Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IPvPeedMyself
Gilgamesh
Level 85
God Stats
5W - 5L
1,827 SR
Queue Stats
300W - 279L
1,505 Elo+
Solo
Ra
Ra
JossueJha
Ra
Level 160
God Stats
123W - 115L
1,223 SR
Queue Stats
231W - 222L
1,434 Elo+
Solo
Serqet
Serqet
Leonidas-XVI
Serqet
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 274L
1,505 Elo+
Solo
Chang'e
Chang'e
rip lmao XD
Chang'e
Level 84
God Stats
30W - 27L
1,626 SR
Queue Stats
140W - 129L
1,570 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,503 Elo+

VS

Team Averages
Level 136
1,504 SR
1,477 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Eskuhbro
Shiva
Level 136
God Stats
133W - 91L
1,622 SR
Queue Stats
196W - 156L
1,569 Elo+
Solo
Charybdis
Charybdis
Schultzie98
Charybdis
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 3L
1,461 Elo+
Solo
Pele
Pele
Spartacus1342
Pele
Level 123
God Stats
1W - 1L
1,316 SR
Queue Stats
58W - 88L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ivanpd86
Morgan Le Fay
Level 154
God Stats
1W - 4L
1,789 SR
Queue Stats
69W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 1 / 1
7,592
542
5,818
7,144
2,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
IPvPeedMyself
Gilgamesh
13
2 / 5 / 2
7,444
532
3,334
8,737
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 6
8,383
599
5,289
7,144
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
13
4 / 3 / 4
8,146
582
5,968
7,905
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
rip lmao XD
Chang'e
13
3 / 4 / 2
7,556
540
6,441
9,248
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 2 / 2
7,144
510
2,907
8,405
6,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Eskuhbro
Shiva
13
8 / 4 / 1
8,224
587
10,248
12,638
7,569
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Schultzie98
Charybdis
11
0 / 4 / 1
6,805
486
2,942
12,452
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,641
189
0
0
0
Morgan Le Fay
ivanpd86
Morgan Le Fay
12
1 / 4 / 5
7,185
513
4,538
8,954
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
14
14
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
1
3.5
L
Bacchus
 
Bacchus
5
2
2
3
L
Shiva
Eskuhbro
Shiva
8
4
1
2.13
W
Gilgamesh
IPvPeedMyself
Gilgamesh
2
5
2
0.6
W
2
1
6
5
W
Serqet
4
3
4
2
L
Charybdis
Schultzie98
Charybdis
0
4
1
0.13
L
0
0
0
0
L
Morgan Le Fay
ivanpd86
Morgan Le Fay
1
4
5
0.88
W
Chang'e
rip lmao XD
Chang'e
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
20,635
40,178
Taken
42,449
13,726
Mitigated
19,710
16,152
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,818
2,303
0
3,710
7,144
2,314
230
517
6,627
0
48,457
L
Bacchus
 
Bacchus
2,907
189
172
2,046
8,405
6,681
281
3,288
4,971
28,513
0
L
Shiva
Eskuhbro
Shiva
10,248
1,787
0
2,616
12,638
7,569
141
5,301
7,289
0
50,423
W
Gilgamesh
IPvPeedMyself
Gilgamesh
3,334
906
0
2,098
8,737
4,004
764
235
8,502
0
29,852
W
5,289
207
835
2,774
7,144
2,427
385
1,053
6,071
64,500
0
W
Serqet
5,968
1,033
0
2,055
7,905
2,434
0
1,712
6,027
0
34,861
L
Charybdis
Schultzie98
Charybdis
2,942
1,099
0
4,449
12,452
2,605
0
0
12,146
0
42,985
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
ivanpd86
Morgan Le Fay
4,538
431
0
734
8,954
2,855
0
3,141
5,434
38,979
0
W
Chang'e
rip lmao XD
Chang'e
6,441
280
725
3,955
9,248
2,547
367
3,408
5,506
40,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
31,999
385
Minions Killed
307
0
Camps Cleared
0
1,358,244
Distance Traveled
967,947
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,592
542
85
6
0
250,578
5
L
Bacchus
7,144
510
56
4
0
219,908
3
L
Shiva
8,224
587
83
6
0
270,957
4
W
Gilgamesh
7,444
532
57
4
0
232,220
0
W
Ra
8,383
599
121
9
0
308,133
2
W
Serqet
8,146
582
64
5
0
298,028
0
L
Charybdis
6,805
486
86
6
0
233,496
1
L
Pele
2,641
189
0
0
0
0
0
L
Morgan Le Fay
7,185
513
82
6
0
243,586
4
W
Chang'e
7,556
540
58
4
0
269,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role