Player Matchup

Da Ji
Da Ji
Gold I
Junié
Da Ji
Gold I
Level 157
God Stats
2W - 5L
1,729 SR
Queue Stats
291W - 290L
1,637 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Majklov
Baron Samedi
Gold III
Level 89
God Stats
4W - 1L
1,877 SR
Queue Stats
103W - 101L
1,573 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
NewHaLiLiX
Jormungandr
Platinum IV
Level 109
God Stats
103W - 88L
1,678 SR
Queue Stats
333W - 352L
1,576 MMR
Solo
Odin
Odin
Gold I
P1ay3rOne
Odin
Gold I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 201L
1,600 MMR
Party 1
Hachiman
Hachiman
Gold I
ReggieCannon
Hachiman
Gold I
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 196L
1,598 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,657 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,562 SR
1,578 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Adarez
Thor
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 141L
1,597 MMR
Solo
Chiron
Chiron
Platinum IV
Darkα
Chiron
Platinum IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 59L
1,747 MMR
Party 2
Serqet
Serqet
Gold IV
Dux94
Serqet
Gold IV
Level 160
God Stats
3W - 3L
1,563 SR
Queue Stats
26W - 22L
1,523 MMR
Party 2
Artio
Artio
Silver II
Lavaloonion
Artio
Silver II
Level 140
God Stats
0W - 1L
1,748 SR
Queue Stats
49W - 43L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Junié
Da Ji
20
10 / 5 / 10
14,201
592
17,961
21,493
9,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Majklov
Baron Samedi
20
8 / 2 / 12
14,115
588
17,470
13,479
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
NewHaLiLiX
Jormungandr
20
3 / 2 / 7
14,621
609
23,324
26,332
32,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
19
5 / 1 / 18
13,175
549
11,413
22,031
27,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ReggieCannon
Hachiman
20
7 / 3 / 9
13,927
580
17,156
16,135
6,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AchillesCamazotzSobekBastetKali

VS

Bans
ThothCliodhnaAtlasMulanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 4 / 6
12,631
526
17,637
13,310
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Adarez
Thor
17
3 / 10 / 3
10,709
446
7,440
26,618
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Darkα
Chiron
20
4 / 5 / 4
13,133
547
19,948
19,284
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Dux94
Serqet
14
2 / 6 / 2
9,872
411
5,477
16,815
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

16
1 / 8 / 3
10,392
433
12,234
37,263
27,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
33
Kills
13
13
Deaths
33
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
6
1.5
L
Thor
Adarez
Thor
3
10
3
0.45
L
Chiron
Darkα
Chiron
4
5
4
1.2
L
Serqet
Dux94
Serqet
2
6
2
0.5
W
Da Ji
Junié
Da Ji
10
5
10
3
L
1
8
3
0.31
W
Baron Samedi
Majklov
Baron Samedi
8
2
12
7
W
Jormungandr
NewHaLiLiX
Jormungandr
3
2
7
3.25
W
Odin
5
1
18
14
W
Hachiman
ReggieCannon
Hachiman
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,324
Damage
62,736
99,470
Taken
113,290
82,333
Mitigated
63,152
30,925
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,637
1,454
0
1,496
13,310
4,886
0
4,090
9,220
114,066
0
L
Thor
Adarez
Thor
7,440
2,103
0
4,834
26,618
7,904
0
12,144
14,474
0
68,723
L
Chiron
Darkα
Chiron
19,948
4,919
1,061
4,950
19,284
6,804
614
5,697
13,587
0
132,603
L
Serqet
Dux94
Serqet
5,477
557
0
1,498
16,815
15,778
0
5,213
11,602
359
16,130
W
Da Ji
Junié
Da Ji
17,961
6,929
0
3,906
21,493
9,178
2,927
6,786
14,588
0
120,176
L
12,234
1,428
344
12,249
37,263
27,780
0
14,096
23,167
61,056
0
W
Baron Samedi
Majklov
Baron Samedi
17,470
1,732
2,960
5,475
13,479
6,985
1,081
4,757
8,425
97,099
0
W
Jormungandr
NewHaLiLiX
Jormungandr
23,324
7,435
0
8,579
26,332
32,800
2,364
6,592
16,569
98,270
0
W
Odin
11,413
2,131
0
4,903
22,031
27,296
541
6,394
15,637
766
42,304
W
Hachiman
ReggieCannon
Hachiman
17,156
12,083
0
5,102
16,135
6,074
4,418
6,200
9,438
0
110,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,039
Gold Earned
56,737
663
Minions Killed
665
0
Camps Cleared
0
2,419,200
Distance Traveled
2,249,587
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,631
526
206
9
0
489,765
10
L
Thor
10,709
446
99
4
0
394,529
3
L
Chiron
13,133
547
211
9
0
449,041
1
L
Serqet
9,872
411
25
1
0
500,460
12
W
Da Ji
14,201
592
146
6
0
471,161
6
L
Artio
10,392
433
124
5
0
415,792
1
W
Baron Samedi
14,115
588
162
7
0
476,466
7
W
Jormungandr
14,621
609
166
7
0
462,262
3
W
Odin
13,175
549
37
2
0
535,779
18
W
Hachiman
13,927
580
152
6
0
473,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role