Player Matchup

Janus
Janus
Dolche77
Janus
Level 40
God Stats
15W - 32L
1,253 SR
Queue Stats
120W - 152L
1,214 Elo+
Party 1
Shiva
Shiva
JuvE_mOrNing
Shiva
Level 8
God Stats
1W - 5L
1,116 SR
Queue Stats
151W - 184L
1,035 Elo+
Party 1
Nike
Nike
Robeen972
Nike
Level 8
God Stats
6W - 4L
1,233 SR
Queue Stats
43W - 35L
1,109 Elo+
Party 1
Nemesis
Nemesis
Xav-maj
Nemesis
Level 29
God Stats
12W - 13L
1,273 SR
Queue Stats
73W - 117L
1,079 Elo+
Party 1
Neith
Neith
pending_forever1
Neith
Level 106
God Stats
83W - 90L
1,468 SR
Queue Stats
333W - 325L
1,343 Elo+
Solo
Team Averages
Level 38
1,269 SR
1,156 Elo+

VS

Team Averages
Level 76
1,446 SR
1,368 Elo+
Nu Wa
Nu Wa
BADMANDEALER
Nu Wa
Level 80
God Stats
158W - 207L
1,397 SR
Queue Stats
230W - 292L
1,317 Elo+
Solo
Fafnir
Fafnir
MagessCat
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,455 Elo+
Solo
Chaac
Chaac
N4t3th4gr34t
Chaac
Level 71
God Stats
9W - 11L
1,691 SR
Queue Stats
194W - 211L
1,410 Elo+
Solo
Medusa
Medusa
fabio ver 09
Medusa
Level 102
God Stats
8W - 4L
1,500 SR
Queue Stats
75W - 82L
1,399 Elo+
Solo
Agni
Agni
treytehshark
Agni
Level 68
God Stats
0W - 2L
1,142 SR
Queue Stats
3W - 6L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dolche77
Janus
11
0 / 0 / 5
6,692
558
3,765
5,990
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 2
6,052
504
1,772
6,580
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
10
1 / 3 / 2
6,127
511
2,596
6,769
2,371
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Xav-maj
Nemesis
11
7 / 2 / 2
7,044
587
7,839
7,720
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 1
6,539
545
2,526
4,761
1,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,904
325
0
0
0
Fafnir
MagessCat
Fafnir
8
0 / 4 / 1
5,547
462
491
7,745
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 1
6,445
537
9,143
11,877
5,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
11
1 / 3 / 2
6,400
533
4,776
7,929
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
2 / 1 / 0
4,629
386
592
1,056
216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
7
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Janus
Dolche77
Janus
0
0
5
2.5
W
1
1
2
2
L
Fafnir
MagessCat
Fafnir
0
4
1
0.13
L
3
3
1
1.17
W
Nike
1
3
2
0.67
W
Nemesis
Xav-maj
Nemesis
7
2
2
4
L
Medusa
1
3
2
0.67
W
2
1
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
15,002
31,820
Taken
28,607
11,163
Mitigated
13,214
5,798
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Dolche77
Janus
3,765
110
0
2,627
5,990
1,706
1,473
106
5,884
40,922
0
W
1,772
239
82
865
6,580
2,869
897
226
6,354
0
10,749
L
Fafnir
MagessCat
Fafnir
491
102
32
915
7,745
5,271
86
1,352
6,393
10,178
0
L
9,143
1,127
0
5,131
11,877
5,396
385
1,992
9,885
0
38,926
W
Nike
2,596
482
0
0
6,769
2,371
125
0
6,769
0
21,720
W
Nemesis
Xav-maj
Nemesis
7,839
4,617
0
666
7,720
2,812
0
102
7,618
0
29,380
L
Medusa
4,776
1,900
0
1,794
7,929
2,331
451
318
7,611
0
36,332
W
2,526
1,149
183
1,375
4,761
1,405
2,913
602
4,159
0
37,298
L
592
80
0
400
1,056
216
0
103
953
3,553
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
26,925
265
Minions Killed
167
0
Camps Cleared
0
1,155,467
Distance Traveled
934,722
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,904
325
0
0
0
280,988
0
W
Janus
6,692
558
79
7
0
234,822
1
W
Shiva
6,052
504
19
2
0
233,577
4
L
Fafnir
5,547
462
15
1
0
202,619
0
L
Chaac
6,445
537
64
5
0
223,629
1
W
Nike
6,127
511
45
4
0
209,161
0
W
Nemesis
7,044
587
44
4
0
272,639
0
L
Medusa
6,400
533
76
6
0
180,709
0
W
Neith
6,539
545
78
7
0
205,268
3
L
Agni
4,629
386
12
1
0
46,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role