Player Matchup

Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum II
Vulcano_Brain
Agni
Platinum II
Level 138
God Stats
14W - 17L
1,735 SR
Queue Stats
529W - 527L
1,908 MMR
Solo
Medusa
Medusa
Masters
ghjfn
Medusa
Masters
Level 122
God Stats
1W - 4L
1,472 SR
Queue Stats
126W - 117L
2,445 MMR
Solo
Kali
Kali
Gold II
seano900o
Kali
Gold II
Level 129
God Stats
3W - 3L
1,662 SR
Queue Stats
22W - 13L
1,910 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,574 SR
1,853 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,598 SR
1,944 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
Diego-09__
Tyr
Platinum I
Level 143
God Stats
72W - 69L
1,637 SR
Queue Stats
639W - 681L
1,963 MMR
Solo
Tiamat
Tiamat
Masters
MeatyPariah
Tiamat
Masters
Level 117
God Stats
57W - 40L
1,709 SR
Queue Stats
658W - 463L
2,334 MMR
Solo
Nemesis
Nemesis
Diamond V
PsycoSRB
Nemesis
Diamond V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,966 MMR
Solo
Ne Zha
Ne Zha
Platinum I
art-s95
Ne Zha
Platinum I
Level 124
God Stats
381W - 332L
1,646 SR
Queue Stats
423W - 405L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 8 / 0
6,148
473
4,461
10,116
2,907
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
 
Sobek
9
1 / 1 / 2
5,586
430
2,359
7,474
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 1
6,945
534
5,129
7,810
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ghjfn
Medusa
11
0 / 1 / 2
6,223
479
1,800
3,302
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
0 / 2 / 3
6,596
507
1,982
7,945
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
CliodhnaThothBastet

VS

Bans
AthenaFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 1 / 1
7,596
584
1,238
5,176
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 0 / 3
8,339
641
5,233
7,482
4,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
4 / 2 / 3
8,059
620
6,093
5,281
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PsycoSRB
Nemesis
15
5 / 1 / 2
8,553
658
6,808
7,916
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
art-s95
Ne Zha
11
2 / 1 / 4
6,377
491
4,820
7,795
3,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
16
16
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
L
Sobek
 
Sobek
1
1
2
2
W
Hou Yi
 
Hou Yi
0
1
1
0.5
W
5
0
3
6.5
W
Tiamat
4
2
3
2.75
W
Nemesis
PsycoSRB
Nemesis
5
1
2
6
L
3
4
1
0.88
W
Ne Zha
art-s95
Ne Zha
2
1
4
4
L
Medusa
ghjfn
Medusa
0
1
2
1
L
Kali
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,731
Damage
24,192
36,647
Taken
33,650
12,329
Mitigated
16,014
8,293
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,461
926
0
1,680
10,116
2,907
397
142
9,974
31,417
0
L
Sobek
 
Sobek
2,359
82
0
2,229
7,474
4,427
0
952
6,452
8,493
0
W
Hou Yi
 
Hou Yi
1,238
860
0
2,297
5,176
1,734
204
734
4,442
0
56,699
W
5,233
334
0
4,236
7,482
4,262
0
2,794
4,460
0
43,078
W
Tiamat
6,093
591
0
1,568
5,281
2,784
138
2,709
2,572
51,080
0
W
Nemesis
PsycoSRB
Nemesis
6,808
2,190
0
2,872
7,916
4,163
0
2,694
5,126
0
58,498
L
5,129
541
0
1,590
7,810
1,806
0
2,643
5,001
40,350
0
W
Ne Zha
art-s95
Ne Zha
4,820
750
231
3,046
7,795
3,071
0
2,694
5,101
0
24,025
L
Medusa
ghjfn
Medusa
1,800
889
0
1,208
3,302
770
0
991
2,269
0
31,765
L
Kali
1,982
727
0
1,586
7,945
2,419
0
1,051
6,858
0
45,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
38,924
320
Minions Killed
457
0
Camps Cleared
0
1,098,664
Distance Traveled
1,338,932
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,148
473
61
5
0
205,814
0
L
Sobek
5,586
430
19
1
0
182,246
4
W
Hou Yi
7,596
584
126
10
0
237,607
3
W
Tyr
8,339
641
101
8
0
303,751
3
W
Tiamat
8,059
620
114
9
0
223,860
2
W
Nemesis
8,553
658
103
8
0
303,255
4
L
Agni
6,945
534
80
6
0
248,456
6
W
Ne Zha
6,377
491
13
1
0
270,459
3
L
Medusa
6,223
479
67
5
0
186,924
1
L
Kali
6,596
507
93
7
0
275,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role