Player Matchup

Mercury
Mercury
El_Webre75
Mercury
Level 126
God Stats
13W - 9L
1,500 SR
Queue Stats
219W - 205L
1,368 Elo+
Party 2
Odin
Odin
JsKronos
Odin
Level 72
God Stats
2W - 3L
1,335 SR
Queue Stats
923W - 894L
1,497 Elo+
Solo
Cliodhna
Cliodhna
YaBoiWilson
Cliodhna
Level 135
God Stats
3W - 7L
1,439 SR
Queue Stats
167W - 156L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YesGang
Ah Muzen Cab
Level 113
God Stats
35W - 28L
1,581 SR
Queue Stats
142W - 135L
1,359 Elo+
Party 2
Scylla
Scylla
willywonka2_2
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 141L
1,398 Elo+
Party 2
Team Averages
Level 111
1,471 SR
1,418 Elo+

VS

Team Averages
Level 109
1,630 SR
1,613 Elo+
Cupid
Cupid
Algxh
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
MrCrankyTank
Zhong Kui
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
428W - 314L
1,621 Elo+
Party 3
Nemesis
Nemesis
Pinacalado
Nemesis
Level 97
God Stats
6W - 3L
1,808 SR
Queue Stats
355W - 326L
1,590 Elo+
Solo
Serqet
Serqet
SelaromSN
Serqet
Level 86
God Stats
7W - 4L
1,675 SR
Queue Stats
41W - 32L
1,627 Elo+
Party 1
Ao Kuang
Ao Kuang
micropp
Ao Kuang
Level 95
God Stats
31W - 15L
1,667 SR
Queue Stats
169W - 138L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_Webre75
Mercury
16
2 / 6 / 3
9,224
512
5,650
13,882
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
1 / 3 / 6
8,629
479
6,937
15,989
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
YaBoiWilson
Cliodhna
16
5 / 2 / 2
9,911
551
12,709
15,310
9,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
YesGang
Ah Muzen Cab
16
1 / 4 / 2
9,374
521
5,166
9,799
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 4 / 0
10,056
559
11,307
10,950
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Algxh
Cupid
18
5 / 3 / 3
10,753
597
8,737
11,156
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MrCrankyTank
Zhong Kui
18
4 / 2 / 5
11,060
614
20,714
18,082
11,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Pinacalado
Nemesis
17
3 / 3 / 3
10,382
577
6,509
12,407
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
SelaromSN
Serqet
14
4 / 3 / 3
9,473
526
5,678
14,416
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
micropp
Ao Kuang
15
3 / 5 / 2
9,651
536
11,511
18,104
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
15
Kills
19
19
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Algxh
Cupid
5
3
3
2.17
L
Mercury
El_Webre75
Mercury
2
6
3
0.58
L
Odin
1
3
6
1.33
W
Zhong Kui
MrCrankyTank
Zhong Kui
4
2
5
3.25
W
Nemesis
Pinacalado
Nemesis
3
3
3
1.5
W
Serqet
SelaromSN
Serqet
4
3
3
1.83
L
Cliodhna
YaBoiWilson
Cliodhna
5
2
2
3
L
Ah Muzen Cab
YesGang
Ah Muzen Cab
1
4
2
0.5
W
Ao Kuang
micropp
Ao Kuang
3
5
2
0.8
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
53,149
65,930
Taken
74,165
27,541
Mitigated
33,379
15,230
Healing
30,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Algxh
Cupid
8,737
4,942
77
4,999
11,156
3,701
1,472
1,056
10,100
0
75,400
L
Mercury
El_Webre75
Mercury
5,650
2,400
0
260
13,882
4,427
0
5,754
7,913
0
60,655
L
Odin
6,937
2,482
43
2,973
15,989
8,267
0
8,596
7,393
0
27,788
W
Zhong Kui
MrCrankyTank
Zhong Kui
20,714
1,480
0
11,738
18,082
11,606
2,377
5,550
12,532
90,242
0
W
Nemesis
Pinacalado
Nemesis
6,509
2,233
0
833
12,407
5,678
22
2,182
10,225
0
82,345
W
Serqet
SelaromSN
Serqet
5,678
1,073
0
2,366
14,416
6,050
212
2,420
10,937
0
26,224
L
Cliodhna
YaBoiWilson
Cliodhna
12,709
2,095
0
6,628
15,310
9,305
0
10,034
5,166
0
66,593
L
Ah Muzen Cab
YesGang
Ah Muzen Cab
5,166
1,835
0
4,504
9,799
2,536
2,214
704
9,002
0
71,231
W
Ao Kuang
micropp
Ao Kuang
11,511
3,610
0
10,633
18,104
6,344
1,098
99
18,005
50,500
0
L
11,307
879
0
822
10,950
3,006
0
7,137
3,790
58,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
51,319
506
Minions Killed
582
0
Camps Cleared
0
1,736,753
Distance Traveled
1,717,063
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,753
597
162
9
0
311,913
5
L
Mercury
9,224
512
89
5
0
372,108
3
L
Odin
8,629
479
41
2
0
361,341
6
W
Zhong Kui
11,060
614
159
9
0
338,079
3
W
Nemesis
10,382
577
136
8
0
366,783
1
W
Serqet
9,473
526
32
2
0
380,003
5
L
Cliodhna
9,911
551
131
7
0
312,816
2
L
Ah Muzen Cab
9,374
521
138
8
0
365,957
4
W
Ao Kuang
9,651
536
93
5
0
320,285
7
L
Scylla
10,056
559
107
6
0
324,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role