Player Matchup

Hel
Hel
MiguelFierros1
Hel
Level 85
God Stats
29W - 28L
1,539 SR
Queue Stats
105W - 79L
1,578 Elo+
Party 2
Camazotz
Camazotz
Santiellllllll
Camazotz
Level 127
God Stats
0W - 1L
1,289 SR
Queue Stats
49W - 64L
1,470 Elo+
Party 2
Shiva
Shiva
TW15T3D MIND
Shiva
Level 122
God Stats
60W - 46L
1,476 SR
Queue Stats
200W - 168L
1,526 Elo+
Party 2
Team Averages
Level 111
1,435 SR
1,525 Elo+

VS

Team Averages
Level 116
1,491 SR
1,467 Elo+
Shiva
Shiva
AlanBeatlesRock
Shiva
Level 149
God Stats
10W - 9L
1,533 SR
Queue Stats
185W - 209L
1,541 Elo+
Party 1
Chang'e
Chang'e
Intengent
Chang'e
Level 57
God Stats
2W - 1L
1,489 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Neith
Neith
Saymomx
Neith
Level 142
God Stats
32W - 41L
1,451 SR
Queue Stats
130W - 171L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,901
707
11,734
13,840
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
13
0 / 5 / 7
9,130
652
8,076
20,113
16,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 3
10,043
717
10,812
16,168
12,972
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 3
11,105
793
15,566
17,410
13,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Intengent
Chang'e
14
2 / 4 / 9
9,812
701
9,822
11,381
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Saymomx
Neith
16
3 / 3 / 10
11,065
790
15,847
12,340
3,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
14
14
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
4
3
2.63
W
Chang'e
Intengent
Chang'e
2
4
9
1.63
L
4
7
2
0.71
L
Camazotz
0
5
7
0.7
W
Neith
Saymomx
Neith
3
3
10
2.67
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
41,235
50,121
Taken
41,131
35,021
Mitigated
20,723
19,439
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,566
2,175
310
1,948
17,410
13,986
227
4,400
13,010
0
31,909
W
Chang'e
Intengent
Chang'e
9,822
334
3,271
4,461
11,381
2,984
1,095
3,560
7,821
29,099
0
L
11,734
51
3,673
4,235
13,840
5,443
0
1,498
12,342
37,872
0
L
Camazotz
8,076
1,845
0
6,291
20,113
16,606
0
3,719
16,394
0
34,384
W
Neith
Saymomx
Neith
15,847
4,182
0
2,749
12,340
3,753
1,080
4,444
7,896
0
57,945
L
10,812
1,846
1,250
3,990
16,168
12,972
0
5,122
11,046
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
31,982
129
Minions Killed
161
4
Camps Cleared
8
775,178
Distance Traveled
735,884
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,105
793
31
2
3
260,586
1
W
Chang'e
9,812
701
41
3
3
253,029
0
L
Hel
9,901
707
51
4
1
238,270
1
L
Camazotz
9,130
652
40
3
1
264,150
0
W
Neith
11,065
790
89
6
2
222,269
4
L
Shiva
10,043
717
38
3
2
272,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role