Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
B-RAYNE96
Chiron
Silver I
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 65L
1,545 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
BunniBambi
Tsukuyomi
Gold I
Level 158
God Stats
6W - 11L
1,578 SR
Queue Stats
627W - 626L
1,631 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Fecal_Forgary
Kumbhakarna
Gold II
Level 117
God Stats
11W - 18L
1,480 SR
Queue Stats
213W - 213L
1,593 MMR
Solo
Nike
Nike
Bronze IV
XxfoofishyxX
Nike
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,512 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,515 SR
1,529 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold III
 
Odin
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
DeviledSnail
Hel
Silver I
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 30L
1,539 MMR
Solo
Xbalanque
Xbalanque
Gold I
RePuhLS3-TAZ
Xbalanque
Gold I
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 90L
1,581 MMR
Solo
Ganesha
Ganesha
Gold IV
SimplyFrostyy
Ganesha
Gold IV
Level 160
God Stats
8W - 5L
1,577 SR
Queue Stats
51W - 39L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 6 / 0
6,875
491
4,232
8,800
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
B-RAYNE96
Chiron
13
1 / 3 / 0
7,228
516
7,152
8,271
1,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Tsukuyomi
BunniBambi
Tsukuyomi
10
0 / 4 / 3
6,521
466
8,466
10,787
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Fecal_Forgary
Kumbhakarna
10
0 / 3 / 1
6,061
433
1,188
10,106
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 4 / 0
5,926
423
3,855
12,300
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanGuan YuBellona

VS

Bans
BastetGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
11 / 1 / 6
9,443
675
10,801
6,732
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
 
Odin
14
6 / 2 / 10
8,412
601
6,440
10,921
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 0 / 1
8,043
575
5,969
6,622
4,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
RePuhLS3-TAZ
Xbalanque
14
2 / 1 / 3
8,445
603
6,482
8,434
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
13
0 / 0 / 19
8,476
605
5,546
6,843
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
20
20
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
6
0
0.5
W
Kukulkan
 
Kukulkan
11
1
6
14
W
Odin
 
Odin
6
2
10
5.5
L
Chiron
B-RAYNE96
Chiron
1
3
0
0.33
L
Tsukuyomi
BunniBambi
Tsukuyomi
0
4
3
0.38
W
1
0
1
1.5
L
Kumbhakarna
Fecal_Forgary
Kumbhakarna
0
3
1
0.17
W
Xbalanque
RePuhLS3-TAZ
Xbalanque
2
1
3
3.5
W
Ganesha
0
0
19
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
35,238
50,264
Taken
39,552
16,547
Mitigated
21,518
12,616
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,232
892
0
509
8,800
2,220
0
5,184
3,616
32,853
0
W
Kukulkan
 
Kukulkan
10,801
1,076
0
1,678
6,732
2,482
0
1,613
5,013
66,244
0
W
Odin
 
Odin
6,440
1,519
0
0
10,921
6,299
0
1,661
9,045
0
50,536
L
Chiron
B-RAYNE96
Chiron
7,152
1,651
275
3,018
8,271
1,648
0
1,692
6,579
0
50,805
L
Tsukuyomi
BunniBambi
Tsukuyomi
8,466
1,912
0
2,567
10,787
2,799
0
3,701
7,086
0
42,731
W
5,969
224
1,009
4,387
6,622
4,037
258
311
5,960
51,157
0
L
Kumbhakarna
Fecal_Forgary
Kumbhakarna
1,188
186
0
3,953
10,106
4,784
0
3,938
6,168
11,179
0
W
Xbalanque
RePuhLS3-TAZ
Xbalanque
6,482
3,492
0
4,011
8,434
2,397
712
395
8,039
0
63,808
W
Ganesha
5,546
703
519
1,834
6,843
6,303
0
1,128
5,625
25,959
0
L
3,855
295
0
2,294
12,300
5,096
0
7,801
4,499
0
27,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
42,819
321
Minions Killed
453
0
Camps Cleared
0
1,359,069
Distance Traveled
1,436,269
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,875
491
70
5
0
241,772
3
W
Kukulkan
9,443
675
148
11
0
295,950
6
W
Odin
8,412
601
77
6
0
326,255
1
L
Chiron
7,228
516
96
7
0
277,319
5
L
Tsukuyomi
6,521
466
77
6
0
302,619
1
W
Hel
8,043
575
95
7
0
264,684
3
L
Kumbhakarna
6,061
433
15
1
0
290,525
3
W
Xbalanque
8,445
603
130
9
0
268,556
3
W
Ganesha
8,476
605
3
0
0
280,824
4
L
Nike
5,926
423
63
5
0
246,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role