Player Matchup

Nu Wa
Nu Wa
DavidHero17
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,759 Elo+
Solo
Fenrir
Fenrir
Dishuman
Fenrir
Level 142
God Stats
1W - 0L
1,318 SR
Queue Stats
216W - 148L
1,659 Elo+
Party 2
Shiva
Shiva
Rorudo
Shiva
Level 148
God Stats
29W - 26L
1,511 SR
Queue Stats
396W - 362L
1,608 Elo+
Party 2
Team Averages
Level 126
1,443 SR
1,676 Elo+

VS

Team Averages
Level 143
1,451 SR
1,379 Elo+
Persephone
Persephone
Psycobobo
Persephone
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,263 Elo+
Party 1
Shiva
Shiva
Rikiik
Shiva
Level 127
God Stats
0W - 5L
1,205 SR
Queue Stats
0W - 5L
1,263 Elo+
Party 1
Neith
Neith
Suspenciaa
Neith
Level 159
God Stats
111W - 92L
1,649 SR
Queue Stats
428W - 395L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
10,261
684
10,632
7,618
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Dishuman
Fenrir
16
14 / 3 / 3
11,927
795
11,473
14,336
11,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
Rorudo
Shiva
14
5 / 3 / 15
11,618
775
16,991
23,461
28,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Psycobobo
Persephone
13
1 / 10 / 6
10,065
671
9,466
14,424
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Rikiik
Shiva
15
4 / 4 / 4
10,718
715
10,160
17,111
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
3 / 6 / 3
11,059
737
7,865
13,848
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
8
8
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Fenrir
Dishuman
Fenrir
14
3
3
5.17
L
Persephone
Psycobobo
Persephone
1
10
6
0.4
L
Shiva
Rikiik
Shiva
4
4
4
1.5
W
Shiva
Rorudo
Shiva
5
3
15
4.17
L
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
27,491
45,415
Taken
45,383
42,395
Mitigated
19,997
14,463
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
2,081
0
1,307
7,618
3,054
963
2,183
5,324
52,425
3,419
W
Fenrir
Dishuman
Fenrir
11,473
3,015
0
3,248
14,336
11,018
1,081
2,824
11,214
0
29,108
L
Persephone
Psycobobo
Persephone
9,466
1,006
0
1,313
14,424
4,324
312
3,028
11,386
27,875
0
L
Shiva
Rikiik
Shiva
10,160
1,903
904
2,714
17,111
10,876
298
5,223
11,888
0
28,682
W
Shiva
Rorudo
Shiva
16,991
1,661
1,511
8,397
23,461
28,323
280
4,872
17,998
0
35,926
L
Neith
7,865
3,417
0
2,870
13,848
4,797
921
2,613
11,235
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
31,842
150
Minions Killed
146
6
Camps Cleared
4
786,130
Distance Traveled
689,100
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,261
684
81
5
4
233,676
2
W
Fenrir
11,927
795
36
2
2
261,439
3
L
Persephone
10,065
671
43
3
2
236,709
4
L
Shiva
10,718
715
30
2
2
270,557
0
W
Shiva
11,618
775
33
2
0
291,015
3
L
Neith
11,059
737
73
5
0
181,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role