Player Matchup

Ah Puch
Ah Puch
A2GreDy
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 99L
1,688 Elo+
Party 1
Bakasura
Bakasura
SAIKE24
Bakasura
Level 108
God Stats
1W - 1L
1,477 SR
Queue Stats
122W - 85L
1,599 Elo+
Party 1
Cerberus
Cerberus
SpartanOli
Cerberus
Level 26
God Stats
12W - 2L
1,715 SR
Queue Stats
75W - 34L
1,671 Elo+
Party 1
Team Averages
Level 86
1,564 SR
1,653 Elo+

VS

Team Averages
Level 43
1,483 SR
1,359 Elo+
Zeus
Zeus
Axios344
Zeus
Level 56
God Stats
7W - 13L
1,346 SR
Queue Stats
121W - 244L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRealReap
Gilgamesh
Level 29
God Stats
11W - 14L
1,604 SR
Queue Stats
40W - 69L
1,369 Elo+
Party 2
Loki
Loki
crisscrack5089
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A2GreDy
Ah Puch
14
5 / 2 / 8
9,466
789
9,841
6,566
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SAIKE24
Bakasura
15
10 / 0 / 5
10,119
843
12,737
9,785
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SpartanOli
Cerberus
14
1 / 1 / 13
8,774
731
4,189
7,569
4,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 5 / 0
7,863
655
8,853
7,179
1,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TheRealReap
Gilgamesh
11
0 / 5 / 3
7,115
593
5,232
12,451
6,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 2
6,985
582
3,743
10,482
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
A2GreDy
Ah Puch
5
2
8
4.5
L
Zeus
3
5
0
0.6
W
Bakasura
SAIKE24
Bakasura
10
0
5
12.5
W
Cerberus
SpartanOli
Cerberus
1
1
13
7.5
L
Gilgamesh
TheRealReap
Gilgamesh
0
5
3
0.3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
17,828
23,920
Taken
30,112
13,786
Mitigated
11,827
7,109
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
A2GreDy
Ah Puch
9,841
567
0
1,537
6,566
2,423
1,164
3,555
2,859
38,545
0
L
Zeus
8,853
1,726
109
1,203
7,179
1,496
0
1,271
5,081
32,941
0
W
Bakasura
SAIKE24
Bakasura
12,737
8,905
0
3,413
9,785
6,501
504
4,019
5,588
0
31,764
W
Cerberus
SpartanOli
Cerberus
4,189
305
0
2,159
7,569
4,862
72
2,129
5,212
27,060
0
L
Gilgamesh
TheRealReap
Gilgamesh
5,232
1,311
90
2,626
12,451
6,950
0
7,977
3,725
0
12,856
L
3,743
391
0
824
10,482
3,381
0
4,994
5,103
0
18,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
21,963
158
Minions Killed
126
9
Camps Cleared
2
720,897
Distance Traveled
612,625
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,466
789
53
4
3
223,089
1
L
Zeus
7,863
655
67
6
1
175,921
5
W
Bakasura
10,119
843
53
4
6
273,719
2
W
Cerberus
8,774
731
52
4
0
224,089
1
L
Gilgamesh
7,115
593
20
2
0
224,964
2
L
Loki
6,985
582
39
3
1
211,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role