,332
622
4,691
9,735
3,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
NàTeFo
Vulcan
19
5 / 2 / 9
11,500
767
18,835
11,795
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
17
Kills
14
14
Deaths
17
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
8
2.67
L
Poseidon
Chad Bane6099
Poseidon
2
2
6
2.5
L
Ne Zha
3
6
6
1
W
Artemis
Dragnarohk
Artemis
6
5
6
1.8
W
Hercules
Eskimo20
Hercules
4
3
13
3.5
L
Danzaburou
HanneTheManDK
Danzaburou
0
4
6
0.75
W
Mercury
HodenHerbert
Mercury
5
1
5
7.5
W
Discordia
Marshmeow
Discordia
1
2
11
3.25
L
Vulcan
NàTeFo
Vulcan
5
2
9
4.75
W
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,252
Damage
51,918
64,870
Taken
60,609
40,478
Mitigated
31,355
23,356
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
16,051
3,362
860
4,283
16,112
14,316
0
2,724
12,795
46,753
0
L
Poseidon
Chad Bane6099
Poseidon
6,440
480
0
1,035
10,460
3,572
250
1,818
8,193
47,918
0
L
Ne Zha
5,901
367
0
824
12,507
5,048
241
2,597
9,537
0
19,535
W
Artemis
Dragnarohk
Artemis
16,144
6,378
0
5,882
17,556
4,392
918
13,582
3,586
0
46,884
W
Hercules
Eskimo20
Hercules
9,355
1,645
0
12,647
22,711
28,310
763
12,921
9,202
574
13,326
L
Danzaburou
HanneTheManDK
Danzaburou
4,691
1,905
0
504
9,735
3,510
0
2,212
7,285
0
15,213
W
Mercury
HodenHerbert
Mercury
6,552
907
0
250
7,770
2,807
1,867
3,591
4,119
0
31,512
W
Discordia
Marshmeow
Discordia
13,849
0
0
706
6,921
1,986
875
4,425
2,353
44,935
0
L
Vulcan
NàTeFo
Vulcan
18,835
6,364
405
1,714
11,795
4,909
517
3,668
7,656
64,545
0
W
Neith
4,352
1,225
0
3,871
9,912
2,983
2,404
5,506
4,284
0
48,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,186
Gold Earned
52,989
314
Minions Killed
306
0
Camps Cleared
0
1,521,163
Distance Traveled
1,541,233
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,936
729
65
4
0
310,773
4
L
Poseidon
10,619
708
92
6
0
325,917
1
L
Ne Zha
10,602
707
20
1
0
287,792
1
W
Artemis
11,638
776
66
4
0
276,365
0
W
Hercules
11,510
767
15
1
0
314,812
0
L
Danzaburou
9,332
622
24
2
0
296,331
0
W
Mercury
11,340
756
53
4
0
359,558
1
W
Discordia
10,689
713
88
6
0
313,995
1
L
Vulcan
11,500
767
105
7
0
320,420
3
W
Neith
11,009
734
92
6
0
256,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role