Player Matchup

Cerberus
Cerberus
Coindubois
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,526 Elo+
Solo
Scylla
Scylla
GhimmiDeUoch
Scylla
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
124W - 118L
1,634 Elo+
Party 2
Khepri
Khepri
ZombieSkag
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Party 2
Apollo
Apollo
mattat
Apollo
Level 108
God Stats
6W - 5L
1,267 SR
Queue Stats
247W - 255L
1,553 Elo+
Solo
Mercury
Mercury
radyckal
Mercury
Level 147
God Stats
15W - 12L
1,690 SR
Queue Stats
56W - 57L
1,634 Elo+
Solo
Team Averages
Level 128
1,491 SR
1,626 Elo+

VS

Team Averages
Level 148
1,498 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DaBreznsoiza
Osiris
Level 160
God Stats
4W - 9L
1,231 SR
Queue Stats
493W - 423L
1,562 Elo+
Party 1
Ares
Ares
Detectable
Ares
Level 160
God Stats
14W - 10L
1,693 SR
Queue Stats
554W - 448L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Picklephobia
Gilgamesh
Level 115
God Stats
4W - 7L
1,519 SR
Queue Stats
69W - 61L
1,592 Elo+
Party 3
Rama
Rama
chielrask
Rama
Level 156
God Stats
9W - 10L
1,549 SR
Queue Stats
103W - 95L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coindubois
Cerberus
13
0 / 1 / 0
7,043
503
4,415
11,926
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
2 / 6 / 0
6,787
485
2,770
9,759
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ZombieSkag
Khepri
8
0 / 5 / 0
5,402
386
3,185
9,603
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
mattat
Apollo
13
1 / 3 / 0
7,497
536
4,765
9,112
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
radyckal
Mercury
8
0 / 3 / 2
5,716
408
2,525
6,970
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 5
8,244
589
8,911
4,698
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
15
0 / 0 / 3
8,396
600
6,700
10,972
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 7
8,563
612
6,956
11,065
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Picklephobia
Gilgamesh
16
7 / 0 / 2
9,409
672
7,307
7,192
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
14
2 / 1 / 4
8,211
587
4,623
5,379
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
18
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
5
6.5
L
Cerberus
Coindubois
Cerberus
0
1
0
0
W
Osiris
0
0
3
1.5
W
4
1
7
7.5
L
Scylla
2
6
0
0.33
W
Gilgamesh
Picklephobia
Gilgamesh
7
0
2
8
L
Khepri
ZombieSkag
Khepri
0
5
0
0
W
Rama
2
1
4
4
L
Apollo
mattat
Apollo
1
3
0
0.33
L
Mercury
radyckal
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
34,497
47,370
Taken
39,306
20,290
Mitigated
25,819
12,036
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,911
816
0
739
4,698
1,681
1,490
1,423
2,869
52,785
0
L
Cerberus
Coindubois
Cerberus
4,415
552
0
3,418
11,926
8,430
0
1,062
10,864
47,735
0
W
Osiris
6,700
2,711
0
7,405
10,972
7,675
96
3,346
7,626
0
61,867
W
6,956
670
0
1,968
11,065
11,027
395
3,530
7,535
21,586
2,933
L
Scylla
2,770
201
0
2,241
9,759
2,676
0
4,835
4,924
36,546
0
W
Gilgamesh
Picklephobia
Gilgamesh
7,307
2,217
0
1,398
7,192
3,716
0
1,727
5,465
0
70,437
L
Khepri
ZombieSkag
Khepri
3,185
211
0
861
9,603
4,085
0
4,673
4,930
10,539
0
W
Rama
4,623
3,162
0
1,256
5,379
1,720
2,175
665
4,714
0
45,237
L
Apollo
mattat
Apollo
4,765
3,727
0
3,384
9,112
3,144
1,008
3,076
6,036
0
56,507
L
Mercury
radyckal
Mercury
2,525
1,507
0
2,132
6,970
1,955
0
2,057
4,913
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
42,823
390
Minions Killed
450
0
Camps Cleared
0
1,248,005
Distance Traveled
1,473,084
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,244
589
88
6
0
290,226
1
L
Cerberus
7,043
503
130
9
0
256,147
4
W
Osiris
8,396
600
107
8
0
285,805
5
W
Ares
8,563
612
27
2
0
304,647
1
L
Scylla
6,787
485
84
6
0
241,851
3
W
Gilgamesh
9,409
672
132
9
0
327,863
3
L
Khepri
5,402
386
12
1
0
281,254
3
W
Rama
8,211
587
96
7
0
264,543
2
L
Apollo
7,497
536
118
8
0
252,986
4
L
Mercury
5,716
408
46
3
0
215,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role