Player Matchup

Scylla
Scylla
Bearholdinsnake
Scylla
Level 57
God Stats
85W - 122L
1,418 SR
Queue Stats
147W - 213L
1,363 Elo+
Solo
Cupid
Cupid
BloodRena1
Cupid
Level 61
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 6L
1,769 Elo+
Party 1
Ganesha
Ganesha
DragonHunterEX
Ganesha
Level 127
God Stats
0W - 1L
1,270 SR
Queue Stats
19W - 25L
1,769 Elo+
Party 1
Team Averages
Level 82
1,319 SR
1,634 Elo+

VS

Team Averages
Level 94
1,389 SR
1,416 Elo+
Geb
Geb
AgreedGecko3023
Geb
Level 87
God Stats
37W - 22L
1,581 SR
Queue Stats
172W - 198L
1,424 Elo+
Solo
Shiva
Shiva
HorrificLynx
Shiva
Level 108
God Stats
69W - 63L
1,344 SR
Queue Stats
391W - 565L
1,381 Elo+
Solo
Scylla
Scylla
MAG-Vinny
Scylla
Level 86
God Stats
8W - 6L
1,243 SR
Queue Stats
13W - 9L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,400
640
7,646
8,104
2,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
0 / 4 / 3
6,161
616
2,980
6,723
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 2
6,471
647
7,234
13,902
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,634
763
3,947
10,627
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 1 / 9
7,931
793
8,813
11,142
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MAG-Vinny
Scylla
13
6 / 0 / 3
7,769
777
12,336
6,512
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
2
4
0
0.5
L
Cupid
0
4
3
0.38
L
1
3
2
0.67
W
2
1
9
6.5
W
Scylla
MAG-Vinny
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
25,096
28,729
Taken
28,281
16,416
Mitigated
19,390
6,888
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,947
651
29
1,435
10,627
10,140
32
4,617
6,010
9,124
0
L
7,646
515
0
554
8,104
2,635
102
5,360
2,744
18,340
0
L
Cupid
2,980
1,255
911
986
6,723
1,865
28
4,331
2,392
0
15,433
L
7,234
592
128
4,309
13,902
11,916
0
8,315
5,587
15,126
0
W
8,813
1,654
555
2,007
11,142
7,240
259
6,016
5,126
4,470
23,059
W
Scylla
MAG-Vinny
Scylla
12,336
1,048
0
500
6,512
2,010
349
4,669
1,843
37,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,032
Gold Earned
23,334
74
Minions Killed
122
0
Camps Cleared
8
509,441
Distance Traveled
561,717
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,634
763
20
2
2
178,037
2
L
Scylla
6,400
640
31
3
0
166,916
3
L
Cupid
6,161
616
38
4
0
172,314
4
L
Ganesha
6,471
647
5
1
0
170,211
2
W
Shiva
7,931
793
41
4
4
191,250
0
W
Scylla
7,769
777
61
6
2
192,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role