Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Crazyënergy
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,538 Elo+
Party 2
Shiva
Shiva
Siljèmor
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,538 Elo+
Party 2
Bakasura
Bakasura
XxXdANKATAbgXxX
Bakasura
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,464 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,508 Elo+

VS

Team Averages
Level 120
1,636 SR
1,532 Elo+
Sylvanus
Sylvanus
JudaszenkoPL
Sylvanus
Level 128
God Stats
5W - 2L
1,795 SR
Queue Stats
81W - 80L
1,552 Elo+
Party 3
Chaac
Chaac
Szefpolek
Chaac
Level 123
God Stats
10W - 6L
1,691 SR
Queue Stats
47W - 66L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Takouille
Morgan Le Fay
Level 122
God Stats
19W - 18L
1,442 SR
Queue Stats
113W - 102L
1,518 Elo+
Party 1
Neith
Neith
imthtf
Neith
Level 117
God Stats
12W - 4L
1,624 SR
Queue Stats
74W - 65L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Мirumiru
Aphrodite
Level 109
God Stats
177W - 168L
1,626 SR
Queue Stats
401W - 405L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 6 / 5
10,040
717
15,781
32,986
27,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
 
Chronos
16
2 / 9 / 6
9,381
670
16,385
21,067
8,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 8 / 8
9,582
684
13,448
35,805
21,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Siljèmor
Shiva
15
1 / 6 / 5
8,802
629
9,541
23,545
20,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
17
5 / 4 / 1
11,277
806
9,839
22,316
11,954
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JudaszenkoPL
Sylvanus
16
2 / 3 / 22
10,803
772
15,828
19,344
22,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Szefpolek
Chaac
17
3 / 1 / 27
10,648
761
21,394
31,887
32,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Takouille
Morgan Le Fay
17
7 / 1 / 17
11,045
789
29,719
12,099
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
imthtf
Neith
19
14 / 4 / 11
12,167
869
29,016
14,859
7,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Мirumiru
Aphrodite
18
7 / 1 / 19
11,156
797
25,553
12,169
10,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
10
Kills
33
33
Deaths
10
25
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
5
0.75
L
Chronos
 
Chronos
2
9
6
0.56
L
0
8
8
0.5
W
Sylvanus
JudaszenkoPL
Sylvanus
2
3
22
4.33
L
Shiva
Siljèmor
Shiva
1
6
5
0.58
W
Chaac
Szefpolek
Chaac
3
1
27
16.5
W
Morgan Le Fay
Takouille
Morgan Le Fay
7
1
17
15.5
L
Bakasura
5
4
1
1.38
W
Neith
imthtf
Neith
14
4
11
4.88
W
Aphrodite
Мirumiru
Aphrodite
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,994
Damage
121,510
135,719
Taken
90,358
91,029
Mitigated
79,030
37,838
Healing
57,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,781
4,078
8,625
10,071
32,986
27,699
0
19,823
12,643
25,391
0
L
Chronos
 
Chronos
16,385
5,751
0
872
21,067
8,678
0
10,745
9,787
27,709
0
L
13,448
2,998
825
9,981
35,805
21,855
0
13,848
21,468
0
30,440
W
Sylvanus
JudaszenkoPL
Sylvanus
15,828
3,322
7,042
7,565
19,344
22,620
912
8,921
10,133
24,570
0
L
Shiva
Siljèmor
Shiva
9,541
589
1,812
1,813
23,545
20,843
0
14,987
8,207
0
23,671
W
Chaac
Szefpolek
Chaac
21,394
5,151
1,437
13,586
31,887
32,986
547
9,984
21,122
0
39,509
W
Morgan Le Fay
Takouille
Morgan Le Fay
29,719
1,758
0
2,833
12,099
5,452
2,377
4,185
7,293
59,018
0
L
Bakasura
9,839
6,359
1,207
2,632
22,316
11,954
557
10,561
11,355
0
24,332
W
Neith
imthtf
Neith
29,016
14,516
0
5,145
14,859
7,296
4,614
4,004
10,531
0
55,631
W
Aphrodite
Мirumiru
Aphrodite
25,553
2,908
11,691
8,139
12,169
10,676
918
5,072
6,862
44,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
55,819
177
Minions Killed
220
0
Camps Cleared
0
1,282,095
Distance Traveled
1,335,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,040
717
32
2
0
235,026
3
L
Chronos
9,381
670
17
1
0
231,754
0
L
Odin
9,582
684
48
3
0
250,816
1
W
Sylvanus
10,803
772
22
2
0
195,588
1
L
Shiva
8,802
629
24
2
0
275,183
0
W
Chaac
10,648
761
38
3
0
311,715
0
W
Morgan Le Fay
11,045
789
55
4
0
279,754
1
L
Bakasura
11,277
806
56
4
0
289,316
0
W
Neith
12,167
869
57
4
0
262,441
1
W
Aphrodite
11,156
797
48
3
0
285,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role