Player Matchup

Cthulhu
Cthulhu
ChachiBravo
Cthulhu
Level 64
God Stats
4W - 5L
1,485 SR
Queue Stats
79W - 99L
1,292 Elo+
Solo
Amaterasu
Amaterasu
ComicalGeorge
Amaterasu
Level 126
God Stats
10W - 11L
1,767 SR
Queue Stats
119W - 141L
1,479 Elo+
Solo
Olorun
Olorun
Grobes23
Olorun
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,613 Elo+
Party 1
Thoth
Thoth
Nickster97
Thoth
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,613 Elo+
Party 1
Shiva
Shiva
Scarletbeast028
Shiva
Level 107
God Stats
5W - 5L
1,511 SR
Queue Stats
87W - 87L
1,499 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,499 Elo+

VS

Team Averages
Level 113
1,467 SR
1,477 Elo+
Janus
Janus
Kucunbat
Janus
Level 61
God Stats
0W - 2L
1,530 SR
Queue Stats
19W - 24L
1,521 Elo+
Solo
Izanami
Izanami
NAHLAsDADDY
Izanami
Level 68
God Stats
10W - 6L
1,517 SR
Queue Stats
47W - 43L
1,412 Elo+
Solo
Thanatos
Thanatos
Shezyy
Thanatos
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 19L
1,245 Elo+
Solo
Khepri
Khepri
TheBearcat911
Khepri
Level 147
God Stats
6W - 7L
1,438 SR
Queue Stats
114W - 113L
1,622 Elo+
Solo
Guan Yu
Guan Yu
hawaiiinsomniac
Guan Yu
Level 160
God Stats
4W - 8L
1,351 SR
Queue Stats
512W - 523L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChachiBravo
Cthulhu
16
3 / 1 / 7
9,705
747
9,054
13,905
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ComicalGeorge
Amaterasu
16
2 / 3 / 7
9,889
761
5,809
15,787
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Grobes23
Olorun
16
1 / 3 / 11
9,753
750
9,420
10,763
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
17
3 / 2 / 7
10,222
786
9,294
6,665
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
11 / 2 / 4
11,420
878
17,550
15,925
16,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kucunbat
Janus
15
1 / 6 / 7
8,782
676
9,854
10,774
3,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NAHLAsDADDY
Izanami
12
0 / 2 / 1
7,418
571
1,809
8,886
3,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Shezyy
Thanatos
17
9 / 6 / 2
10,403
800
14,753
14,810
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 7
9,452
727
4,852
12,166
11,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 4 / 6
8,174
629
9,597
13,552
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
20
Kills
11
11
Deaths
20
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChachiBravo
Cthulhu
3
1
7
6.5
W
Amaterasu
ComicalGeorge
Amaterasu
2
3
7
1.83
W
Olorun
Grobes23
Olorun
1
3
11
2.17
L
Janus
Kucunbat
Janus
1
6
7
0.75
L
Izanami
NAHLAsDADDY
Izanami
0
2
1
0.25
W
Thoth
3
2
7
3.25
W
11
2
4
6.5
L
Thanatos
Shezyy
Thanatos
9
6
2
1.67
L
1
2
7
2.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,127
Damage
40,865
63,045
Taken
60,188
41,186
Mitigated
37,807
18,530
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChachiBravo
Cthulhu
9,054
297
107
3,341
13,905
10,503
924
5,071
8,720
17,042
0
W
Amaterasu
ComicalGeorge
Amaterasu
5,809
2,460
630
6,515
15,787
8,762
965
2,033
13,491
0
27,940
W
Olorun
Grobes23
Olorun
9,420
4,764
799
3,971
10,763
3,829
5,747
2,210
8,527
38,731
0
L
Janus
Kucunbat
Janus
9,854
622
0
0
10,774
3,197
0
4,584
6,102
31,034
0
L
Izanami
NAHLAsDADDY
Izanami
1,809
1,424
0
1,668
8,886
3,020
0
3,466
5,266
0
6,615
W
Thoth
9,294
1,097
0
30
6,665
1,922
2,672
1,344
5,218
40,541
0
W
17,550
2,908
1,046
2,091
15,925
16,170
382
4,048
11,700
0
48,628
L
Thanatos
Shezyy
Thanatos
14,753
2,992
0
8,849
14,810
5,773
0
7,567
7,031
0
28,609
L
4,852
268
1,410
1,479
12,166
11,819
0
5,459
6,591
23,097
0
L
9,597
1,147
2,180
2,873
13,552
13,998
0
5,843
7,430
0
21,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
44,229
261
Minions Killed
150
0
Camps Cleared
0
1,325,253
Distance Traveled
1,105,296
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,705
747
29
2
0
270,680
1
W
Amaterasu
9,889
761
51
4
0
276,595
2
W
Olorun
9,753
750
56
4
0
251,063
1
L
Janus
8,782
676
57
4
0
227,007
0
L
Izanami
7,418
571
12
1
0
111,889
0
W
Thoth
10,222
786
60
5
0
238,464
1
W
Shiva
11,420
878
65
5
0
288,451
2
L
Thanatos
10,403
800
20
2
0
264,861
0
L
Khepri
9,452
727
35
3
0
253,961
0
L
Guan Yu
8,174
629
26
2
0
247,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role