Player Matchup

Fenrir
Fenrir
Silver I
ForceReconDawg25
Fenrir
Silver I
Level 127
God Stats
0W - 2L
1,534 SR
Queue Stats
62W - 64L
1,307 MMR
Party 1
Chiron
Chiron
Silver II
Icesia93
Chiron
Silver II
Level 102
God Stats
39W - 18L
1,631 SR
Queue Stats
93W - 94L
1,307 MMR
Party 1
Atlas
Atlas
Bronze IV
SkillzGoat33
Atlas
Bronze IV
Level 86
God Stats
0W - 2L
1,449 SR
Queue Stats
8W - 17L
1,271 MMR
Party 4
Janus
Janus
Silver I
XK1ngonboardsonX
Janus
Silver I
Level 69
God Stats
5W - 7L
1,460 SR
Queue Stats
33W - 40L
1,336 MMR
Solo
Chaac
Chaac
Bronze III
illuminati147
Chaac
Bronze III
Level 106
God Stats
3W - 5L
1,618 SR
Queue Stats
20W - 22L
1,384 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,539 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,494 SR
1,395 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Gold IV
Death_Legions001
Skadi
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,443 MMR
Party 3
Cabrakan
Cabrakan
Silver I
PachiDH
Cabrakan
Silver I
Level 108
God Stats
16W - 24L
1,449 SR
Queue Stats
242W - 236L
1,326 MMR
Solo
Kali
Kali
Gold IV
TimRelax
Kali
Gold IV
Level 145
God Stats
2W - 1L
1,520 SR
Queue Stats
84W - 84L
1,385 MMR
Party 2
Discordia
Discordia
Silver II
YeahitsTreYT
Discordia
Silver II
Level 82
God Stats
2W - 1L
1,504 SR
Queue Stats
17W - 16L
1,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,814
401
4,341
14,824
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Icesia93
Chiron
14
1 / 3 / 1
7,815
460
5,965
7,797
2,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
6,712
395
4,176
17,129
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 2
7,497
441
4,744
11,903
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 0
7,797
459
6,654
16,037
11,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesCharybdisGilgameshThoth

VS

Bans
IzanamiLokiBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 1 / 10
8,665
510
8,512
11,547
8,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 1 / 6
10,392
611
8,710
9,621
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
PachiDH
Cabrakan
17
7 / 1 / 8
10,974
646
16,271
12,586
16,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
16
10 / 0 / 8
10,537
620
11,785
11,768
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
YeahitsTreYT
Discordia
16
2 / 1 / 10
9,630
566
6,302
5,066
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
28
28
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
10
10
W
4
1
6
7
L
1
6
1
0.25
L
Chiron
Icesia93
Chiron
1
3
1
0.5
W
Cabrakan
PachiDH
Cabrakan
7
1
8
11
L
1
5
1
0.3
W
Kali
10
0
8
14
L
0
7
2
0.14
W
Discordia
YeahitsTreYT
Discordia
2
1
10
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
51,580
67,690
Taken
50,588
33,224
Mitigated
36,239
13,246
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,512
3,992
0
3,471
11,547
8,250
1,420
2,445
9,011
0
39,398
W
8,710
4,077
0
959
9,621
3,657
0
1,457
8,164
0
85,997
L
4,341
912
0
2,606
14,824
6,097
0
4,477
10,347
0
35,286
L
Chiron
Icesia93
Chiron
5,965
1,456
260
2,074
7,797
2,114
0
2,340
5,451
0
48,961
W
Cabrakan
PachiDH
Cabrakan
16,271
2,276
0
4,429
12,586
16,958
344
1,428
11,091
73,557
0
L
4,176
1,326
0
2,846
17,129
10,985
0
4,750
12,379
20,915
0
W
Kali
11,785
5,459
0
5,732
11,768
5,648
1,336
2,291
9,305
0
65,649
L
4,744
356
0
1,590
11,903
2,798
0
1,964
9,939
50,775
0
W
Discordia
YeahitsTreYT
Discordia
6,302
451
0
750
5,066
1,726
440
855
4,097
59,493
0
L
6,654
821
0
3,870
16,037
11,230
0
9,042
6,995
0
47,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
50,198
413
Minions Killed
539
0
Camps Cleared
0
1,476,364
Distance Traveled
1,708,543
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,665
510
55
3
0
364,528
8
W
Skadi
10,392
611
130
8
0
336,987
6
L
Fenrir
6,814
401
62
4
0
315,901
6
L
Chiron
7,815
460
116
7
0
287,986
9
W
Cabrakan
10,974
646
147
9
0
304,081
1
L
Atlas
6,712
395
33
2
0
293,145
5
W
Kali
10,537
620
100
6
0
386,759
3
L
Janus
7,497
441
100
6
0
286,278
7
W
Discordia
9,630
566
107
6
0
316,188
3
L
Chaac
7,797
459
102
6
0
293,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role